2f0815838d 
								
							 
						 
						
							
							
								
								Init dmabuf global in renderer  
							
							
							
						 
						
							2018-09-02 08:50:43 +02:00  
				
					
						
							
							
								 
						
							
								dc37194291 
								
							 
						 
						
							
							
								
								Change how glgen.sh outputs files  
							
							... 
							
							
							
							This fixes building wlroots as a subproject. 
							
						 
						
							2018-08-24 19:35:21 +12:00  
				
					
						
							
							
								 
						
							
								fd3fa760d3 
								
							 
						 
						
							
							
								
								Revert "Revert "Merge pull request  #1194  from ascent12/meson_feature""  
							
							... 
							
							
							
							This reverts commit 9c886f20b9 
							
						 
						
							2018-08-24 19:35:02 +12:00  
				
					
						
							
							
								 
						
							
								9c886f20b9 
								
							 
						 
						
							
							
								
								Revert "Merge pull request  #1194  from ascent12/meson_feature"  
							
							... 
							
							
							
							This breaks wlroots when used as a meson subproject.
This reverts commit dea311992e6db9c4b746 
							
						 
						
							2018-08-23 21:00:58 -04:00  
				
					
						
							
							
								 
						
							
								a2bbf2c1f7 
								
							 
						 
						
							
							
								
								Make style more consistent  
							
							
							
						 
						
							2018-08-22 21:16:16 +12:00  
				
					
						
							
							
								 
						
							
								ad406db21c 
								
							 
						 
						
							
							
								
								gles2: change context when it is not current  
							
							... 
							
							
							
							Texture functions, that create and manipulate textures should switch
the current context if necessary.
thanks to: @emersion
Fixes  #934  
							
						 
						
							2018-08-03 07:43:22 +02:00  
				
					
						
							
							
								 
						
							
								b902c2bd7c 
								
							 
						 
						
							
							
								
								Revert "Move side-effect out of assert statement"  
							
							... 
							
							
							
							This reverts commit a0afedcd8f 
							
						 
						
							2018-07-13 15:46:54 -04:00  
				
					
						
							
							
								 
						
							
								a0afedcd8f 
								
							 
						 
						
							
							
								
								Move side-effect out of assert statement  
							
							
							
						 
						
							2018-07-13 13:54:09 -04:00  
				
					
						
							
							
								 
						
							
								c4915d1492 
								
							 
						 
						
							
							
								
								render: add wlr_texture_is_opaque  
							
							
							
						 
						
							2018-07-12 23:35:33 +01:00  
				
					
						
							
							
								 
						
							
								7cbef15206 
								
							 
						 
						
							
							
								
								util: add wlr_ prefix to log symbols  
							
							
							
						 
						
							2018-07-09 22:49:54 +01:00  
				
					
						
							
							
								 
						
							
								cc9b198f9e 
								
							 
						 
						
							
							
								
								render/gles2: ditch extra parens  
							
							
							
						 
						
							2018-06-30 23:19:02 +01:00  
				
					
						
							
							
								 
						
							
								bf7560b7cd 
								
							 
						 
						
							
							
								
								screencopy: add capture_output_region support  
							
							
							
						 
						
							2018-06-30 22:18:04 +01:00  
				
					
						
							
							
								 
						
							
								2b9cbaddf3 
								
							 
						 
						
							
							
								
								screencopy: add support for frame flags  
							
							
							
						 
						
							2018-06-30 22:18:03 +01:00  
				
					
						
							
							
								 
						
							
								4cc4412481 
								
							 
						 
						
							
							
								
								wlr_renderer_destroy: fix renderer NULL check  
							
							... 
							
							
							
							renderer is checked for NULL, but was dereferenced before that.
Found through static analysis 
							
						 
						
							2018-06-30 11:38:21 +09:00  
				
					
						
							
							
								 
						
							
								57548b557a 
								
							 
						 
						
							
							
								
								Merge branch 'master' into screencontent  
							
							
							
						 
						
							2018-06-17 14:49:18 +01:00  
				
					
						
							
							
								 
						
							
								d643361c48 
								
							 
						 
						
							
							
								
								Merge pull request  #1047  from NotKit/gles2fix  
							
							... 
							
							
							
							Fix GLES2 renderer to use glGetUniformLocations locations 
							
						 
						
							2018-06-13 15:37:16 +01:00  
				
					
						
							
							
								 
						
							
								6f29db1044 
								
							 
						 
						
							
							
								
								gles2 renderer: introduce struct wlr_gles2_tex_shader  
							
							
							
						 
						
							2018-06-13 13:43:01 +03:00  
				
					
						
							
							
								 
						
							
								f1a62a3200 
								
							 
						 
						
							
							
								
								Rename egl.exts to match the extension names  
							
							
							
						 
						
							2018-06-09 19:11:51 +02:00  
				
					
						
							
							
								 
						
							
								5ec6d8230d 
								
							 
						 
						
							
							
								
								Split eglSwapBuffersWithDamage feature detection  
							
							... 
							
							
							
							Detecting whether eglSwapBuffersWithDamageEXT or
eglSwapBuffersWithDamageKHR is used should be based on the extension
string, not only on the availability of the function. 
							
						 
						
							2018-06-09 11:39:14 +02:00  
				
					
						
							
							
								 
						
							
								18bbe2d897 
								
							 
						 
						
							
							
								
								Fix atti assert in wlr_egl_init  
							
							
							
						 
						
							2018-06-08 20:25:36 -04:00  
				
					
						
							
							
								 
						
							
								457bfcab19 
								
							 
						 
						
							
							
								
								render/egl: only request high priority context on DRM  
							
							
							
						 
						
							2018-06-08 00:17:45 +01:00  
				
					
						
							
							
								 
						
							
								d425edc96c 
								
							 
						 
						
							
							
								
								render/egl: consistent extension checking  
							
							
							
						 
						
							2018-06-08 00:06:34 +01:00  
				
					
						
							
							
								 
						
							
								cbfe0e834a 
								
							 
						 
						
							
							
								
								Request a high priority EGL context  
							
							
							
						 
						
							2018-06-08 00:06:34 +01:00  
				
					
						
							
							
								 
						
							
								de91c55ea9 
								
							 
						 
						
							
							
								
								Fix GLES2 renderer to use glGetUniformLocations locations  
							
							... 
							
							
							
							This is needed as uniform locations are driver implementation-specific. 
							
						 
						
							2018-06-07 18:06:31 +03:00  
				
					
						
							
							
								 
						
							
								6b7a55aa3d 
								
							 
						 
						
							
							
								
								Merge pull request  #1020  from emersion/remove-check-dmabuf  
							
							... 
							
							
							
							render: remove wlr_renderer_check_import_dmabuf 
							
						 
						
							2018-05-31 21:49:57 +01:00  
				
					
						
							
							
								 
						
							
								21928cbe61 
								
							 
						 
						
							
							
								
								Merge branch 'master' into screencontent  
							
							
							
						 
						
							2018-05-31 12:33:27 +01:00  
				
					
						
							
							
								 
						
							
								d1cf9acbd5 
								
							 
						 
						
							
							
								
								cleanup: Use void for zero-parameter functions  
							
							... 
							
							
							
							Signed-off-by: Genki Sky <sky@genki.is> 
							
						 
						
							2018-05-30 20:19:16 -04:00  
				
					
						
							
							
								 
						
							
								135721118a 
								
							 
						 
						
							
							
								
								render: remove wlr_renderer_check_import_dmabuf  
							
							... 
							
							
							
							It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer. 
							
						 
						
							2018-05-30 17:08:15 +01:00  
				
					
						
							
							
								 
						
							
								28020ff577 
								
							 
						 
						
							
							
								
								Only allow one modifier per DMA-BUF, split attributes struct in render/  
							
							
							
						 
						
							2018-05-30 09:29:12 +01:00  
				
					
						
							
							
								 
						
							
								5ba1a9af56 
								
							 
						 
						
							
							
								
								render: add wlr_texture_to_dmabuf  
							
							
							
						 
						
							2018-05-29 18:47:17 +01:00  
				
					
						
							
							
								 
						
							
								6eb4b5b54d 
								
							 
						 
						
							
							
								
								Merge pull request  #993  from emersion/bind-wl-drm-in-renderer  
							
							... 
							
							
							
							render: bind wl_drm in renderer 
							
						 
						
							2018-05-25 13:54:16 +01:00  
				
					
						
							
							
								 
						
							
								24cf70ae96 
								
							 
						 
						
							
							
								
								backends: implement custom EGL and renderer initialization  
							
							... 
							
							
							
							Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.
Fixes  #987  
							
						 
						
							2018-05-25 14:56:52 +03:00  
				
					
						
							
							
								 
						
							
								4e89e0fc6c 
								
							 
						 
						
							
							
								
								fix server exit: eglMakeCurrent Invalid display  
							
							
							
						 
						
							2018-05-23 16:17:29 +02:00  
				
					
						
							
							
								 
						
							
								41130fe54b 
								
							 
						 
						
							
							
								
								render: bind wl_drm in renderer  
							
							
							
						 
						
							2018-05-21 19:07:08 +01:00  
				
					
						
							
							
								 
						
							
								47ffd0e184 
								
							 
						 
						
							
							
								
								gles2: pre-multiply alpha and fix blending function  
							
							
							
						 
						
							2018-05-18 20:34:36 +03:00  
				
					
						
							
							
								 
						
							
								35e83800d4 
								
							 
						 
						
							
							
								
								Fix alpha for src_rgba and src_rgbx  
							
							
							
						 
						
							2018-05-15 22:29:36 -04:00  
				
					
						
							
							
								 
						
							
								b2f8f00ae3 
								
							 
						 
						
							
							
								
								fix check of EGL_WL_bind_wayland_display presence  
							
							
							
						 
						
							2018-05-13 15:17:17 +02:00  
				
					
						
							
							
								 
						
							
								5a87712ca8 
								
							 
						 
						
							
							
								
								Log required extension name if unavailable  
							
							
							
						 
						
							2018-04-26 11:11:28 +01:00  
				
					
						
							
							
								 
						
							
								fecb971518 
								
							 
						 
						
							
							
								
								Merge pull request  #902  from emersion/various-memory-leaks  
							
							... 
							
							
							
							Various memory leaks 
							
						 
						
							2018-04-26 11:34:49 +02:00  
				
					
						
							
							
								 
						
							
								449f06556a 
								
							 
						 
						
							
							
								
								Destroy wlr_surface with wlr_renderer  
							
							
							
						 
						
							2018-04-26 00:11:36 +01:00  
				
					
						
							
							
								 
						
							
								71ca45e2c0 
								
							 
						 
						
							
							
								
								Make sure we don't use others' prefixes  
							
							
							
						 
						
							2018-04-25 23:24:58 +01:00  
				
					
						
							
							
								 
						
							
								018b82c01e 
								
							 
						 
						
							
							
								
								render/egl: allow passing NULL to surface and image destructors  
							
							
							
						 
						
							2018-04-25 08:28:48 +01:00  
				
					
						
							
							
								 
						
							
								eaed6bd03b 
								
							 
						 
						
							
							
								
								render/egl: add wlr_egl_destroy_surface  
							
							
							
						 
						
							2018-04-24 23:44:43 +01:00  
				
					
						
							
							
								 
						
							
								12298ce88c 
								
							 
						 
						
							
							
								
								Do not advertize *RGB8888 as supported shm formats  
							
							... 
							
							
							
							They're always available and supported, and are added automatically.
Adding them again just duplicates them. 
							
						 
						
							2018-04-21 14:58:25 +01:00  
				
					
						
							
							
								 
						
							
								b116414bd5 
								
							 
						 
						
							
							
								
								Merge pull request  #880  from emersion/advertize-renderer-formats  
							
							... 
							
							
							
							Advertize supported renderer formats 
							
						 
						
							2018-04-21 14:45:09 +02:00  
				
					
						
							
							
								 
						
							
								1588094b99 
								
							 
						 
						
							
							
								
								Remove a few local prefixed symbols  
							
							
							
						 
						
							2018-04-21 10:20:33 +01:00  
				
					
						
							
							
								 
						
							
								70d820be25 
								
							 
						 
						
							
							
								
								Add wlr_renderer_init_wl_shm to advertize supported renderer formats  
							
							
							
						 
						
							2018-04-20 23:58:30 +01:00  
				
					
						
							
							
								 
						
							
								1b802d9251 
								
							 
						 
						
							
							
								
								Make wlr_renderer_scissor take normal coords instead of upside-down ones  
							
							
							
						 
						
							2018-04-12 19:38:33 -04:00  
				
					
						
							
							
								 
						
							
								d2ebbd103c 
								
							 
						 
						
							
							
								
								backend: remove wlr_backend_get_egl  
							
							
							
						 
						
							2018-04-08 11:00:56 -04:00  
				
					
						
							
							
								 
						
							
								6a05bd3886 
								
							 
						 
						
							
							
								
								egl: silence dmabuf error when extension is not present  
							
							... 
							
							
							
							This makes it match 4bf936360d 
							
						 
						
							2018-04-04 09:28:07 +02:00  
				
					
						
							
							
								 
						
							
								f3f61bed3e 
								
							 
						 
						
							
							
								
								Untie wlr_gles2_renderer and wlr_gles2_texture  
							
							
							
						 
						
							2018-04-01 16:07:50 -04:00  
				
					
						
							
							
								 
						
							
								a7bb48b404 
								
							 
						 
						
							
							
								
								render/egl: add wlr_egl_create_image_from_wl_drm  
							
							... 
							
							
							
							This allows external renderers and potential future GL-based
renderers to re-use this function. 
							
						 
						
							2018-03-31 23:20:00 -04:00  
				
					
						
							
							
								 
						
							
								33a2eb4b77 
								
							 
						 
						
							
							
								
								Untie wlr_backend from wlr_renderer  
							
							
							
						 
						
							2018-03-31 18:49:43 -04:00  
				
					
						
							
							
								 
						
							
								23d357e371 
								
							 
						 
						
							
							
								
								Downgrade gles2 messages to L_DEBUG  
							
							... 
							
							
							
							L_INFO is for stuff that's useful to the user 
							
						 
						
							2018-03-31 00:27:30 -04:00  
				
					
						
							
							
								 
						
							
								c9ed6fed59 
								
							 
						 
						
							
							
								
								Fix build error with -O2  
							
							... 
							
							
							
							../render/gles2/renderer.c: In function ‘gles2_render_texture_with_matrix’:
../render/gles2/renderer.c:140:2: error: ‘target’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  glBindTexture(target, tex_id);
  ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../render/gles2/renderer.c:145:2: error: ‘prog’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  glUseProgram(prog); 
							
						 
						
							2018-03-31 01:05:33 +03:00  
				
					
						
							
							
								 
						
							
								330ee08126 
								
							 
						 
						
							
							
								
								Merge pull request  #744  from emersion/texture-redesign  
							
							... 
							
							
							
							Redesign wlr_texture 
							
						 
						
							2018-03-28 00:14:57 -04:00  
				
					
						
							
							
								 
						
							
								13edb19a6c 
								
							 
						 
						
							
							
								
								Fix issue starting up client EGL on X11 backend  
							
							
							
						 
						
							2018-03-27 18:51:38 -04:00  
				
					
						
							
							
								 
						
							
								f444a0d14c 
								
							 
						 
						
							
							
								
								Implement layer surface damage  
							
							
							
						 
						
							2018-03-27 18:50:32 -04:00  
				
					
						
							
							
								 
						
							
								4bf936360d 
								
							 
						 
						
							
							
								
								Arrange & render layer surfaces  
							
							
							
						 
						
							2018-03-27 18:50:09 -04:00  
				
					
						
							
							
								 
						
							
								c42fd1018b 
								
							 
						 
						
							
							
								
								render: remove GL calls from wlr_egl  
							
							
							
						 
						
							2018-03-27 17:02:48 -04:00  
				
					
						
							
							
								 
						
							
								adf4fb08dd 
								
							 
						 
						
							
							
								
								Merge branch 'master' into texture-redesign  
							
							
							
						 
						
							2018-03-26 19:13:13 -04:00  
				
					
						
							
							
								 
						
							
								793c3b3047 
								
							 
						 
						
							
							
								
								render: add simple functions to render rectangles and ellipses  
							
							
							
						 
						
							2018-03-26 12:41:51 -04:00  
				
					
						
							
							
								 
						
							
								c63d94483b 
								
							 
						 
						
							
							
								
								Redesign wlr_texture  
							
							... 
							
							
							
							- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air. 
							
						 
						
							2018-03-24 23:48:32 -04:00  
				
					
						
							
							
								 
						
							
								b1852096c5 
								
							 
						 
						
							
							
								
								linux-dmabuf: Support multi plane formats like NV12  
							
							
							
						 
						
							2018-03-23 09:03:31 +01:00  
				
					
						
							
							
								 
						
							
								a854c2f246 
								
							 
						 
						
							
							
								
								Merge branch 'master' into gles2-renderer-redesign  
							
							
							
						 
						
							2018-03-23 00:55:55 +01:00  
				
					
						
							
							
								 
						
							
								b1f93bc5cc 
								
							 
						 
						
							
							
								
								render/egl: use EGL_KHR_debug  
							
							
							
						 
						
							2018-03-21 10:42:43 +01:00  
				
					
						
							
							
								 
						
							
								8207f0f081 
								
							 
						 
						
							
							
								
								render/gles2: use gles2_pixel_format::has_alpha for shader selection  
							
							
							
						 
						
							2018-03-21 08:53:36 +01:00  
				
					
						
							
							
								 
						
							
								cc5ef1d2ff 
								
							 
						 
						
							
							
								
								render/gles2: move list of supported WL formats to pixel_format.c  
							
							
							
						 
						
							2018-03-21 08:50:59 +01:00  
				
					
						
							
							
								 
						
							
								3581573bdc 
								
							 
						 
						
							
							
								
								render/gles2: make wlr_renderer_begin take viewport size  
							
							... 
							
							
							
							This allows raw GL calls outside wlr_renderer to be removed. 
							
						 
						
							2018-03-21 07:37:09 +01:00  
				
					
						
							
							
								 
						
							
								95e86e675a 
								
							 
						 
						
							
							
								
								render/gles2: remove global state, use OpenGL debug extension  
							
							
							
						 
						
							2018-03-20 19:14:33 +01:00  
				
					
						
							
							
								 
						
							
								2d01663b25 
								
							 
						 
						
							
							
								
								gles2: Honor alpha in fragment_src_external  
							
							... 
							
							
							
							By using the same vertex shader and adding alpha to the fragment shader
for external textures we can:
  - use alpha blending
  - have wlr_gles2_render_texture_with_matrix work with
    the GL_TEXTURE_EXTERNAL_OES. So far this failed
    since we passed in alpha which was unknown by fragment_src_external 
							
						 
						
							2018-03-20 14:30:30 +01:00  
				
					
						
							
							
								 
						
							
								13e4ba4867 
								
							 
						 
						
							
							
								
								gles2_texture_bind: use texture's target type  
							
							... 
							
							
							
							Hardcoding GL_TEXTURE_2D leads to rendering errors when using
GL_TEXTURE_EXTERNAL_OES textures. 
							
						 
						
							2018-03-20 14:30:30 +01:00  
				
					
						
							
							
								 
						
							
								b3cb5a36c7 
								
							 
						 
						
							
							
								
								gles2: allow to specify texture target type  
							
							... 
							
							
							
							Allow to set the texture target type when generating/binding the
texture.  This allows us to attach the texture type to the texture so we
don't have to keep the logic elsewhere. 
							
						 
						
							2018-03-20 14:30:30 +01:00  
				
					
						
							
							
								 
						
							
								c41de2d1be 
								
							 
						 
						
							
							
								
								render: split render.h into wlr_renderer.h and wlr_texture.h  
							
							
							
						 
						
							2018-03-19 23:16:29 +01:00  
				
					
						
							
							
								 
						
							
								6ecb0eefcb 
								
							 
						 
						
							
							
								
								render/gles2: transpose matrices before binding them  
							
							... 
							
							
							
							Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.
This adds a wlr_matrix_transpose function. 
							
						 
						
							2018-03-19 20:21:02 +01:00  
				
					
						
							
							
								 
						
							
								1956d3cedb 
								
							 
						 
						
							
							
								
								Merge pull request  #722  from emersion/matrix-redesign  
							
							... 
							
							
							
							Matrix redesign 
							
						 
						
							2018-03-17 15:22:00 -04:00  
				
					
						
							
							
								 
						
							
								7fd7dff26f 
								
							 
						 
						
							
							
								
								egl: print supported dmabuf formats  
							
							... 
							
							
							
							Useful for debugging dmabuf related problems e.g. when a client requests
a certain and we fail to support it. 
							
						 
						
							2018-03-16 09:47:21 +01:00  
				
					
						
							
							
								 
						
							
								f1cbbac636 
								
							 
						 
						
							
							
								
								render/gles2: remove matrix transposition in shaders  
							
							
							
						 
						
							2018-03-15 21:30:31 +01:00  
				
					
						
							
							
								 
						
							
								876f07e9f1 
								
							 
						 
						
							
							
								
								renderer: replace wlr_texture_get_matrix by wlr_render_texture  
							
							
							
						 
						
							2018-03-15 19:31:02 +01:00  
				
					
						
							
							
								 
						
							
								0e253e0615 
								
							 
						 
						
							
							
								
								render/gles2: don't set inverted_y when EGL_WAYLAND_Y_INVERTED_WL is unsupported  
							
							
							
						 
						
							2018-03-15 15:51:15 +01:00  
				
					
						
							
							
								 
						
							
								8b58e1a3ad 
								
							 
						 
						
							
							
								
								Merge branch 'master' into matrix-redesign  
							
							
							
						 
						
							2018-03-15 15:48:09 +01:00  
				
					
						
							
							
								 
						
							
								824a95ad19 
								
							 
						 
						
							
							
								
								matrix: use 2D matrices  
							
							
							
						 
						
							2018-03-15 15:33:58 +01:00  
				
					
						
							
							
								 
						
							
								653bc282a7 
								
							 
						 
						
							
							
								
								Indent GLSL by two spaces  
							
							... 
							
							
							
							since this is the most established indentation 
							
						 
						
							2018-03-15 12:40:18 +01:00  
				
					
						
							
							
								 
						
							
								14cdb6153f 
								
							 
						 
						
							
							
								
								Add initial linux_dmabuf protocol support  
							
							... 
							
							
							
							Tested with
    ./weston-simple-dmabuf-drm
    ./weston-simple-dmabuf-drm --import-immediate=1
    ./weston-simple-dmabuf-drm --y-inverted=1
    (and combinations)
Supports only single plane XRGB dmabufs for now. 
							
						 
						
							2018-03-15 12:40:18 +01:00  
				
					
						
							
							
								 
						
							
								d26b67cb06 
								
							 
						 
						
							
							
								
								matrix: unify API, don't use array pointers  
							
							
							
						 
						
							2018-03-15 11:10:56 +01:00  
				
					
						
							
							
								 
						
							
								b6a3f240c7 
								
							 
						 
						
							
							
								
								matrix: move to types/  
							
							
							
						 
						
							2018-03-15 09:11:27 +01:00  
				
					
						
							
							
								 
						
							
								2d0db16942 
								
							 
						 
						
							
							
								
								render: Flip textures in case of inverted_y  
							
							
							
						 
						
							2018-03-11 19:02:05 +01:00  
				
					
						
							
							
								 
						
							
								d9571f27e6 
								
							 
						 
						
							
							
								
								Merge pull request  #691  from agx/egl_ext_match  
							
							... 
							
							
							
							Avoid false positives on egl extension matching 
							
						 
						
							2018-02-28 21:22:00 +01:00  
				
					
						
							
							
								 
						
							
								d9f2e90df6 
								
							 
						 
						
							
							
								
								Avoid false positives on egl extension matching  
							
							... 
							
							
							
							Due to the strstr prefix match EGL_EXT_foo would be incorrectly matched
if EGL_EXT_foobar would be available but not foo.
This doesn't matter for the currently checked extensions but will matter
for EGL_EXT_image_dma_buf_import_modifiers vs
EGL_EXT_image_dma_buf_import
Code borrowed from weston 
							
						 
						
							2018-02-28 20:03:06 +01:00  
				
					
						
							
							
								 
						
							
								2dc8a35db2 
								
							 
						 
						
							
							
								
								textures: tell us which texture format is unsupported  
							
							
							
						 
						
							2018-02-28 18:36:32 +01:00  
				
					
						
							
							
								 
						
							
								d928ddc36c 
								
							 
						 
						
							
							
								
								wlr_egl_create_image: return NULL when function is missing  
							
							... 
							
							
							
							This matches the return value of elgCreateImage in case of error. 
							
						 
						
							2018-02-28 08:44:00 +01:00  
				
					
						
							
							
								 
						
							
								d08792bfff 
								
							 
						 
						
							
							
								
								Add alpha to wlr_render_with_matrix  
							
							... 
							
							
							
							so we can use the alpha channel to e.g. blend in textures 
							
						 
						
							2018-02-25 13:47:48 +01:00  
				
					
						
							
							
								 
						
							
								1d9be89e2d 
								
							 
						 
						
							
							
								
								Revert "ELF Visibility"  
							
							
							
						 
						
							2018-02-19 18:01:27 -05:00  
				
					
						
							
							
								 
						
							
								86269052eb 
								
							 
						 
						
							
							
								
								Explicitly export EFL symbols  
							
							
							
						 
						
							2018-02-19 14:26:40 +13:00  
				
					
						
							
							
								 
						
							
								4d496802dd 
								
							 
						 
						
							
							
								
								Log GL and EGL vendor  
							
							... 
							
							
							
							useful for debugging 
							
						 
						
							2018-02-15 10:40:19 +01:00  
				
					
						
							
							
								 
						
							
								168e26489a 
								
							 
						 
						
							
							
								
								Add missing dependencies  
							
							
							
						 
						
							2018-02-14 18:42:39 +00:00  
				
					
						
							
							
								 
						
							
								c2e1474010 
								
							 
						 
						
							
							
								
								Reformat all #include directives  
							
							
							
						 
						
							2018-02-12 21:29:23 +01:00  
				
					
						
							
							
								 
						
							
								36ead80cd1 
								
							 
						 
						
							
							
								
								Make wlr_signal_emit_safe private  
							
							
							
						 
						
							2018-02-12 19:52:47 +01:00  
				
					
						
							
							
								 
						
							
								5e58d46cc1 
								
							 
						 
						
							
							
								
								Add wlr_signal_emit_safe  
							
							
							
						 
						
							2018-02-12 09:12:31 +01:00  
				
					
						
							
							
								 
						
							
								bf6d245400 
								
							 
						 
						
							
							
								
								Swap buffers with damage  
							
							
							
						 
						
							2018-02-09 22:54:14 +01:00