wlroots/render
Simon Ser b514d4afe2 render/egl: stop relying on platform for high priority
All backends use the GBM platform. We can't use it to figure out
whether the DRM backend is used anymore.

Let's just try to always request a high-priority EGL context. Failing
to do so is not fatal.
2021-04-06 14:57:54 +02:00
..
gles2 render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format 2021-03-25 10:55:54 +01:00
allocator.c render/allocator: ignore NULL in wlr_allocator_destroy 2020-12-17 20:34:19 +01:00
dmabuf.c render/dmabuf: make src arg const in wlr_dmabuf_attributes_copy 2021-02-02 19:53:16 +01:00
drm_format_set.c render/drm_format_set: add special case for LINEAR-only formats 2020-12-30 11:17:43 +01:00
egl.c render/egl: stop relying on platform for high priority 2021-04-06 14:57:54 +02:00
gbm_allocator.c render/gbm_allocator: avoid drmPrimeHandleToFD 2021-01-23 16:41:54 +01:00
meson.build Move render/shm_format functions to render/pixel_format 2021-03-25 10:55:54 +01:00
pixel_format.c render/pixel_format: add XBGR8888 and ABGR8888 format 2021-03-25 10:55:54 +01:00
swapchain.c render/swapchain: add support for buffer age 2020-11-15 22:48:42 +01:00
wlr_renderer.c Move render/shm_format functions to render/pixel_format 2021-03-25 10:55:54 +01:00
wlr_texture.c render: use DRM formats in wlr_texture_from_pixels 2021-02-23 16:09:26 +01:00