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e8872d9ed7
wlroots
/
render
/
gles2
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Simon Ser
e8872d9ed7
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
2020-07-28 06:59:07 -06:00
..
pixel_format.c
render/gles2: remove duplicated format list
2020-03-09 15:26:28 +01:00
renderer.c
render/gles2: make wlr_gles2_texture_from_* private
2020-07-28 06:59:07 -06:00
shaders.c
render/gles2: use .x/.y instead of .s/.t
2020-06-17 09:10:54 -06:00
texture.c
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
2020-07-28 06:59:07 -06:00