wlroots/include/wlr/render
Simon Ser f0ddcd361e
render: define EGL_NO_PLATFORM_SPECIFIC_TYPES (#2452)
This avoids Xlib.h inclusion via EGL headers. See [1] for discussion.

This change is based on a Weston commit [2].

[1]: https://github.com/KhronosGroup/EGL-Registry/pull/111
[2]: https://gitlab.freedesktop.org/wayland/weston/commit/526765ddfdfd
2020-11-02 10:51:52 +01:00
..
dmabuf.h render/dmabuf: use bitmask for wlr_dmabuf_attributes_flags 2020-10-31 23:15:21 +01:00
drm_format_set.h backend/drm: check format when scanning out DMA-BUF 2019-06-07 09:06:11 -04:00
egl.h render: define EGL_NO_PLATFORM_SPECIFIC_TYPES (#2452) 2020-11-02 10:51:52 +01:00
gles2.h render/gles2: make wlr_gles2_texture_from_* private 2020-07-28 06:59:07 -06:00
interface.h render: define EGL_NO_PLATFORM_SPECIFIC_TYPES (#2452) 2020-11-02 10:51:52 +01:00
wlr_renderer.h render: add wlr_render_subtexture_with_matrix 2020-06-17 09:10:54 -06:00
wlr_texture.h render/texture: add width and height fields 2020-04-28 21:45:14 +02:00