Commit Graph

144 Commits

Author SHA1 Message Date
Simon Ser dc2e640a7d buffer: make enum wlr_buffer_cap public
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.

(cherry picked from commit a38baec1f8)
2021-07-07 19:24:36 +02:00
Simon Ser 2f615468b6 backend: add output state allow-lists
Right now, when a new output state field is added, all backends by
default won't reject it. This means we need to add new checks to
each and every backend when we introduce a new state field.

Instead, introduce a bitmask of supported output state fields in
each backend, and error out if the user has submitted an unknown
field.

Some fields don't need any backend involvment to work. These are
listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
2021-06-20 23:17:08 +02:00
Simon Ser 543f5b35d0 backend/wayland: remove swapchain
Rely on wlr_output's generic swapchain handling.
2021-06-07 15:42:38 +02:00
Simon Ser 5f8092b045 backend/wayland: implement get_dmabuf_primary_formats 2021-06-07 15:42:38 +02:00
Simon Ser 2b0a1aeed5 output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.

We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
2021-06-02 11:08:52 +02:00
Simon Ser de51df2770 backend/wayland: implement get_cursor_formats 2021-06-02 11:08:52 +02:00
Simon Ser 349553d011 backend/wayland: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
2021-05-21 22:13:54 +02:00
Simon Ser 80865351bd backend/wayland: add support for wl_shm buffers 2021-04-17 09:54:39 +02:00
Simon Ser 44fa2c4b49 output: fix transform matrix for 90/270 rotations
We need to adjust the second translation depending on the transform
we applied.

Fixes: 9601a2abf0 ("output: improve transform matrix calculation"
Closes: https://github.com/swaywm/wlroots/issues/2774
2021-03-11 22:52:38 +01:00
Simon Zeni 9601a2abf0 output: improve transform matrix calculation
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.

The goal is to help the pixman rendering process.
2021-03-10 15:33:36 +01:00
Simon Ser f3758d1d0a backend: add error messages in attach_render impls 2021-02-18 22:14:19 +01:00
Manuel Stoeckl a290d7a78d Make implementation function lists static const
This requires a change to the type of `struct wlr_tablet` and
`wlr_tablet_init` signature, both of which are part of the unstable API.
2021-02-05 10:04:20 +01:00
Simon Ser 8e27418dd3 backend/wayland: flush remote display
It turns out wl_event_source_check is not enough to guarantee that the
remote wl_display will be flushed after we queue requests. We need to
explicitly flush, just like we do in our X11 code.

References: https://gitlab.freedesktop.org/wayland/wayland/-/issues/187
2021-02-03 15:22:36 +01:00
Simon Ser 7b50f5d324 backend/wayland: remove unnecessary cast 2021-01-29 12:12:47 +01:00
Simon Ser afdf4dc890 render/gles2: make EGL context current in bind_buffer
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.

This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.

References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
2021-01-16 09:06:17 +01:00
Simon Zeni 08a4c62aac render: remove egl include from wlr_renderer 2021-01-16 08:57:42 +01:00
Simon Ser 3f7e0cf5f0 render/egl: remove surface and buffer age args from make_current
These aren't used anymore.
2021-01-12 11:31:04 +01:00
Simon Zeni b899a412e3 backend: remove wlr_egl from all backends 2021-01-07 17:11:22 +01:00
Simon Ser 7febdc7334 backend/wayland: re-use cursor wl_buffers
We were importing cursor buffers as wl_buffers over and over again.
Instead, only import these once.
2021-01-04 13:48:28 +01:00
Simon Ser b9460ab724
Stop using wlr_texture_get_size
Just use wlr_texture.{width,height} directly.
2020-12-25 12:21:29 +01:00
Simon Ser defcd9b025 backend/wayland: re-use wl_buffers
Instead of re-importing a buffer each time we submit a new frame, re-use
the wl_buffer objects if possible.
2020-12-21 16:30:47 +01:00
Simon Ser 441bac139f backend/wayland: use wlr_swapchain for cursor surface 2020-12-13 12:16:28 +01:00
Simon Ser 3923ff005d backend/wayland: use wlr_swapchain for main surface
The cursor surface still uses a wl_egl_window.

References: https://github.com/swaywm/wlroots/issues/1352
2020-12-13 12:16:28 +01:00
Simon Ser 038285d496 backend/wayland: stop rendering black frame on init
Instead of rendering a black frame, schedule a frame event to ask the
compositor to render a proper frame.
2020-12-13 12:16:28 +01:00
Simon Ser 768131e488 output: stop assuming a frame is pending in init
- The DRM backend initially doesn't have a frame scheduled initially.
  However the compositor is expected to set a mode to start the
  rendering loop (frame_pending is set to true in drm_crtc_pageflip).
- The headless and X11 backends have a timer to schedule frames, so they
  ignore this hint completely.
- The Wayland backend renders a fake frame to start the rendering loop.
  It's the only case where a frame is pending on init, move the
  assumption there.
2020-12-13 12:16:28 +01:00
Mykola Orliuk 2eae9ec7c8 backend/wayland: Set cursor indivdualy per output 2020-11-12 12:31:32 +01:00
Mykola Orliuk 70ffda3ea3 backend/wayland: Add registering multiple seats 2020-11-12 12:31:32 +01:00
Mykola Orliuk 85b0872650 backend/wayland: Link input devices with seats 2020-11-12 12:31:32 +01:00
Mykola Orliuk 1ac5257357 backend/wayland: factor out wlr_wl_seat 2020-10-18 16:28:12 +02:00
Mykola Orliuk df417b7e95 backend/wayland: manage cursor for current pointer 2020-10-18 16:28:12 +02:00
Simon Ser bf93d2e67c output: rename impl->rollback to rollback_render
The output backend API is now mostly state-less thanks to the atomic
hooks (commit and test). There is one exception though: attach_render.
This function makes the rendering context current. However sometimes the
compositor might decide not to render after attach_render (e.g. when
there's nothing new to render to the back buffer). Thus
wlr_output_rollback has been introduced to revert the pending state.

Because the output backend API is mostly state-less, the only thing
wlr_output_impl.rollback needs to do is revert the current rendering
context. Rename the function to rollback_render to make this clear. Add
a check in the common wlr_output code to only call rollback_render when
attach_buffer has been previously called.

On the long term, we'll be able to remove attach_render and
rollback_render together.
2020-06-19 11:50:42 -06:00
Simon Ser 019fe8bb7e backend/wayland: fix spurious eglSwapBuffers failures
This was introduced in [1]. However after reverting that PR I still
can't reproduce the bug the PR aimed to fix [2].

Since there's no good explanation why we would need to swap buffers
before resizing, let's just revert the PR.

[1]: https://github.com/swaywm/wlroots/pull/1486
[2]: https://github.com/swaywm/wlroots/issues/1371

Closes: https://github.com/swaywm/wlroots/issues/1768
2020-06-02 14:14:08 -06:00
Simon Ser af2f69e6c1 render/egl: unset current context after swapping buffers
After swapping buffers, it doesn't make sense to perform more rendering
operations. Unset the context to reflect this.

This commit makes it so the context is always only current between
wlr_egl_make_current and wlr_egl_swap_buffers.

This is an alternative to [1].

[1]: https://github.com/swaywm/wlroots/pull/2212
2020-05-20 17:39:34 +02:00
Simon Ser 1edc42157b render/egl: introduce wlr_egl_unset_current
This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.

Closes: https://github.com/swaywm/wlroots/issues/2197
2020-05-19 14:56:20 +02:00
Simon Ser 83c1ba7783 backend/wayland: check scan-out buffer is compatible in output_test
If the buffer doesn't have a supported format/modifier, make the test
fail.
2020-04-10 15:52:20 +02:00
Simon Ser 50ade3671f output: check for buffer size compatibility in common code
Instead of checking for buffer size compatibility in each backend,
centralize the check in wlr_output itself.
2020-04-10 15:52:20 +02:00
Simon Ser 5f092c55d1 output: fix blurred hw cursors with fractional scaling
The scaling factor was being implicitly cast to an int.

Closes: https://github.com/swaywm/sway/issues/4927
2020-04-10 15:10:12 +02:00
Simon Ser 507d9bc19e Add wlr_output_impl.rollback
Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.

However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.

The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].

When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.

Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.

This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.

[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
2020-04-08 17:33:00 +02:00
Simon Ser d3bd5f2a7b backend: reset EGL surface after buffer swap
This prevents GL commands to affect a previously current EGL surface
after a buffer swap.
2020-04-08 17:33:00 +02:00
Simon Ser 6977f3a843 output: check buffer in wlr_output_test
Check that buffer can be scanned out in wlr_output_test instead of
wlr_output_attach_buffer. This allows the backend to have access to the
whole pending state when performing the check.

This brings the wlr_output API more in line with the KMS API.

This removes the need for wlr_output_attach_buffer to return a value,
and for wlr_output_impl.attach_buffer.
2020-04-08 16:31:21 +02:00
Simon Ser e041158988 output: introduce wlr_output_test 2020-04-08 16:31:21 +02:00
Simon Ser 6595db6409 buffer: add a release event
Consumers call wlr_buffer_lock. Once all consumers are done with the
buffer, only the producer should have a reference to the buffer. In this
case, we can release the buffer (and let the producer re-use it).
2020-04-02 15:03:43 +02:00
Simon Ser 348f52b5fc output: remove wlr_output_impl.schedule_frame
This function allowed backends to provide a custom function for frame
scheduling. Before resuming the rendering loop, the DRM and Wayland
backends would wait for vsync.

There isn't a clear benefit of doing this. The only upside is that we
get more stable timings: the delay between two repaints doesn't change too
much and is close to a mutliple of the refresh rate.

However this introduces latency, especially when a client misses a
frame. For instance a fullscreen game missing vblank will need to wait
more than a whole frame before being able to display new content. This
worst case scenario happens as follows:

- Client is still rendering its frame and cannot submit it in time
- Deadline is reached
- Compositor decides to stop the rendering loop since nothing changed on
  screen
- Client finally manages to render its frame, submits it
- Compositor calls wlr_output_schedule_frame
- DRM backend waits for next vblank
- The wlr_output frame event is fired, compositor draws new content on screen
- On the second next vblank, the new content reaches the screen

With this patch, the wlr_output frame event is fired immediately when
the client submits its late frame.

This change also makes it easier to support variable refresh rate, since
VRR is all about being able to present too-late frames earlier.

References: https://github.com/swaywm/wlroots/issues/1925
2020-03-04 03:22:19 +01:00
Simon Ser e6fd880686 backend/wayland: listen to wl_buffer.release events
Previously, we just assumed submitting a new frame would make the
compositor release the current one. This isn't always the case, for
instance Sway retains old buffers when a transaction is pending. This
resulted in synchronization issues with clients writing in
front-buffers.

Fix this by un-referencing a wlr_buffer when the parent compositor sends
wl_buffer.release.

Tested by running a fullscreen mpv instance in Sway with the Wayland
backend.
2020-01-09 07:41:50 -07:00
Simon Ser 5bbb44482b backend/wayland: fix frame callback not registered
This got removed in [1]. I probably messed up the rebase.

[1]: https://github.com/swaywm/wlroots/pull/1797/files#diff-3065f86e6de87d143d4a7673a8ee3a2d

Fixes: 5d1ba0f446 ("output: re-introduce atomic mode, enabled, scale and transform")
2020-01-02 12:44:28 -07:00
Simon Ser 5d1ba0f446 output: re-introduce atomic mode, enabled, scale and transform
This reverts commit 01f903874b and re-applies
commit ee5f98ad49.

Updates: https://github.com/swaywm/wlroots/issues/1640 (Atomic output updates issue)
See also: https://github.com/swaywm/wlroots/pull/1762 (Atomic output updates original PR)
See also: https://github.com/swaywm/wlroots/issues/1780 (Issue caused by atomic output updates)
See also: https://github.com/swaywm/sway/issues/4419 (Issue caused by atomic output updates)
See also: https://github.com/swaywm/wlroots/pull/1781 (Revert PR)
2019-12-30 11:21:11 -07:00
Simon Ser 4da4a15d6b output: add description
wlr_output.description is a string containing a human-readable string
identifying the output. Compositors can customise it via
wlr_output_set_description, for instance to make the name more
user-friendly.

References: https://github.com/swaywm/wlroots/issues/1623
2019-12-29 12:35:22 -05:00
Simon Ser e959b882d5 backend/wayland: add support for presentation-time 2019-11-21 11:32:30 -05:00
Simon Ser cde544de81 backend/wayland: expose remote objects
Expose the remote wl_display, wl_surface and wl_seat used by the Wayland
backend.

This allows compositors to customize the Wayland backend and to have
more freedom. For instance a compositor might want to handle clipboard
and drag-and-drop from the remote Wayland compositor. Another compositor
might want to setup pointer constraints.
2019-11-13 10:15:28 -05:00
Simon Ser 5bddb5a909 backend/wayland: add support for direct scan-out
Closes: https://github.com/swaywm/wlroots/issues/1830
2019-10-16 09:40:26 -04:00