Commit Graph

758 Commits

Author SHA1 Message Date
emersion 1a8b24bdd2
rootston: fix view_at 2018-04-04 17:16:35 -04:00
emersion d16127b3cb
Fix wlr_surface_subsurface_at, change it to be wlr_surface_surface_at 2018-04-04 16:48:23 -04:00
Drew DeVault 36e94b2a8e Actually fix input inhibitor destructor 2018-04-03 16:58:06 -04:00
Drew DeVault 1fa3ca3152 Revert "Add destructor to inhibitor"
This breaks shit

This reverts commit 657d2c9a69.
2018-04-03 16:41:01 -04:00
Drew DeVault 657d2c9a69 Add destructor to inhibitor 2018-04-03 16:01:30 -04:00
Drew DeVault ef4e833f13 Add wlr_input_inhibitor 2018-04-03 14:06:52 -04:00
Drew DeVault 333ab59902 Add wlr_surface_is_*_surface
And wlr_*_surface_from_wlr_surface
2018-04-02 20:42:02 -04:00
Tony Crisci 5a47da1ea6 annotate wlr-output-layout coord variables 2018-04-01 00:17:27 -04:00
Drew DeVault 1778818a50 Don't destroying all layer surfaces on client d/c 2018-03-31 00:22:09 -04:00
Drew DeVault e19ee6d469 Add wlr_surface_point_accepts_input
Ref https://github.com/swaywm/sway/pull/1674
2018-03-30 23:02:11 -04:00
emersion 6bbf507082
surface: fix texture not updated on commit
When a client attaches a wl_drm or a linux_dmabuf buffer, we only
update it if the size is different from the one of the old buffer.
This means that if the client attaches a new, updated buffer with
the same size as the old buffer, the texture won't get updated.

This commit changes this behavior and re-creates the texture if
the client attaches a new buffer, without requiring the size to be
different.
2018-03-29 19:44:57 -04:00
Drew DeVault 4137d9fc80 Destroy layer surfaces on client destroyed 2018-03-29 16:30:09 -04:00
emersion a316396eab
Merge pull request #720 from acrisci/xdg-positioner
xdg-positioner
2018-03-29 01:02:40 -04:00
Tony Crisci 2e63d1a0ca toplevel_box to toplevel_sx_box 2018-03-28 23:24:39 -04:00
Tony Crisci cf13a6d9c6 address toplevel coords issue 2018-03-28 20:09:20 -04:00
Tony Crisci 967bccffcd remove xdg-positioner wlr wrappers 2018-03-28 19:42:17 -04:00
Tony Crisci 8b967fc573 bug: dont slide over too far 2018-03-28 19:00:49 -04:00
Tony Crisci bf5ae85683 return early when no dest_x/y in output layout closest point 2018-03-28 18:40:55 -04:00
Tony Crisci bd828e23de dont allocate xdg-positioner attrs 2018-03-28 18:33:21 -04:00
Tony Crisci 376d1cc0da rename xdg-positioner structs 2018-03-28 18:30:38 -04:00
Tony Crisci 4ab88a5330 xdg-positioner bugfix 2018-03-28 17:04:55 -04:00
Tony Crisci 0bfcce50a9 xdg-positioner: honor constraint flags 2018-03-28 16:55:16 -04:00
Tony Crisci dbffda7549 xdg-positioner wlr abstractions 2018-03-28 16:27:08 -04:00
Drew DeVault 324b9d910d Remove width_mm from wlr_touch events 2018-03-28 11:04:40 -04:00
Drew DeVault a35a5786b0 Remove width_mm from wlr_pointer events 2018-03-28 10:46:50 -04:00
Tony Crisci 41e54ba632 Merge branch 'master' into xdg-positioner 2018-03-28 00:20:39 -04:00
Tony Crisci 330ee08126
Merge pull request #744 from emersion/texture-redesign
Redesign wlr_texture
2018-03-28 00:14:57 -04:00
Drew DeVault 7d89e7e58d Assign layer surface role 2018-03-27 23:08:41 -04:00
Drew DeVault 96a8df2f9a Fix ack configure/configure flow
Prevents FOUC/improves frame perfect rendering goal
2018-03-27 22:50:55 -04:00
Drew DeVault 52fe2688ea Address @emersion's feedback 2018-03-27 18:51:41 -04:00
Drew DeVault e841e5602b Address @emersion's feedback 2018-03-27 18:50:32 -04:00
Drew DeVault 86ca4bea6d Fix layer rendering/layout bugs 2018-03-27 18:50:32 -04:00
Drew DeVault d1c0e6fe2c Add layer_surface.close 2018-03-27 18:50:32 -04:00
Drew DeVault 4bf936360d Arrange & render layer surfaces 2018-03-27 18:50:09 -04:00
Drew DeVault fcf8c6c8a2 Fix issues preventing layer from getting allocated
Now all of the steps to get rootston a reference to the layer surface
are correctly wired up.
2018-03-27 18:50:09 -04:00
Drew DeVault 88eec637a4 Address feedback 2018-03-27 18:50:09 -04:00
Drew DeVault 1628730b09 Add wlr_layer_surface_configure 2018-03-27 18:50:09 -04:00
Drew DeVault 4a8c0c0784 Destroy layer surfaces when client is destroyed 2018-03-27 18:50:09 -04:00
Drew DeVault b06105b564 Implement layer surface requests 2018-03-27 18:50:09 -04:00
Drew DeVault 3ba57fccd1 Wire up layer surface resources to stubs 2018-03-27 18:50:09 -04:00
Drew DeVault f29d8b55ae Initial scaffolding of layer shell 2018-03-27 18:50:09 -04:00
Tony Crisci 8371e2f41d implement flip_x 2018-03-27 14:49:31 -04:00
emersion 171e28eaff
xdg-shell: don't destroy role resources on unmap, move toplevel fields
Ports 5233801530 and
334bab543d to xdg-shell stable.
2018-03-27 10:25:02 -04:00
Tony Crisci bbd0e23fa7 xdg-positioner constraint detection 2018-03-26 23:48:32 -04:00
emersion 334bab543d
xdg-shell-v6: move toplevel specific fields in wlr_xdg_toplevel_v6 2018-03-26 19:32:21 -04:00
emersion adf4fb08dd
Merge branch 'master' into texture-redesign 2018-03-26 19:13:13 -04:00
emersion 5233801530
xdg-shell-v6: don't destroy role resources on unmap
The motivation for this is:
- `get_popup` and `get_toplevel` allocate role-specific resources.
- On the first non-null commit, the surface gets mapped.
- On a null commit, the surface gets unmapped. It can be mapped
  again with a non-null commit.
- When the role object (xdg-toplevel or xdg-popup) is
  destroyed, the surface is unmapped and role-specific resources
  are destroyed. The client can call `get_popup` or `get_toplevel`
  again on that surface.
- When the xdg-surface object is destroyed, the surface is
  unmapped, role-specific resources are destroyed and the surface
  itself is destroyed.
2018-03-26 18:35:45 -04:00
Tony Crisci 4da18f7fc3 xdg-positioner attrs 2018-03-26 12:46:04 -04:00
Tony Crisci 5617a59598
Merge pull request #741 from emersion/unmapped-surface-destroy
xdg-shell, xdg-shell-v6: don't emit unmap if surface is unmapped
2018-03-25 11:04:37 -04:00
emersion c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00