Commit Graph

144 Commits

Author SHA1 Message Date
Simon Zeni 306cf11d87 render/egl: remove unused gbm_device member 2021-01-20 15:29:00 +01:00
Simon Zeni ee31be167b render: add wlr_egl_create_from_drm_fd function 2021-01-20 15:29:00 +01:00
Simon Zeni 08a4c62aac render: remove egl include from wlr_renderer 2021-01-16 08:57:42 +01:00
Simon Zeni e128e6c08d render: drop egl parameters from wlr_renderer_autocreate 2021-01-16 08:57:42 +01:00
Simon Ser 3f7e0cf5f0 render/egl: remove surface and buffer age args from make_current
These aren't used anymore.
2021-01-12 11:31:04 +01:00
Simon Ser 1d461687d2 render/egl: replace init/finish with create/destroy
This ensures wlr_gles2_renderer can properly take ownership of the
wlr_egl.

Closes: https://github.com/swaywm/wlroots/issues/2612
2021-01-12 11:31:04 +01:00
Simon Ser 50b120927d render/egl: remove wlr_egl_swap_buffers 2021-01-12 11:31:04 +01:00
Simon Ser 76ed2255ef render/egl: remove support for EGL_NATIVE_VISUAL_ID
Nobody uses it anymore.
2021-01-12 11:31:04 +01:00
Simon Ser 64da8f0c8d
render/egl: document NULL config_attribs passed to wlr_egl_init 2021-01-09 12:02:39 +01:00
Simon Ser 41aa80d4a1
render/egl: use KHR function pointer type
KHR is more "core" than EXT.
2021-01-09 11:20:20 +01:00
Simon Ser 34b14d2fee
render/egl: document that config may be zero 2021-01-09 11:19:25 +01:00
Simon Zeni 9192c0480a remove unnecessary egl includes 2021-01-07 17:11:22 +01:00
Simon Zeni b899a412e3 backend: remove wlr_egl from all backends 2021-01-07 17:11:22 +01:00
Simon Ser 07d75c99db render: remove EGL config and visual from wlr_renderer_autocreate
This isn't used anymore by any backend.

Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
2021-01-06 12:05:51 +01:00
Simon Ser 83a5d03bf3 render/egl: remove wlr_egl.external_only_dmabuf_formats
Replace it with wlr_egl.dmabuf_render_formats.
2020-11-30 11:08:44 +01:00
Simon Ser c94ab99ae2 render: rename wlr_renderer_get_formats
Rename wlr_renderer_get_formats to wlr_renderer_get_shm_texture_formats.
This makes it clear those formats are only suitable for shm import.
2020-11-30 11:08:44 +01:00
Simon Ser 49115e9d5d render: rename wlr_renderer_get_dmabuf_formats
Rename wlr_renderer_get_dmabuf_formats to
wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats
are only suitable for creating wlr_textures.
2020-11-30 11:08:44 +01:00
Simon Ser 5d008d9030 render: introduce wlr_renderer_get_dmabuf_render_formats
It describes which DMA-BUF formats can be used to render.
2020-11-30 11:08:44 +01:00
Simon Ser 61612ecb36 render: remove wlr_renderer_format_supported
Instead, callers can just use wlr_renderer_get_formats and iterate over
the list.

This function was unused in wlroots.
2020-11-30 11:08:44 +01:00
Simon Ser c15ca3793e render: expand wlr_renderer_get{,_dmabuf}_formats docs
Make it clear formats returned are only suitable for import/sampling.
These formats can't be used to be rendered to.
2020-11-30 11:08:44 +01:00
Ilia Bozhinov 6284af121f texture: document that functions should not be called while rendering 2020-11-19 11:35:04 +01:00
Simon Ser e18599b05e render/egl: stop including eglmesaext.h
This is a Mesa-specific header that was needed because some Wayland EGL
extensions were missing from the Khronos registry. Now that this has
been fixed [1] and Mesa [2] & glvnd [3] have sync'ed their headers, we
can drop this workaround.

[1]: https://github.com/KhronosGroup/EGL-Registry/pull/95
[2]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4953
[3]: https://gitlab.freedesktop.org/glvnd/libglvnd/-/merge_requests/225
2020-11-19 00:42:09 +01:00
Simon Ser eb8360bda3 render: introduce wlr_renderer_get_drm_fd 2020-11-15 22:54:07 +01:00
Simon Ser c8d95acc37 render/egl: introduce wlr_egl_dup_drm_fd 2020-11-15 22:54:07 +01:00
Simon Ser c88c54fb38 render: introduce wlr_renderer_bind_buffer 2020-11-15 22:48:42 +01:00
Isaac Freund 0724b3c453 Use uint32_t in wlr_renderer_begin signature
This matches the signature of wlr_renderer_impl.begin
2020-11-11 11:01:46 +01:00
Simon Ser f0ddcd361e
render: define EGL_NO_PLATFORM_SPECIFIC_TYPES (#2452)
This avoids Xlib.h inclusion via EGL headers. See [1] for discussion.

This change is based on a Weston commit [2].

[1]: https://github.com/KhronosGroup/EGL-Registry/pull/111
[2]: https://gitlab.freedesktop.org/wayland/weston/commit/526765ddfdfd
2020-11-02 10:51:52 +01:00
Tudor Brindus 0f9b2bfa64 render/dmabuf: use bitmask for wlr_dmabuf_attributes_flags 2020-10-31 23:15:21 +01:00
Simon Ser 26af316b3b render/gles2: make wlr_gles2_texture_from_* private
These functions are unused by compositors (see e.g. [1]) and prevent
wlr_gles2_texture from accessing wlr_gles2_renderer state. This is an
issue for proper teardown [2] and for accessing GLES2 extensions.

[1]: https://github.com/swaywm/wlroots/pull/1962#issuecomment-569511830
[2]: https://github.com/swaywm/wlroots/pull/1962
2020-07-28 06:59:07 -06:00
Simon Ser 315bf08733 render: add wlr_render_subtexture_with_matrix
This renders only a subset of the texture, instead of the full texture.
2020-06-17 09:10:54 -06:00
Andri Yngvason b64a8a7f98 render: Add wlr_renderer_blit_dmabuf() 2020-06-08 20:49:41 +02:00
Andri Yngvason 11b598fe33 render: egl: Add utility functions for saving/restoring context 2020-06-08 20:49:41 +02:00
Simon Ser a3ba82885c render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
EGL_EXT_image_dma_buf_import_modifiers tells us whether we should use
GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES. Using the right texture target
can fix some failures and/or improve performance on some drivers.

This does the same as a Weston commit [1].

[1]: https://gitlab.freedesktop.org/wayland/weston/commit/40c519a3e613

Closes: https://github.com/swaywm/wlroots/issues/2173
2020-06-06 08:59:38 +02:00
Simon Ser 1edc42157b render/egl: introduce wlr_egl_unset_current
This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.

Closes: https://github.com/swaywm/wlroots/issues/2197
2020-05-19 14:56:20 +02:00
Julien Olivain c2288a7b88
render/egl: include EGL/eglmesaext.h only if present
This patch will make the EGL renderer work on any EGL/GLESv2 driver
providing the EGL_WL_bind_wayland_display extensions.

Mesa used to declare provisional EGL_WL_bind_wayland_display directly
in <EGL/eglext.h>. Then, all unofficial extensions were moved to
<EGL/eglmesaext.h>, to have a cleaner implementation. See:
ab7bb10a2a

The extension was then approved at Khronos Group, and reached the
official <EGL/eglext.h>. See:
https://www.khronos.org/registry/EGL/extensions/WL/EGL_WL_bind_wayland_display.txt
aa9b63f3ab

In order to make sure the renderer will work on any version of any
implementation providing the extension, only include the mesa-specific
header if it's present.

Signed-off-by: Julien Olivain <juju@cotds.org>
2020-05-11 08:58:30 +02:00
Simon Ser 06f4c3945d render/texture: add width and height fields
Instead of requiring compositors to call wlr_texture_get_size each time
they want to access the texture's size, expose this information as
wlr_texture fields.
2020-04-28 21:45:14 +02:00
Simon Ser 5dc3a9c754 render/gles2: add wlr_gles2_renderer_check_ext 2020-04-22 22:40:54 +02:00
Simon Ser 6787ff521b render/egl: make config attribs const
wlr_egl_init is not allowed to mutate these attribs.
2020-04-09 00:15:25 +00:00
Isaac Freund c682d97841 Return failure of wlr_renderer_init_wl_display()
This makes it easier for the user of this library to properly handle
failure of this function.

The signature of wlr_renderer_impl.init_wl_display was also modified to
allow for proper error propagation.
2020-03-23 15:19:16 +01:00
Simon Ser 7f2bd0b211 render: unconditionally disable implicit X11 includes
Even if the X11 backend or Xwayland is enabled, we don't rely on
EGL/egl.h including Xlib headers.
2020-01-24 21:33:12 +00:00
Simon Ser 346b43e937 render: guard rendering operations between begin() and end()
Add a wlr_renderer.rendering bool, set it to true between
wlr_renderer_begin() and wlr_renderer_end(). Assert we're rendering when
calling functions that render.
2019-12-31 08:07:44 -07:00
Scott Anderson cff1c2f740 meson: Various improvements
Bumps minimum version to 0.51.0

- Remove all intermediate static libraries.
  They serve no purpose and are just add a bunch of boilerplate for
  managing dependencies and options. It's now managed as a list of
  files which are compiled into libwlroots directly.

- Use install_subdir instead of installing headers individually.
  I've changed my mind since I did that. Listing them out is annoying as
  hell, and it's easy to forget to do it.

- Add not_found_message for all of our optional dependencies that have a
  meson option. It gives some hints about what option to pass and what
  the optional dependency is for.

- Move all backend subdirectories into their own meson.build. This
keeps some of the backend-specific build logic (especially rdp and
session) more neatly separated off.

- Don't overlink example clients with code they're not using.
  This was done by merging the protocol dictionaries and setting some
  variables containing the code and client header file.
  Example clients now explicitly mention what extension protocols they
  want to link to.

- Split compositor example logic from client example logic.

- Minor formatting changes
2019-12-23 07:48:29 -05:00
Simon Ser 515679e4fe Refactor EGL/GL API loading
Remove glapi.sh code generation, replace it with hand-written loading
code that checks extension strings before calling eglGetProcAddress.

The GLES2 renderer still uses global state because of:

- {PUSH,POP}_GLES2_DEBUG macros
- wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer
2019-12-20 01:03:34 +00:00
Drew DeVault 4c9423278a Introduce wlr_renderer_get_egl 2019-11-11 19:10:10 +01:00
Simon Ser 447835afc1 render/gles2: provide public API to access GL texture
Prior to this commit, compositors needed to render the texture to an
intermediate off-screen buffer using wlr_renderer APIs if they wanted to
use a custom rendering path (e.g. render to a 3D scene).

A new wlr_gles2_texture_get_attribs exposes the GL texture target and ID
so that compositors can render wlr_textures with their own shaders. An
example of a compositor doing so is available at [1].

[1]: 3db905b784/src/render.c (L227)
2019-11-07 14:24:03 -05:00
Simon Ser eaa98f6aff render: remove EGL includes from wlr_texture.h 2019-11-06 11:30:57 -05:00
Danilo Spinella 41cbb80e25 Add new define EGL_NO_X11 for newer mesa library
Define both MESA_EGL_NO_X11_HEADERS and EGL_NO_X11 for
backward combatibility.
2019-10-16 16:29:25 +03:00
Simon Ser ca45f4490c Remove all wayland-server.h includes
The documentation for wayland-server.h says:

> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.

Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
2019-07-27 15:49:32 -04:00
Simon Ser 6dbdf5db34 render/dmabuf: add wlr_dmabuf_attributes_copy 2019-06-07 09:06:11 -04:00
Simon Ser e516ea4c79 backend/drm: check format when scanning out DMA-BUF 2019-06-07 09:06:11 -04:00