Commit Graph

5185 Commits

Author SHA1 Message Date
Simon Ser f94eb174c7 backend/drm: fix NULL data in handle_drm_event
wl_event_loop_add_fd was called with a NULL data argument, but the
function expects the data argument to be set to the wlr_drm_backend.

Fixes: 053ebe7c27 ("backend/drm: terminate display on drmHandleEvent failure")
2021-07-19 09:01:21 -04:00
Vyivel a93b18dbd5 input/pointer: send axis source once per frame
Only one wl_pointer.axis_source event is permitted per frame, according
to the Wayland specification.

Fixes https://github.com/swaywm/wlroots/issues/2973
2021-07-19 12:00:31 +02:00
Simon Ser a47f89cf7c backend/wayland: properly cleanup wlr_wl_pointer
We were missing destroy calls for gestures, and we were only
destroying the relative pointer on output destroy.
2021-07-13 09:20:25 -04:00
Simon Ser bcd5d8504c output: remove wlr_output_impl.export_dmabuf
No backend is using it anymore.
2021-07-12 13:29:03 -04:00
Simon Ser 709190c4c8 backend/drm: remove wlr_output_impl.export_dmabuf
This is now provided by the generic wlr_output implementation.
2021-07-12 13:29:03 -04:00
Simon Ser aec062d0d3 backend/headless: remove wlr_output_impl.export_dmabuf
This is now provided by the generic wlr_output implementation.
2021-07-12 13:29:03 -04:00
Simon Ser 87e8c60faf output: add generic wlr_output_export_dmabuf implementation
When wlr_output manages its own swap-chain, there's no need to
hook into the backend to grab DMA-BUFs. Instead, maintain a
wlr_output.front_buffer field with the latest committed buffer.
2021-07-12 13:29:03 -04:00
Simon Ser 28aa803916 buffer: drop resource arg from wlr_client_buffer_create
This function doesn't need the wl_resource anymore.

In the failure paths, wlr_buffer_unlock in surface_apply_damage
will take care of sending wl_buffer.release.
2021-07-12 09:19:18 -04:00
Simon Ser 5544973814 render/gles2: disable blending opportunistically
We don't always need to enable blending: when the texture doesn't
have alpha or when the color is opaque, we can disable it.
2021-07-12 09:16:09 -04:00
Simon Ser 9dba176e8d render/gles2: set has_alpha for DMA-BUFs
Use our internal pixel format table to figure out whether an
imported DMA-BUF has alpha.
2021-07-12 09:16:09 -04:00
Simon Ser 9b70eab194 render/gles2: rename wlr_egl.exts to better match Khronos
Khronos refers to extensions with their namespace as a prefix in
uppercase. Change our naming to align with Khronos conventions.
This also makes grepping easier.
2021-07-12 09:13:49 -04:00
Simon Ser 4c51a0f6eb render/egl: rename wlr_egl.exts to better match Khronos
Khronos refers to extensions with their namespace as a prefix in
uppercase. Change our naming to align with Khronos conventions.
This also makes grepping easier.
2021-07-12 09:13:49 -04:00
Simon Ser 4554f17377 buffer: drop wlr_client_buffer.resource 2021-07-09 17:25:02 -04:00
Simon Ser d7c68ce632 buffer: stop using resource in client_buffer_get_dmabuf
Instead, delegate to the source wlr_buffer.
2021-07-09 17:25:02 -04:00
Simon Ser a0baba4fa0 buffer: add wlr_client_buffer.source
This stores a weak reference to the source buffer.
2021-07-09 17:25:02 -04:00
Simon Ser 0abb67c478 buffer: stop using source resource in wlr_client_buffer_apply_damage
This is the first step towards dropping wlr_client_buffer.resource.
2021-07-09 17:25:02 -04:00
Simon Ser 7b25b0ff88 buffer: rename wlr_client_buffer variables to client_buffer
We often juggle between wlr_buffer and wlr_client_buffer variables.
Use a consistent naming: "buffer" for wlr_buffer and "client_buffer"
for wlr_client_buffer.
2021-07-09 17:25:02 -04:00
Simon Zeni 60f4d8f409 types/wlr_buffer: remove wlr_resource_get_buffer_size 2021-07-09 23:16:39 +02:00
Simon Zeni d086501fba types/wlr_surface: get buffer size from wlr_buffer_import 2021-07-09 23:16:39 +02:00
Simon Zeni 6d8029b07e types/wlr_buffer: split wlr_client_buffer_import function
`wlr_client_buffer_import` is splitted in two distincts function:
	- wlr_buffer_from_resource, which transforms a wl_resource into
	  a wlr_buffer
	- wlr_client_buffer_create, which creates a wlr_client_buffer
	  from a wlr_buffer by creating a texture from it and copying its
	  wl_resource
2021-07-09 23:16:39 +02:00
Simon Ser f67cfb2ce2 backend/drm: remove backend arg from wlr_drm_interface.crtc_commit
The callee can just get it from the wlr_drm_connector.
2021-07-09 15:31:19 -04:00
Simon Ser fde56c20b4 backend/drm: move legacy-specific checks to legacy.c
Now that we have a test_only arg in crtc_commit, we can move the
legacy checks to legacy.c.
2021-07-09 15:31:19 -04:00
Simon Ser 017555651b backend/drm: add test_only arg to wlr_drm_interface.crtc_commit
Right now callers of drm_crtc_commit need to check whether the
interface is legacy or atomic before passing the TEST_ONLY flag.
Additionally, the fallbacks for legacy are in-place in the common
code.

Add a test_only arg to the crtc_commit hook. This way, there's no
risk to pass atomic-only flags to the legacy function (add an assert
to ensure this) and all of the legacy-specific logic can be put back
into legacy.c (done in next commit).
2021-07-09 15:31:19 -04:00
Vyivel a362d21d6b render/pixman: fix texture_is_opaque()
A texture is opaque when it does *not* have alpha.

Fixes https://github.com/swaywm/wlroots/issues/2907
2021-07-09 08:23:45 +02:00
Simon Ser c1b27cc499 backend/drm: stop using drm_surface_make_current in drm_surface_blit
drm_surface_make_current and drm_surface_unset_current set implicit
state and are an unnecessary mid-layer. Prefer to use directly
wlr_renderer_begin_with_buffer, which automatically unsets the back
buffer on wlr_renderer_end.

I'd like to get rid of drm_surface_make_current once we stop using
it for the primary swapchain.
2021-07-08 14:44:42 -04:00
Simon Ser d71ed635b9 backend/drm: force linear layout for multi-GPU buffers
Some buffers need to be copied across GPUs. Such buffers need to be
allocated with a format and modifier suitable for both the source
and the destination.

When explicit modifiers aren't supported, we were forcing the buffers
to be allocated with a linear layout, because implicit modifiers
aren't portable across GPUs. All is well with this case.

When explicit modifiers are supported, we were advertising the whole
list of destination modifiers, in the hope that the source might
have some in common and might be able to allocate a buffer with a
more optimized layout. This works well if the source supports explicit
modifiers. However, if the source doesn't, then wlr_drm_format_intersect
will fallback to implicit modifiers, and everything goes boom: the
source uses a GPU-specific tiling and the destination interprets it
as linear.

To avoid this, just force linear unconditionally. We'll be able to
revert this once we have a good way to indicate that an implicit modifier
isn't supported in wlr_drm_format_set, see [1].

[1]: https://github.com/swaywm/wlroots/pull/2815

Closes: https://github.com/swaywm/wlroots/issues/3030
2021-07-08 17:06:20 +02:00
Simon Ser e035f2b9c4 Fix invalid uses of wl_array_for_each
[1] and [2] have introduced new wl_array usage in wlroots, but
contains a mistake: wl_array_for_each iterates over pointers to
the wl_array entries, not over entries themselves.

Fix all wl_array_for_each call sites. Name the variables "ptr"
to avoid confusion.

Found via ASan:

    ==148752==ERROR: AddressSanitizer: attempting free on address which was not malloc()-ed: 0x602000214111 in thread T0
        #0 0x7f6ff2235f19 in __interceptor_free /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cpp:127
        #1 0x7f6ff1c04004 in wlr_tablet_destroy ../subprojects/wlroots/types/wlr_tablet_tool.c:24
        #2 0x7f6ff1b8463c in wlr_input_device_destroy ../subprojects/wlroots/types/wlr_input_device.c:51
        #3 0x7f6ff1ab9941 in backend_destroy ../subprojects/wlroots/backend/wayland/backend.c:306
        #4 0x7f6ff1a68323 in wlr_backend_destroy ../subprojects/wlroots/backend/backend.c:57
        #5 0x7f6ff1ab36b4 in multi_backend_destroy ../subprojects/wlroots/backend/multi/backend.c:57
        #6 0x7f6ff1ab417c in handle_display_destroy ../subprojects/wlroots/backend/multi/backend.c:124
        #7 0x7f6ff106184e in wl_display_destroy (/usr/lib/libwayland-server.so.0+0x884e)
        #8 0x55cd1a77c9e5 in server_fini ../sway/server.c:218
        #9 0x55cd1a77893f in main ../sway/main.c:400
        #10 0x7f6ff04bdb24 in __libc_start_main (/usr/lib/libc.so.6+0x27b24)
        #11 0x55cd1a73a7ad in _start (/home/simon/src/sway/build/sway/sway+0x33a7ad)

    0x602000214111 is located 1 bytes inside of 16-byte region [0x602000214110,0x602000214120)
    freed by thread T0 here:
        #0 0x7f6ff2235f19 in __interceptor_free /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cpp:127
        #1 0x7f6ff1c04004 in wlr_tablet_destroy ../subprojects/wlroots/types/wlr_tablet_tool.c:24
        #2 0x7f6ff1b8463c in wlr_input_device_destroy ../subprojects/wlroots/types/wlr_input_device.c:51
        #3 0x7f6ff1ab9941 in backend_destroy ../subprojects/wlroots/backend/wayland/backend.c:306
        #4 0x7f6ff1a68323 in wlr_backend_destroy ../subprojects/wlroots/backend/backend.c:57
        #5 0x7f6ff1ab36b4 in multi_backend_destroy ../subprojects/wlroots/backend/multi/backend.c:57
        #6 0x7f6ff1ab417c in handle_display_destroy ../subprojects/wlroots/backend/multi/backend.c:124
        #7 0x7f6ff106184e in wl_display_destroy (/usr/lib/libwayland-server.so.0+0x884e)

    previously allocated by thread T0 here:
        #0 0x7f6ff2236279 in __interceptor_malloc /build/gcc/src/gcc/libsanitizer/asan/asan_malloc_linux.cpp:145
        #1 0x7f6ff1066d03 in wl_array_add (/usr/lib/libwayland-server.so.0+0xdd03)

[1]: https://github.com/swaywm/wlroots/pull/3002
[2]: https://github.com/swaywm/wlroots/pull/3004
2021-07-08 10:08:47 -04:00
Simon Ser b934fbaf04 seat: add wlr_seat_touch_{send,notify}_frame
The wl_touch.frame event is used to group multiple touch events
together. Instead of sending it immediately after each touch event,
rely on the backend to send it (and on the compositor to relay it).

This is a breaking change because compositors now need to manually
send touch frame events instead of relying on wlr_seat to do it.
2021-07-08 09:12:17 +02:00
Simon Ser 22fd411bc3 cursor: add touch frame event 2021-07-08 09:12:17 +02:00
Simon Ser c1902cdb3f backend/x11: send touch frame events 2021-07-08 09:12:17 +02:00
Simon Ser 8eef6a8843 backend/wayland: send touch frame events 2021-07-08 09:12:17 +02:00
Simon Ser 2d36d7fb67 backend/libinput: send touch frame events 2021-07-08 09:12:17 +02:00
Simon Ser 84906a832f touch: add frame event 2021-07-08 09:12:17 +02:00
Simon Ser a48e569d38 output-damage: fix output swapchain handling
When wlr_output.swapchain is used instead of the backend's, the
buffer_type will be set to SCANOUT even if wlr_output_attach_render
has been called. This tricks wlr_output_damage into thinking the
whole output needs to be repainted.

Workaround this issue by forcing buffer_type to RENDER when the
output has a back-buffer set.

Will clean all of that up when removing the precommit event handler
altogether.

This commit fixes damage tracking on the Wayland, X11 and headless
backends.
2021-07-07 12:02:24 -04:00
Simon Ser c2bd63c186 output: detach buffer from renderer before commit
Right now we rely entirely on implicit sync for synchronizing
access to GPU buffers. Implicit sync works by setting
synchronization points on the buffer in writers, and letting
readers wait on these sync points before accessing the buffer.

With OpenGL, sync points are created using functions such as
eglSwapBuffers or glFlush. If none of these special functions
are called, no sync point will be created and readers will
potentially access a buffer that hasn't finished rendering yet.

In the context of wlroots, OpenGL is the writer and the backend
(KMS or parent Wayland/X11 session) is the reader. After we're
done rendering a frame, and before passing that frame to the
backend, we need to call glFlush.

glFlush is called when the buffer is detached from the renderer.
This is a task done by output_clear_back_buffer. So let's call
this function before invoking the impl->commit hook, instead of
calling it after.

All of this is maybe a little tricky to get right with the
current renderer_bind_buffer API. The new
wlr_renderer_begin_with_buffer API is much better, because glFlush
is called on wlr_renderer_end, so it's more intuitive.

Closes: https://github.com/swaywm/wlroots/issues/3020
2021-07-07 12:00:43 -04:00
Simon Zeni 4c7657ee62 util/box: stabilize interface 2021-07-06 21:43:17 +02:00
Simon Zeni e192d87731 move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
Simon Zeni d975f35bba types/wlr_box: remove unused wlr_box_from_pixman_box32 and wlr_box_rotated_bounds functions 2021-07-06 21:43:17 +02:00
Simon Ser 3fdf8cf07e buffer: unify texture creation in wlr_client_buffer_import
All code-paths now invoke wlr_texture_from_buffer. De-duplicate
the calls.
2021-07-05 11:13:41 -04:00
Simon Ser 9a8097682b buffer: stop sending wl_buffer.release events from wlr_client_buffer
The specialized client buffer implementations take care of this.
2021-07-05 11:13:41 -04:00
Simon Ser d3d1c69aca buffer: remove renderer param from wlr_resource_get_buffer_size
The only reason we had this was because of EGL_WL_bind_wayland_display
support, which has been dropped.
2021-07-05 11:13:41 -04:00
Simon Ser 8a4957570f render/egl: remove EGL_WL_bind_wayland_display support
Our GLES2 renderer doesn't use it anymore, so we can drop it.
2021-07-05 11:13:41 -04:00
Simon Ser e5b5592a95 render: remove wl_drm support from wlr_renderer
Everything needs to go through the unified wlr_buffer interface
now.

If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:

- Either by using GBM to convert back EGL Wayland buffers to
  DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
  that doesn't implement any wlr_buffer_impl hook, and special-case
  that buffer type in the renderer.
2021-07-05 11:13:41 -04:00
Simon Ser 4e07d4cbf9 render/gles2: use wlr_drm for wl_drm implementation
This allows use to remove all of our special wl_drm support code.
2021-07-05 11:13:41 -04:00
Simon Ser d7b19fb294 buffer: handle wl_drm buffers
This allows renderers to choose between implementing the old
wlr_renderer_impl.texture_from_wl_drm hook, or opt for the new
wlr_drm stub. The stub has the advantage of not requiring any
special support code: stubbed wl_drm buffers look exactly like
DMA-BUFs from linux-dmabuf-unstable-v1.
2021-07-05 11:13:41 -04:00
Simon Ser c868e509b7 drm: add support for DMA-BUFs
Mesa's Vulkan WSI still uses wl_drm when modifiers aren't supported.
This has been fixed in [1] but will take some time to be propagated
to users. In the meantime, add a fallback.

[1]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4942
2021-07-05 11:13:41 -04:00
Simon Ser f7e3d325fe Add a stub wl_drm implementation
This will allow us to remove all of our EGL wl_drm support code
and remove some weird stuff we need just for wl_drm support. In
particular, wl_drm buffers coming from the EGL implementation
can't easily be wrapped into a wlr_buffer properly.
2021-07-05 11:13:41 -04:00
Simon Ser 78121ad2d8 xcursor: improve documentation 2021-07-05 11:00:15 -04:00
Simon Ser 4dee7a2f6f backend/drm: don't clear pending cursor FB on failed commit
The previous fix tried to side-step cursor->pending_fb completely.
However that messes up our buffer locking mechanism.

Instead, stop clearing the pending cursor FB on a failed commit. The
pending cursor FB will remain for the next commit.

Fixes: 6c3d080e25 ("backend/drm: populate cursor plane's current_fb")
2021-07-05 10:55:41 -04:00
Simon Ser 5f26360bd8 Revert "backend/drm: populate cursor plane's current_fb"
This reverts commit 6c3d080e25.

Populating wlr_drm_plane.current_fb messes up the buffer's locking.
The previous buffer is released while it's still being displayed
on-screen.
2021-07-05 10:55:41 -04:00