wlroots/render/gles2
Simon Ser e8872d9ed7 render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture 2020-07-28 06:59:07 -06:00
..
pixel_format.c render/gles2: remove duplicated format list 2020-03-09 15:26:28 +01:00
renderer.c render/gles2: make wlr_gles2_texture_from_* private 2020-07-28 06:59:07 -06:00
shaders.c render/gles2: use .x/.y instead of .s/.t 2020-06-17 09:10:54 -06:00
texture.c render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture 2020-07-28 06:59:07 -06:00