emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								b42fc4f2b1 
								
							 
						 
						
							
							
								
								render: on Wayland, make eglSwapBuffers non-blocking  
							
							 
							
							
							
						 
						
							2018-10-28 09:58:20 +01:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								cb03a41a3b 
								
							 
						 
						
							
							
								
								Use enum wl_shm_format for gles2 texture formats  
							
							 
							
							... 
							
							
							
							Also rephrase the write_pixels comment. 
							
						 
						
							2018-10-16 09:35:28 +02:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								cd28637187 
								
							 
						 
						
							
							
								
								Remove fmt parameter from wlr_texture_write_pixels  
							
							 
							
							... 
							
							
							
							It's not allowed to change the format of a texture so remove
the confusing parameter. 
							
						 
						
							2018-10-15 23:56:56 +02:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								affbfb6a28 
								
							 
						 
						
							
							
								
								Support older wlr_linux_dmabuf_v1 clients  
							
							 
							
							... 
							
							
							
							If a client uses an older version of the dmabuf protocol, use the
`formats` event instead of `modifiers` (since that didn't exist in older
versions).
With a bit of necessary guessing, support dmabuf importing even when
EGL_EXT_image_dma_buf_import_modifiers isn't present instead of
failing up front. 
							
						 
						
							2018-10-12 23:07:45 +02:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								fd3fa760d3 
								
							 
						 
						
							
							
								
								Revert "Revert "Merge pull request  #1194  from ascent12/meson_feature""  
							
							 
							
							... 
							
							
							
							This reverts commit 9c886f20b9 . 
							
						 
						
							2018-08-24 19:35:02 +12:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								9c886f20b9 
								
							 
						 
						
							
							
								
								Revert "Merge pull request  #1194  from ascent12/meson_feature"  
							
							 
							
							... 
							
							
							
							This breaks wlroots when used as a meson subproject.
This reverts commit dea311992e , reversing
changes made to 6db9c4b746 . 
							
						 
						
							2018-08-23 21:00:58 -04:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								51892e0d74 
								
							 
						 
						
							
							
								
								Install headers explicitly  
							
							 
							
							
							
						 
						
							2018-08-22 21:16:16 +12:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								211ae764fd 
								
							 
						 
						
							
							
								
								Initial pass on API stability guarantees  
							
							 
							
							... 
							
							
							
							This introduces -DWLR_USE_UNSTABLE and adds information regarding the
stability status to all headers. I started with a conservative set of
headers to mark as stable:
- types/wlr_matrix.h
- util/edges.h
- util/log.h
- util/region.h
- xcursor.h 
							
						 
						
							2018-07-29 19:20:34 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
							
							
								
							
							
								c4915d1492 
								
							 
						 
						
							
							
								
								render: add wlr_texture_is_opaque  
							
							 
							
							
							
						 
						
							2018-07-12 23:35:33 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								2b9cbaddf3 
								
							 
						 
						
							
							
								
								screencopy: add support for frame flags  
							
							 
							
							
							
						 
						
							2018-06-30 22:18:03 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								57548b557a 
								
							 
						 
						
							
							
								
								Merge branch 'master' into screencontent  
							
							 
							
							
							
						 
						
							2018-06-17 14:49:18 +01:00  
						
					 
				
					
						
							
							
								 
								Vincent Vanlaer
							
						 
						
							 
							
							
							
							
								
							
							
								f1a62a3200 
								
							 
						 
						
							
							
								
								Rename egl.exts to match the extension names  
							
							 
							
							
							
						 
						
							2018-06-09 19:11:51 +02:00  
						
					 
				
					
						
							
							
								 
								Vincent Vanlaer
							
						 
						
							 
							
							
							
							
								
							
							
								5ec6d8230d 
								
							 
						 
						
							
							
								
								Split eglSwapBuffersWithDamage feature detection  
							
							 
							
							... 
							
							
							
							Detecting whether eglSwapBuffersWithDamageEXT or
eglSwapBuffersWithDamageKHR is used should be based on the extension
string, not only on the availability of the function. 
							
						 
						
							2018-06-09 11:39:14 +02:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								457bfcab19 
								
							 
						 
						
							
							
								
								render/egl: only request high priority context on DRM  
							
							 
							
							
							
						 
						
							2018-06-08 00:17:45 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								d425edc96c 
								
							 
						 
						
							
							
								
								render/egl: consistent extension checking  
							
							 
							
							
							
						 
						
							2018-06-08 00:06:34 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								cbfe0e834a 
								
							 
						 
						
							
							
								
								Request a high priority EGL context  
							
							 
							
							
							
						 
						
							2018-06-08 00:06:34 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								21928cbe61 
								
							 
						 
						
							
							
								
								Merge branch 'master' into screencontent  
							
							 
							
							
							
						 
						
							2018-05-31 12:33:27 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								135721118a 
								
							 
						 
						
							
							
								
								render: remove wlr_renderer_check_import_dmabuf  
							
							 
							
							... 
							
							
							
							It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer. 
							
						 
						
							2018-05-30 17:08:15 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								28020ff577 
								
							 
						 
						
							
							
								
								Only allow one modifier per DMA-BUF, split attributes struct in render/  
							
							 
							
							
							
						 
						
							2018-05-30 09:29:12 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								5ba1a9af56 
								
							 
						 
						
							
							
								
								render: add wlr_texture_to_dmabuf  
							
							 
							
							
							
						 
						
							2018-05-29 18:47:17 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								6eb4b5b54d 
								
							 
						 
						
							
							
								
								Merge pull request  #993  from emersion/bind-wl-drm-in-renderer  
							
							 
							
							... 
							
							
							
							render: bind wl_drm in renderer 
							
						 
						
							2018-05-25 13:54:16 +01:00  
						
					 
				
					
						
							
							
								 
								Ilia Bozhinov
							
						 
						
							 
							
							
							
							
								
							
							
								24cf70ae96 
								
							 
						 
						
							
							
								
								backends: implement custom EGL and renderer initialization  
							
							 
							
							... 
							
							
							
							Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.
Fixes  #987  
							
						 
						
							2018-05-25 14:56:52 +03:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								41130fe54b 
								
							 
						 
						
							
							
								
								render: bind wl_drm in renderer  
							
							 
							
							
							
						 
						
							2018-05-21 19:07:08 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								449f06556a 
								
							 
						 
						
							
							
								
								Destroy wlr_surface with wlr_renderer  
							
							 
							
							
							
						 
						
							2018-04-26 00:11:36 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								018b82c01e 
								
							 
						 
						
							
							
								
								render/egl: allow passing NULL to surface and image destructors  
							
							 
							
							
							
						 
						
							2018-04-25 08:28:48 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								eaed6bd03b 
								
							 
						 
						
							
							
								
								render/egl: add wlr_egl_destroy_surface  
							
							 
							
							
							
						 
						
							2018-04-24 23:44:43 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								70d820be25 
								
							 
						 
						
							
							
								
								Add wlr_renderer_init_wl_shm to advertize supported renderer formats  
							
							 
							
							
							
						 
						
							2018-04-20 23:58:30 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								d2ebbd103c 
								
							 
						 
						
							
							
								
								backend: remove wlr_backend_get_egl  
							
							 
							
							
							
						 
						
							2018-04-08 11:00:56 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								f3f61bed3e 
								
							 
						 
						
							
							
								
								Untie wlr_gles2_renderer and wlr_gles2_texture  
							
							 
							
							
							
						 
						
							2018-04-01 16:07:50 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								a7bb48b404 
								
							 
						 
						
							
							
								
								render/egl: add wlr_egl_create_image_from_wl_drm  
							
							 
							
							... 
							
							
							
							This allows external renderers and potential future GL-based
renderers to re-use this function. 
							
						 
						
							2018-03-31 23:20:00 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								33a2eb4b77 
								
							 
						 
						
							
							
								
								Untie wlr_backend from wlr_renderer  
							
							 
							
							
							
						 
						
							2018-03-31 18:49:43 -04:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								330ee08126 
								
							 
						 
						
							
							
								
								Merge pull request  #744  from emersion/texture-redesign  
							
							 
							
							... 
							
							
							
							Redesign wlr_texture 
							
						 
						
							2018-03-28 00:14:57 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								13edb19a6c 
								
							 
						 
						
							
							
								
								Fix issue starting up client EGL on X11 backend  
							
							 
							
							
							
						 
						
							2018-03-27 18:51:38 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								c42fd1018b 
								
							 
						 
						
							
							
								
								render: remove GL calls from wlr_egl  
							
							 
							
							
							
						 
						
							2018-03-27 17:02:48 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								adf4fb08dd 
								
							 
						 
						
							
							
								
								Merge branch 'master' into texture-redesign  
							
							 
							
							
							
						 
						
							2018-03-26 19:13:13 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								793c3b3047 
								
							 
						 
						
							
							
								
								render: add simple functions to render rectangles and ellipses  
							
							 
							
							
							
						 
						
							2018-03-26 12:41:51 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								c63d94483b 
								
							 
						 
						
							
							
								
								Redesign wlr_texture  
							
							 
							
							... 
							
							
							
							- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air. 
							
						 
						
							2018-03-24 23:48:32 -04:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								a854c2f246 
								
							 
						 
						
							
							
								
								Merge branch 'master' into gles2-renderer-redesign  
							
							 
							
							
							
						 
						
							2018-03-23 00:55:55 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								b1f93bc5cc 
								
							 
						 
						
							
							
								
								render/egl: use EGL_KHR_debug  
							
							 
							
							
							
						 
						
							2018-03-21 10:42:43 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								3581573bdc 
								
							 
						 
						
							
							
								
								render/gles2: make wlr_renderer_begin take viewport size  
							
							 
							
							... 
							
							
							
							This allows raw GL calls outside wlr_renderer to be removed. 
							
						 
						
							2018-03-21 07:37:09 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								95e86e675a 
								
							 
						 
						
							
							
								
								render/gles2: remove global state, use OpenGL debug extension  
							
							 
							
							
							
						 
						
							2018-03-20 19:14:33 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								c41de2d1be 
								
							 
						 
						
							
							
								
								render: split render.h into wlr_renderer.h and wlr_texture.h  
							
							 
							
							
							
						 
						
							2018-03-19 23:16:29 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								876f07e9f1 
								
							 
						 
						
							
							
								
								renderer: replace wlr_texture_get_matrix by wlr_render_texture  
							
							 
							
							
							
						 
						
							2018-03-15 19:31:02 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								8b58e1a3ad 
								
							 
						 
						
							
							
								
								Merge branch 'master' into matrix-redesign  
							
							 
							
							
							
						 
						
							2018-03-15 15:48:09 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								824a95ad19 
								
							 
						 
						
							
							
								
								matrix: use 2D matrices  
							
							 
							
							
							
						 
						
							2018-03-15 15:33:58 +01:00  
						
					 
				
					
						
							
							
								 
								Guido Günther
							
						 
						
							 
							
							
							
							
								
							
							
								14cdb6153f 
								
							 
						 
						
							
							
								
								Add initial linux_dmabuf protocol support  
							
							 
							
							... 
							
							
							
							Tested with
    ./weston-simple-dmabuf-drm
    ./weston-simple-dmabuf-drm --import-immediate=1
    ./weston-simple-dmabuf-drm --y-inverted=1
    (and combinations)
Supports only single plane XRGB dmabufs for now. 
							
						 
						
							2018-03-15 12:40:18 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								d26b67cb06 
								
							 
						 
						
							
							
								
								matrix: unify API, don't use array pointers  
							
							 
							
							
							
						 
						
							2018-03-15 11:10:56 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								b6a3f240c7 
								
							 
						 
						
							
							
								
								matrix: move to types/  
							
							 
							
							
							
						 
						
							2018-03-15 09:11:27 +01:00  
						
					 
				
					
						
							
							
								 
								Guido Günther
							
						 
						
							 
							
							
							
							
								
							
							
								d08792bfff 
								
							 
						 
						
							
							
								
								Add alpha to wlr_render_with_matrix  
							
							 
							
							... 
							
							
							
							so we can use the alpha channel to e.g. blend in textures 
							
						 
						
							2018-02-25 13:47:48 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								c2e1474010 
								
							 
						 
						
							
							
								
								Reformat all #include directives  
							
							 
							
							
							
						 
						
							2018-02-12 21:29:23 +01:00