wlroots/render
Tony Crisci effea557bb Implement destroying surfaces
Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.

Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.

Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.

Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction.
2017-08-04 11:53:55 -04:00
..
gles2 Implement destroying surfaces 2017-08-04 11:53:55 -04:00
CMakeLists.txt Revert "Merge pull request #27 from ascent12/meson" 2017-07-11 22:16:56 -04:00
matrix.c Further improvements to rendering subsystem 2017-06-08 15:52:42 -04:00
wlr_renderer.c Add wlcore/wl_shm (WIP) 2017-06-23 13:41:07 -04:00
wlr_surface.c Added software cursor fallback 2017-06-26 17:34:15 +12:00