Reconnecting an external display fails on initial
page-flip. This occurs when the pageflip_pending flag
has been set on the connector at the time the monitor
is removed. Once the connector's CRTC has been deallocated,
page_flip_handler cannot find the connector by its crtc_id,
so pageflip_pending will remain set. This causes
initialization to fail when the monitor is reconnected
with the error messages:
Skipping pageflip on output 'X'
Failed to initialize renderer on connector 'X': initial page-flip failed
To fix this problem, clear the pageflip_pending flag
when cleaning up the connector.
This is a type which manages gbm_surfaces and imported dmabufs in the
same place, and makes the lifetime management between the two shared. It
should lead to easier to understand code, and fewer special cases.
This also contains a fair bit of refactoring to start using this new
type.
Co-authored-by: Simon Ser <contact@emersion.fr>
Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.
However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.
The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].
When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.
Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.
This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.
[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
Check that buffer can be scanned out in wlr_output_test instead of
wlr_output_attach_buffer. This allows the backend to have access to the
whole pending state when performing the check.
This brings the wlr_output API more in line with the KMS API.
This removes the need for wlr_output_attach_buffer to return a value,
and for wlr_output_impl.attach_buffer.
Consumers call wlr_buffer_lock. Once all consumers are done with the
buffer, only the producer should have a reference to the buffer. In this
case, we can release the buffer (and let the producer re-use it).
This function allowed backends to provide a custom function for frame
scheduling. Before resuming the rendering loop, the DRM and Wayland
backends would wait for vsync.
There isn't a clear benefit of doing this. The only upside is that we
get more stable timings: the delay between two repaints doesn't change too
much and is close to a mutliple of the refresh rate.
However this introduces latency, especially when a client misses a
frame. For instance a fullscreen game missing vblank will need to wait
more than a whole frame before being able to display new content. This
worst case scenario happens as follows:
- Client is still rendering its frame and cannot submit it in time
- Deadline is reached
- Compositor decides to stop the rendering loop since nothing changed on
screen
- Client finally manages to render its frame, submits it
- Compositor calls wlr_output_schedule_frame
- DRM backend waits for next vblank
- The wlr_output frame event is fired, compositor draws new content on screen
- On the second next vblank, the new content reaches the screen
With this patch, the wlr_output frame event is fired immediately when
the client submits its late frame.
This change also makes it easier to support variable refresh rate, since
VRR is all about being able to present too-late frames earlier.
References: https://github.com/swaywm/wlroots/issues/1925
The previous PR was overzealous in adding a finish_drm_surface call
which was also done by the caller. Remove the call and also move the
comment to the correct code location.
In some cases modesets fail if the planes are initialized with
modifiers. Since in this case possibly all planes need to reinitialized,
which is not possible in the current wlroots design, add an environment
variable for affected users.
This fixes a segfault in drm_connector_set_mode (mode = NULL).
This happens because we set wlr_output.enabled to true if the connector
is attached to the CRTC. When the user disables an output in the
wlroots-based compositor, switches to another VT (enabling the output),
then switches back, wlroots sets wlr_output.enabled to true but
wlr_output.current_mode is NULL.
We should consider not reading properties from KMS after a TTY switch,
disabling all connectors. However this may result in flickering (outputs
being disabled then re-enabled).
Closes: https://github.com/swaywm/wlroots/issues/1874
wlr_output.description is a string containing a human-readable string
identifying the output. Compositors can customise it via
wlr_output_set_description, for instance to make the name more
user-friendly.
References: https://github.com/swaywm/wlroots/issues/1623
This is set to the value of wlr_output.commit_seq when the frame has
been submitted. This allows tracking presentation with more then 1 full
frame of latency.
References: https://github.com/swaywm/wlroots/issues/1917
Instead of checking that the path property is not 0 to determine if the
connector is an MST connector, check if the path contains the mst:
string.
Fixes#1813
Instead of waiting for the next pageflip, destroy the output immediately
since we can now handle flips for outputs which no longer exist.
Also demote the missing crtc on flip to debug.
Fixes#1739
This commit makes more output properties (mode, enabled, scale and transform)
atomic. This means that they are double-buffered and only applied on commit.
Compositors now need to call wlr_output_commit after setting any of those
properties.
Internally, backends still apply properties sequentially. The behaviour should
be exactly the same as before. Future commits will update some backends to take
advantage of the atomic interface. Some backends are non-atomic by design, e.g.
the X11 backend or the legacy DRM backend.
Updates: https://github.com/swaywm/wlroots/issues/1640
The documentation for wayland-server.h says:
> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.
Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
atomic and legacy now both pass the backend as the user data for the
pageflip event. We than retrieve the correct connector by matching on
the crtc_id passed to the page_flip_handler2.
Wlroots also requires the DRM_CRTC_IN_VBLANK_EVENT capability now.
Fixes#1297
The backend doesn't need to handle transform changes, since everything is done
in software. In fact, all of the implementations were all identical and just
set the transform.
We could add support for hardware transforms, but:
- This would require a different field (something like hardware_transform)
- Not all combinations are possible because there often are hardware
limitations
- The Wayland protocol isn't ready for this (in particular xdg-output, see [1])
This belongs to a different patch series anyway.
[1]: https://patchwork.freedesktop.org/series/52324/
This updates the backend part of the output API. This is mostly renaming:
make_current becomes attach_render and swap_buffers becomes commit.
This also fixes the RDP backend to support NULL damage.
The deleted includes are redundant, because other headers will include
the necessary files. Additionally, they cause build failures, because
including EGL/egl.h or EGL/eglext.h directly, instead of through
wlr/render/egl.h or wlr/render/interface.h, will mean that
MESA_EGL_NO_X11_HEADERS will not have been defined, and so the EGL
headers will attempt to pull in unnecessary X11 headers that may not
exist on the system.
For the headers produced by glgen.sh, the includes couldn't simply be
deleted, because no other header would include the EGL headers. Neither
wlr/render/egl.h or wlr/render/interface.h felt appropriate to include,
so I opted instead to copy the MESA_EGL_NO_X11_HEADERS definition before
the EGL includes.
* wlr_output: Indicate modes link
* wlr_output: Introduce preferred flag
This indicates an outputs preferred mode.
* drm: Set preferred flag for an outputs preferred mode
If *changed_outputs is not supplied by the calling function, track the local
allocation with a bool variable and free the allocation at the end of the
function.
On DRM resume, such as switching back to a TTY, the output needs to be
modeset to the current mode. However, wlr_output_set_mode will return
early when attempting to set the mode to the current mode. This just
steps around wlr_output_set_mode and calls drm_connector_set_mode
directly.
There is no point in modesetting an output to a mode that it is already
set to. Modesetting will cause the output to briefly flicker which is
undesirable for a noop. This returns early in `drm_connector_set_mode`
when attempting to modeset to the current mode.
In order for a surface to be used as a cursor plane framebuffer, it
appears that requiring the buffer to be linear is sufficient.
GBM_BO_USE_SCANOUT is added in case GBM_BO_USE_LINEAR isn't sufficient
on untested hardware.
Fixes#1323
Removed wlr_drm_plane.cursor_bo as it does not serve any purpose
anymore.
Relevant analysis (taken from the PR description):
While trying to implement a fix for #1323, I found that when exporting
the rendered surface into a DMA-BUF and reimporting it with
`GBM_BO_USE_CURSOR`, the resulting object does not appear to be valid.
After some digging (turning on drm-kms debugging and switching to legacy
mode), I managed to extract the following error: ```
[drm:__setplane_check.isra.1 [drm]] Invalid pixel format AR24
little-endian (0x34325241), modifier 0x100000000000001 ``` The format
itself refers to ARGB8888 which is the same format as
`renderer->gbm_format` used in master to create the cursor bo. However,
using `gbm_bo_create` with `GBM_BO_USE_CURSOR` results in a modifier of
0. A modifier of zero represents a linear buffer while the modifier of
the surface that is rendered to is `I915_FORMAT_MOD_X_TILED` (see
https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git/tree/include/uapi/drm/drm_fourcc.h?h=v4.20.6#n263).
In order to fix this mismatch in modifier, I added the
`GBM_BO_USE_LINEAR` to the render surface and everything started to work
just fine. I wondered however, whether the export and import is really
necessary. I then decided to test if the back buffer of the render
surface works as well, and at least on my hardware (Intel HD 530 and
Intel UHD 620) it does. This is the patch in this PR and this requires
no exporting and importing.
I have to note that I cheated in order to import DMA_BUFs into a cursor
bo when doing the first tests, since on import the Intel drivers check
that the cursor is 64x64. This is strange since cursor sizes other than
64x64 have been around for quite some time now
(https://lists.freedesktop.org/archives/mesa-commit/2014-June/050268.html).
Removing this check made everything work fine. I later (while writing
this PR) found out that `__DRI_IMAGE_USE_CURSOR` (to which
`GBM_BO_USE_CURSOR` translates) has been deprecated in mesa
(https://gitlab.freedesktop.org/mesa/mesa/blob/master/include/GL/internal/dri_interface.h#L1296),
which makes me wonder what the usecase of `GBM_BO_USE_CURSOR` is. The
reason we never encountered this is that when specifying
`GBM_BO_USE_WRITE`, a dumb buffer is created trough DRM and the usage
flag never reaches the Intel driver directly. The relevant code is in
https://gitlab.freedesktop.org/mesa/mesa/blob/master/src/gbm/backends/dri/gbm_dri.c#L1011-1089
. From this it seems that as long as the size, format and modifiers are
right, any surface can be used as a cursor.
We create the EGL config with GBM_FORMAT_ARGB8888, but then initialize GBM BOs
with GBM_FORMAT_XRGB8888. This mismatch confuses Mesa.
Instead, we can always use GBM_FORMAT_ARGB8888, and use DRM_FORMAT_XRGB8888
when calling drmModeAddFB2.
Fixes https://github.com/swaywm/wlroots/issues/1438
When there aren't enough CRTCs for all outputs, we try to move a CRTC from a
disabled output to an enabled one. When this happens, the old output's state
wasn't changed, so the compositor thought it was still enabled and rendering.
This commit marks the old output as WLR_DRM_CONN_NEEDS_MODESET and sets its
current mode to NULL.
This commit changes `scan_drm_connectors` to add new outputs to the end of the
list. That way, it's easier to understand what's going on with indices.
When we need to destroy outputs, we now walk the list in reverse order. This
ensures indices remain correct while iterating and removing items from the
list.
We now also make outputs without a CRTC disappear (those are in
WLR_DRM_CONN_NEEDS_MODESET state).
There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame
so we asked for a pageflip with an unknown BO, resulting in ENOENT.
Additionally, this commit makes schedule_frame return a bool indicating
failures. This allows schedule_frame_handle_idle_timer to only set
frame_pending to true if a frame has been successfully scheduled. Thus, if a
pageflip fails, rendering won't be blocked forever anymore.
In case a pageflip is already pending, true is returned because a frame has
already been scheduled and will be sent sometime soon.
If a pageflip is pending before cleanup, it's still pending after. This
is used line 1177: drm_connector_cleanup is called and
conn->pageflip_pending is checked afterwards.
Fixes#1297
This prevents the idle event to be activated on a destroyed
output.
This also makes the backend responsible for free-ing modes, as it
is the one allocating them and adding them to the list. Note that
the DRM backend (the only one using modes) already frees them.
This desynchronizes our rendering loop with the vblank cycle.
In case a compositor doesn't swap buffers but schedules a frame,
emitting a frame event immediately enters a busy-loop.
Instead, ask the backend to send a frame when appropriate. On
Wayland we can just register a frame callback on our surface. On
DRM we can do a no-op pageflip.
Fixes#617Fixesswaywm/sway#2748
When a pageflip is pending, we'll get a DRM event for the connector
in the future. We don't want to free the connector immediately
otherwise we'll use-after-free in the pageflip handler.
This commit adds a new state, "DISAPPEARED". This asks the pageflip
handler to destroy the output after it's done pageflipping.
This commit allows outputs that need a CRTC to steal it from
user-disabled outputs. Note that in the case there are enough
CRTCs, disabled outputs don't loose it (so there's no modeset
and plane initialization needed after DPMS). CRTC allocation
still prefers to keep the old configuration, even if that means
allocating an extra CRTC to a disabled output.
CRTC reallocation now happen when enabling/disabling an output as
well as when trying to modeset. When enabling an output without a
CRTC, we realloc to try to steal a CRTC from a disabled output
(that doesn't really need the CRTC). When disabling an output, we
try to give our CRTC to an output that needs one. Modesetting is
similar to enabling.
A new DRM connector field has been added: `desired_enabled`.
Outputs without CRTCs get automatically disabled. This field keeps
track of the state desired by the user, allowing to automatically
re-enable outputs when a CRTC becomes free.
This required some changes to the allocation algorithm. Previously,
the algorithm tried to keep the previous configuration even if a
new configuration with a better score was possible (it only changed
configuration when the old one didn't work anymore). This is now
changed and the old configuration (still preferred) is only
retained without considering new possibilities when it's perfect
(all outputs have CRTCs).
User-disabled outputs now have `possible_crtcs` set to 0, meaning
they can only retain a previous CRTC (not acquire a new one). The
allocation algorithm has been updated to do not bump the score
when assigning a CRTC to a disabled output.
This commit handles better situations in which the number of
connected outputs is greater than the number of available CRTCs.
It'll enable as many outputs as possible, and transfer CRTCs to
outputs that need one on unplug.
This changes CRTC and plane reallocation to happen after scanning
DRM connectors instead of on modeset.
This cleanups CRTCs and planes on unplug to allow them to be
re-used for other outputs.
On modeset, if an output doesn't have a CRTC, the desired mode is
saved and used later when the output gains a CRTC.
Future work includes giving priority to enabled outputs over
disabled ones for CRTC allocation. This requires the compositor to
know about all outputs (even outputs without CRTCs) to properly
modeset outputs enabled in the compositor config file and disable
outputs disabled in the config file.
This prevents receiving modesetting requests from the compositor
while we don't have the whole picture (ie. while we haven't yet
scanned all connectors).
This also makes connectors without CRTCs disabled (they can't be
enabled yet even if some CRTCs are free'd -- this is future work).
These operations are done in 32-bit arithmetics before being casted to 64-bit,
thus can overflow before the cast.
Casting early fixes the issue.
Found through static analysis
Updates the projection matrix for the cursor plane in the DRM backend,
when the cursor is set, so new cursor are uploaded with the correct
transformation.
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.
With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
The current mode was set to NULL to abuse it as state variable
persisting DRM suspend/resume, this results resulted in a segfault on
normal DPMS cycle.
This reverts that change and uses the wlr_output enabled variable, which
also persists and makes more sense.
Legacy gamma lut size now uses the new legacy_crtc member of
wlr_drm_crtc. This was Previously doen using old_crtc in
wlr_drm_connector, but since this refers to the crtc that was connected to
the ouput, this could give the wrong result.
On the drm output the wlr_drm_connector structs are reused.
This struct contains the wlr_output struct, which is reused as well.
The old code kept modes/edid and output state persistent over hotplug.
This nulls the relevant strings, reads newer edid data and removes old
modes on unplug.
since we're looking at pointer differences.
Otherwise the build fails on arm like
In file included from ../backend/drm/drm.c:19:0:
../include/wlr/util/log.h:34:17: error: format '%jd' expects argument of type 'intmax_t', but argument 7 has type 'int' [-Werror=format=]
_wlr_log(verb, "[%s:%d] " fmt, _strip_path(__FILE__), __LINE__, ##__VA_ARGS__)
^
../backend/drm/drm.c:462:2: note: in expansion of macro 'wlr_log'
wlr_log(L_DEBUG, "%s: crtc=%ju ovr=%jd pri=%jd cur=%jd", conn->output.name,
^~~~~~~
../backend/drm/drm.c:462:39: note: format string is defined here
wlr_log(L_DEBUG, "%s: crtc=%ju ovr=%jd pri=%jd cur=%jd", conn->output.name,
~~^
%d
This adds back `wlr_output::needs_swap`. This allows a backend to
request buffer swaps even if the output isn't damaged. This is
needed by the DRM backend to trigger pageflips when the cursor
moves.