`wlr_client_buffer_import` is splitted in two distincts function:
- wlr_buffer_from_resource, which transforms a wl_resource into
a wlr_buffer
- wlr_client_buffer_create, which creates a wlr_client_buffer
from a wlr_buffer by creating a texture from it and copying its
wl_resource
We were bumping the pending sequence number after emitting the
commit event, so commit handlers were seeing inconsistent state
where current.seq == pending.seq. This prevents commit handlers
from immediately locking the pending state.
Fix this by bumping the pending sequence number before firing the
commit event.
There are still many situations where the buffer scale is not
divisible by scale. The fix will require a tad more work, so
let's just log the client error for now and continue handling
the surface commit as usual.
Closes: https://github.com/swaywm/sway/issues/6352
Prior to this commit, subsurfaces could only be placed above their
parent. Any place_{above,below} request involving the parent would
fail with a protocol error.
However the Wayland protocol allows using the parent surface in the
place_{above,below} requests, and allows subsurfaces to be placed
below their parent.
Weston's implementation adds a dummy wl_list node in the subsurface
list. However this is potentially dangerous: iterating the list
requires making sure the dummy wl_list node is checked for, otherwise
memory corruption will happen.
Instead, split the list in two: one for subsurfaces above the parent,
the other for subsurfaces below.
Tested with wleird's subsurfaces demo client.
Closes: https://github.com/swaywm/wlroots/issues/1865
wlr_surface_send_enter now stores outputs that have been entered.
Combined with a new 'bind' event on wlr_output, this allows us to delay
enter events as necessary until the respective wl_output global has been
bound.
Closes: https://github.com/swaywm/wlroots/issues/2466
During surface finalization we may not have received a new buffer,
resetting width and height in this case is wrong since we display the
old buffer in this case.
Consumers call wlr_buffer_lock. Once all consumers are done with the
buffer, only the producer should have a reference to the buffer. In this
case, we can release the buffer (and let the producer re-use it).
This fixes an assertion failure if a client tries to do this, e.g. by
creating multiple toplevel objects for the same surface. If the same
role data is set multiple times, this does not cause an error, which is
how cursors use this interface.
Split out the client/resource handling out of wlr_buffer by introducing
wlr_client_buffer. Make wlr_buffer an interface so that compositors can
create their own wlr_buffers (e.g. backed by GBM, like glider [1]).
[1]: c66847dd1c/include/gbm_allocator.h (L7)
The documentation for wayland-server.h says:
> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.
Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
wlr_subsurface_from_wlr_surface can return NULL if the wl_surface is still
alive and if the wl_subsurface has been destroyed. Make sure we check for NULL.
Fixes https://github.com/swaywm/sway/issues/3195
This calculates and returns the effective damage of the surface in
surface coordinates, including the client damage (in buffer
coordinates), and damage induced by resize or move events.
I do not think the conversion is specifically defined, but on my system and SirCmpwn's
the floats are rounded instead of floored, which is incorrect in this case, since
for a range from 0 to 256, any value greater or equal to 0 and less than 256 is valid.
I.e. [0;256[, or 0 <= x < 256, but if x is e.g. -0.1, then it will be rounded to 0, which
is invalid. The correct behavior would be to floor to -1.