Commit Graph

249 Commits

Author SHA1 Message Date
emersion 09550032b7
render: correctly set EGL_RENDERABLE_TYPE
This should be set to EGL_OPENGL_ES2_BIT.

Also fixes EGL config attributes in the headless and X11 backends.
2018-11-10 13:20:54 +01:00
emersion d592dcdedd
render/gles2: check for GL_OES_EGL_image_external 2018-11-04 09:00:55 +01:00
emersion 62d646f2b8
render/gles2: remove assumptions about supported formats
We were assuming GL_BGRA_EXT was always supported.

We now check that it's supported for rendering. We fail if it isn't because
this format is specified as "always supported" by the Wayland protocol.

We also check if it's supported for reading pixels. A new preferred_read_format
function returns the preferred format that can be used to read pixels. This is
used by the screencopy protocol.
2018-11-04 09:00:51 +01:00
emersion b42fc4f2b1
render: on Wayland, make eglSwapBuffers non-blocking 2018-10-28 09:58:20 +01:00
nyorain cb03a41a3b Use enum wl_shm_format for gles2 texture formats
Also rephrase the write_pixels comment.
2018-10-16 09:35:28 +02:00
nyorain cd28637187 Remove fmt parameter from wlr_texture_write_pixels
It's not allowed to change the format of a texture so remove
the confusing parameter.
2018-10-15 23:56:56 +02:00
Cole Mickens 7297348736 render: fix meson including libdrm 2018-10-15 13:34:23 -07:00
Scott Anderson 7ca3bc1d6f Fix libdrm includes
This removes any assumptions about how the libdrm headers are installed,
and uses the pkg-config include directories as we're "supposed to".
This only adds a partial dependency, since we don't actually need to
link against libdrm.
2018-10-15 11:39:35 +13:00
emersion 7daca85bcf
Merge pull request #1309 from swaywm/fix-headless-libinput
Fix headless backend
2018-10-14 08:33:25 +02:00
Cole Mickens 43d0ebfdac
Fix include path for (libdrm/)drm_fourcc.h
This PR broke a private nixpkgs definition I have for wlroots: https://github.com/swaywm/wlroots/pull/1304

It is fixed by changing `#include <drm_fourcc.h>` to `#include <libdrm/drm_fourcc.h>`, which follows what is already done in the dmabuf example.
2018-10-13 21:36:58 -07:00
Drew DeVault 63c69cee6e Fix headless backend
It was only working if you ran it underneath an already-working Wayland
compositor. Running with the headless backend on the API would break.
2018-10-13 23:39:38 -04:00
nyorain affbfb6a28 Support older wlr_linux_dmabuf_v1 clients
If a client uses an older version of the dmabuf protocol, use the
`formats` event instead of `modifiers` (since that didn't exist in older
versions).
With a bit of necessary guessing, support dmabuf importing even when
EGL_EXT_image_dma_buf_import_modifiers isn't present instead of
failing up front.
2018-10-12 23:07:45 +02:00
emersion 2f0815838d Init dmabuf global in renderer 2018-09-02 08:50:43 +02:00
Scott Anderson dc37194291 Change how glgen.sh outputs files
This fixes building wlroots as a subproject.
2018-08-24 19:35:21 +12:00
Scott Anderson fd3fa760d3 Revert "Revert "Merge pull request #1194 from ascent12/meson_feature""
This reverts commit 9c886f20b9.
2018-08-24 19:35:02 +12:00
Drew DeVault 9c886f20b9 Revert "Merge pull request #1194 from ascent12/meson_feature"
This breaks wlroots when used as a meson subproject.

This reverts commit dea311992e, reversing
changes made to 6db9c4b746.
2018-08-23 21:00:58 -04:00
Scott Anderson a2bbf2c1f7 Make style more consistent 2018-08-22 21:16:16 +12:00
Mariusz Bialonczyk ad406db21c gles2: change context when it is not current
Texture functions, that create and manipulate textures should switch
the current context if necessary.

thanks to: @emersion

Fixes #934
2018-08-03 07:43:22 +02:00
Drew DeVault b902c2bd7c Revert "Move side-effect out of assert statement"
This reverts commit a0afedcd8f.
2018-07-13 15:46:54 -04:00
Drew DeVault a0afedcd8f Move side-effect out of assert statement 2018-07-13 13:54:09 -04:00
emersion c4915d1492 render: add wlr_texture_is_opaque 2018-07-12 23:35:33 +01:00
emersion 7cbef15206
util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
emersion cc9b198f9e
render/gles2: ditch extra parens 2018-06-30 23:19:02 +01:00
emersion bf7560b7cd
screencopy: add capture_output_region support 2018-06-30 22:18:04 +01:00
emersion 2b9cbaddf3
screencopy: add support for frame flags 2018-06-30 22:18:03 +01:00
Dominique Martinet 4cc4412481 wlr_renderer_destroy: fix renderer NULL check
renderer is checked for NULL, but was dereferenced before that.

Found through static analysis
2018-06-30 11:38:21 +09:00
emersion 57548b557a
Merge branch 'master' into screencontent 2018-06-17 14:49:18 +01:00
emersion d643361c48
Merge pull request #1047 from NotKit/gles2fix
Fix GLES2 renderer to use glGetUniformLocations locations
2018-06-13 15:37:16 +01:00
NeKit 6f29db1044 gles2 renderer: introduce struct wlr_gles2_tex_shader 2018-06-13 13:43:01 +03:00
Vincent Vanlaer f1a62a3200 Rename egl.exts to match the extension names 2018-06-09 19:11:51 +02:00
Vincent Vanlaer 5ec6d8230d Split eglSwapBuffersWithDamage feature detection
Detecting whether eglSwapBuffersWithDamageEXT or
eglSwapBuffersWithDamageKHR is used should be based on the extension
string, not only on the availability of the function.
2018-06-09 11:39:14 +02:00
Brian Ashworth 18bbe2d897 Fix atti assert in wlr_egl_init 2018-06-08 20:25:36 -04:00
emersion 457bfcab19
render/egl: only request high priority context on DRM 2018-06-08 00:17:45 +01:00
emersion d425edc96c
render/egl: consistent extension checking 2018-06-08 00:06:34 +01:00
emersion cbfe0e834a
Request a high priority EGL context 2018-06-08 00:06:34 +01:00
NeKit de91c55ea9 Fix GLES2 renderer to use glGetUniformLocations locations
This is needed as uniform locations are driver implementation-specific.
2018-06-07 18:06:31 +03:00
emersion 6b7a55aa3d
Merge pull request #1020 from emersion/remove-check-dmabuf
render: remove wlr_renderer_check_import_dmabuf
2018-05-31 21:49:57 +01:00
emersion 21928cbe61
Merge branch 'master' into screencontent 2018-05-31 12:33:27 +01:00
Genki Sky d1cf9acbd5 cleanup: Use void for zero-parameter functions
Signed-off-by: Genki Sky <sky@genki.is>
2018-05-30 20:19:16 -04:00
emersion 135721118a
render: remove wlr_renderer_check_import_dmabuf
It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer.
2018-05-30 17:08:15 +01:00
emersion 28020ff577
Only allow one modifier per DMA-BUF, split attributes struct in render/ 2018-05-30 09:29:12 +01:00
emersion 5ba1a9af56
render: add wlr_texture_to_dmabuf 2018-05-29 18:47:17 +01:00
emersion 6eb4b5b54d
Merge pull request #993 from emersion/bind-wl-drm-in-renderer
render: bind wl_drm in renderer
2018-05-25 13:54:16 +01:00
Ilia Bozhinov 24cf70ae96 backends: implement custom EGL and renderer initialization
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.

Fixes #987
2018-05-25 14:56:52 +03:00
agr 4e89e0fc6c fix server exit: eglMakeCurrent Invalid display 2018-05-23 16:17:29 +02:00
emersion 41130fe54b
render: bind wl_drm in renderer 2018-05-21 19:07:08 +01:00
Ilia Bozhinov 47ffd0e184 gles2: pre-multiply alpha and fix blending function 2018-05-18 20:34:36 +03:00
Brian Ashworth 35e83800d4 Fix alpha for src_rgba and src_rgbx 2018-05-15 22:29:36 -04:00
Alain Greppin b2f8f00ae3 fix check of EGL_WL_bind_wayland_display presence 2018-05-13 15:17:17 +02:00
emersion 5a87712ca8
Log required extension name if unavailable 2018-04-26 11:11:28 +01:00
Drew DeVault fecb971518
Merge pull request #902 from emersion/various-memory-leaks
Various memory leaks
2018-04-26 11:34:49 +02:00
emersion 449f06556a
Destroy wlr_surface with wlr_renderer 2018-04-26 00:11:36 +01:00
emersion 71ca45e2c0
Make sure we don't use others' prefixes 2018-04-25 23:24:58 +01:00
emersion 018b82c01e
render/egl: allow passing NULL to surface and image destructors 2018-04-25 08:28:48 +01:00
emersion eaed6bd03b
render/egl: add wlr_egl_destroy_surface 2018-04-24 23:44:43 +01:00
Rostislav Pehlivanov 12298ce88c Do not advertize *RGB8888 as supported shm formats
They're always available and supported, and are added automatically.
Adding them again just duplicates them.
2018-04-21 14:58:25 +01:00
Drew DeVault b116414bd5
Merge pull request #880 from emersion/advertize-renderer-formats
Advertize supported renderer formats
2018-04-21 14:45:09 +02:00
emersion 1588094b99
Remove a few local prefixed symbols 2018-04-21 10:20:33 +01:00
emersion 70d820be25
Add wlr_renderer_init_wl_shm to advertize supported renderer formats 2018-04-20 23:58:30 +01:00
emersion 1b802d9251
Make wlr_renderer_scissor take normal coords instead of upside-down ones 2018-04-12 19:38:33 -04:00
emersion d2ebbd103c
backend: remove wlr_backend_get_egl 2018-04-08 11:00:56 -04:00
Guido Günther 6a05bd3886 egl: silence dmabuf error when extension is not present
This makes it match 4bf936360d.
2018-04-04 09:28:07 +02:00
emersion f3f61bed3e
Untie wlr_gles2_renderer and wlr_gles2_texture 2018-04-01 16:07:50 -04:00
emersion a7bb48b404
render/egl: add wlr_egl_create_image_from_wl_drm
This allows external renderers and potential future GL-based
renderers to re-use this function.
2018-03-31 23:20:00 -04:00
emersion 33a2eb4b77
Untie wlr_backend from wlr_renderer 2018-03-31 18:49:43 -04:00
Drew DeVault 23d357e371 Downgrade gles2 messages to L_DEBUG
L_INFO is for stuff that's useful to the user
2018-03-31 00:27:30 -04:00
Orestis Floros c9ed6fed59
Fix build error with -O2
../render/gles2/renderer.c: In function ‘gles2_render_texture_with_matrix’:
../render/gles2/renderer.c:140:2: error: ‘target’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  glBindTexture(target, tex_id);
  ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../render/gles2/renderer.c:145:2: error: ‘prog’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  glUseProgram(prog);
2018-03-31 01:05:33 +03:00
Tony Crisci 330ee08126
Merge pull request #744 from emersion/texture-redesign
Redesign wlr_texture
2018-03-28 00:14:57 -04:00
Drew DeVault 13edb19a6c Fix issue starting up client EGL on X11 backend 2018-03-27 18:51:38 -04:00
Drew DeVault f444a0d14c Implement layer surface damage 2018-03-27 18:50:32 -04:00
Drew DeVault 4bf936360d Arrange & render layer surfaces 2018-03-27 18:50:09 -04:00
emersion c42fd1018b
render: remove GL calls from wlr_egl 2018-03-27 17:02:48 -04:00
emersion adf4fb08dd
Merge branch 'master' into texture-redesign 2018-03-26 19:13:13 -04:00
emersion 793c3b3047
render: add simple functions to render rectangles and ellipses 2018-03-26 12:41:51 -04:00
emersion c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
Guido Günther b1852096c5 linux-dmabuf: Support multi plane formats like NV12 2018-03-23 09:03:31 +01:00
emersion a854c2f246
Merge branch 'master' into gles2-renderer-redesign 2018-03-23 00:55:55 +01:00
emersion b1f93bc5cc
render/egl: use EGL_KHR_debug 2018-03-21 10:42:43 +01:00
emersion 8207f0f081
render/gles2: use gles2_pixel_format::has_alpha for shader selection 2018-03-21 08:53:36 +01:00
emersion cc5ef1d2ff
render/gles2: move list of supported WL formats to pixel_format.c 2018-03-21 08:50:59 +01:00
emersion 3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
emersion 95e86e675a
render/gles2: remove global state, use OpenGL debug extension 2018-03-20 19:14:33 +01:00
Guido Günther 2d01663b25 gles2: Honor alpha in fragment_src_external
By using the same vertex shader and adding alpha to the fragment shader
for external textures we can:

  - use alpha blending
  - have wlr_gles2_render_texture_with_matrix work with
    the GL_TEXTURE_EXTERNAL_OES. So far this failed
    since we passed in alpha which was unknown by fragment_src_external
2018-03-20 14:30:30 +01:00
Guido Günther 13e4ba4867 gles2_texture_bind: use texture's target type
Hardcoding GL_TEXTURE_2D leads to rendering errors when using
GL_TEXTURE_EXTERNAL_OES textures.
2018-03-20 14:30:30 +01:00
Guido Günther b3cb5a36c7 gles2: allow to specify texture target type
Allow to set the texture target type when generating/binding the
texture.  This allows us to attach the texture type to the texture so we
don't have to keep the logic elsewhere.
2018-03-20 14:30:30 +01:00
emersion c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00
emersion 6ecb0eefcb
render/gles2: transpose matrices before binding them
Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.

This adds a wlr_matrix_transpose function.
2018-03-19 20:21:02 +01:00
Drew DeVault 1956d3cedb
Merge pull request #722 from emersion/matrix-redesign
Matrix redesign
2018-03-17 15:22:00 -04:00
Guido Günther 7fd7dff26f egl: print supported dmabuf formats
Useful for debugging dmabuf related problems e.g. when a client requests
a certain and we fail to support it.
2018-03-16 09:47:21 +01:00
emersion f1cbbac636
render/gles2: remove matrix transposition in shaders 2018-03-15 21:30:31 +01:00
emersion 876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture 2018-03-15 19:31:02 +01:00
emersion 0e253e0615
render/gles2: don't set inverted_y when EGL_WAYLAND_Y_INVERTED_WL is unsupported 2018-03-15 15:51:15 +01:00
emersion 8b58e1a3ad
Merge branch 'master' into matrix-redesign 2018-03-15 15:48:09 +01:00
emersion 824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
Guido Günther 653bc282a7 Indent GLSL by two spaces
since this is the most established indentation
2018-03-15 12:40:18 +01:00
Guido Günther 14cdb6153f Add initial linux_dmabuf protocol support
Tested with

    ./weston-simple-dmabuf-drm
    ./weston-simple-dmabuf-drm --import-immediate=1
    ./weston-simple-dmabuf-drm --y-inverted=1
    (and combinations)

Supports only single plane XRGB dmabufs for now.
2018-03-15 12:40:18 +01:00
emersion d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion b6a3f240c7
matrix: move to types/ 2018-03-15 09:11:27 +01:00
Guido Günther 2d0db16942 render: Flip textures in case of inverted_y 2018-03-11 19:02:05 +01:00
emersion d9571f27e6
Merge pull request #691 from agx/egl_ext_match
Avoid false positives on egl extension matching
2018-02-28 21:22:00 +01:00