|  Drew DeVault | 23fb663ea4 | Merge pull request #453 from emersion/surface-transform Add surface transforms support | 2017-12-14 14:43:04 -05:00 | 
				
					
						|  emersion | 18eb1eee3f | Listen to display destroy in xwayland, rename wlr_egl_free | 2017-12-08 00:59:37 +01:00 | 
				
					
						|  emersion | 4a56957a37 | Fix inverted flipped-90 and flipped-270 | 2017-12-01 09:49:32 +01:00 | 
				
					
						|  emersion | 6a69b4419f | Make wlr_output_transform_* functions public, refactoring | 2017-12-01 09:15:33 +01:00 | 
				
					
						|  emersion | f4754ad1a2 | Fix surface transforms | 2017-11-30 23:58:12 +01:00 | 
				
					
						|  Scott Anderson | bc113c16aa | Use correct include path for glapi.h | 2017-11-30 10:32:55 +13:00 | 
				
					
						|  Scott Anderson | 02374b945d | Change glapi.sh to generate both files | 2017-11-22 14:04:29 +13:00 | 
				
					
						|  Scott Anderson | 37b8a096a9 | Pass backend to render | 2017-10-22 10:39:23 +13:00 | 
				
					
						|  Scott Anderson | 9b984253e2 | Move egl.h to render/egl.h | 2017-10-22 10:36:07 +13:00 | 
				
					
						|  Drew DeVault | 9e1ff2dce9 | Merge pull request #140 from emersion/screenshooter Add screenshooter | 2017-10-08 10:06:41 -04:00 | 
				
					
						|  Scott Anderson | c0e5feea37 | Add GL/EGL extension loader generator | 2017-10-08 13:23:41 +13:00 | 
				
					
						|  emersion | 0ce3135304 | Move read_pixels from output to renderer | 2017-10-08 02:11:56 +02:00 | 
				
					
						|  Versus Void | c5df6ca900 | Fix memory leaks | 2017-10-05 20:01:56 +00:00 | 
				
					
						|  Scott Anderson | 009c3747a8 | Multi-GPU DRM | 2017-10-01 22:29:25 +13:00 | 
				
					
						|  Scott Anderson | 517ba0bc16 | Change egl_get_config to always use visual id | 2017-09-29 16:15:09 +13:00 | 
				
					
						|  Drew DeVault | 220a6e9bf6 | Add xwayland activate and fix EGL bug | 2017-09-28 09:11:16 -04:00 | 
				
					
						|  Tony Crisci | 00f1686ce5 | unset egl current before terminating display fixes segfault when closing the compositor with an egl window. | 2017-09-25 19:25:59 -04:00 | 
				
					
						|  Drew DeVault | 9fa822c666 | Fix minor typos | 2017-09-17 18:29:52 -04:00 | 
				
					
						|  Tony Crisci | 368f74e4df | Refactor meson build files Use tabs for indentation and break up function calls over 80 col. | 2017-08-30 14:30:47 -04:00 | 
				
					
						|  Dominique Martinet | f24b3df980 | wlr renderer/texture: rename init to create when it does alloc | 2017-08-19 08:33:31 +02:00 | 
				
					
						|  Drew DeVault | 27c13d621d | Merge pull request #88 from 4e554c4c/alloc_crashing Prevent alloc errors from crashing | 2017-08-15 12:21:58 -04:00 | 
				
					
						|  Tony Crisci | 4f2b1cc930 | implement get_buffer_size for egl buffers | 2017-08-15 07:58:07 -04:00 | 
				
					
						|  Tony Crisci | 72a33b736f | implement texture get buffer size | 2017-08-15 07:36:50 -04:00 | 
				
					
						|  Calvin Lee | 5cc7342606 | Prevent alloc errors from crashing Resolves #76 | 2017-08-15 08:04:57 +02:00 | 
				
					
						|  nyorain | f998bb8299 | Fix style issues | 2017-08-14 17:09:56 +02:00 | 
				
					
						|  Dominique Martinet | 4bbf718e7d | impl->destroy cleanup: - remove trivial destroy() function
 - make sure we check impl and impl->destroy before calling
 - always call free if not implemented | 2017-08-14 16:22:31 +02:00 | 
				
					
						|  Drew DeVault | 2facf1df65 | Fix software cursors | 2017-08-14 08:43:17 -04:00 | 
				
					
						|  Drew DeVault | de6f32c84e | Refactor away wlr_renderer_state | 2017-08-14 08:37:50 -04:00 | 
				
					
						|  Drew DeVault | 94e6e6334b | Refactor out wlr_texture_state | 2017-08-14 08:25:26 -04:00 | 
				
					
						|  Drew DeVault | d4b4bfb8bc | Fix #64 | 2017-08-13 08:26:32 -04:00 | 
				
					
						|  nyorain | f066ff6d02 | Fix external shader | 2017-08-12 14:48:24 +02:00 | 
				
					
						|  Drew DeVault | 2d6d2bcef9 | Merge pull request #75 from nyorain/egl_image_leak Fix egl image leak in gles renderer | 2017-08-12 08:22:04 -04:00 | 
				
					
						|  nyorain | 862bc9783f | Fix egl image leak in gles renderer | 2017-08-12 11:41:40 +02:00 | 
				
					
						|  Dominique Martinet | c323bfc6a0 | GLES2: detach and delete shaders after LinkProgram Also make sure program linked correctly! | 2017-08-12 00:24:30 +02:00 | 
				
					
						|  Drew DeVault | 62d8b252c0 | Refactor meson and move xdg-shell into wlroots | 2017-08-11 09:37:09 -04:00 | 
				
					
						|  Drew DeVault | a6efb90382 | s/gen/ensure/ fixes #47 | 2017-08-11 09:00:26 -04:00 | 
				
					
						|  Drew DeVault | c24351681f | Refactor EGL handling | 2017-08-10 22:15:37 -04:00 | 
				
					
						|  Drew DeVault | 7095274a9e | Merge branch 'master' into drm_buffer | 2017-08-10 13:19:39 -04:00 | 
				
					
						|  Drew DeVault | 3c12a32d1f | Merge pull request #58 from acrisci/feature/enable-gl-blending enable gl blending | 2017-08-10 08:41:11 -04:00 | 
				
					
						|  Tony Crisci | 49e97857c7 | enable gl blending This makes transparency work correctly.
fixes #56 | 2017-08-10 08:38:55 -04:00 | 
				
					
						|  Drew DeVault | 888986b038 | Remove excess logging | 2017-08-10 08:36:45 -04:00 | 
				
					
						|  Drew DeVault | 7da43ff8b0 | Implement wlr_surface_flush_damage | 2017-08-10 08:26:16 -04:00 | 
				
					
						|  nyorain | 073dff63da | Fix style issues | 2017-08-10 11:05:18 +02:00 | 
				
					
						|  nyorain | 67369173aa | Implement drm (egl) buffer attaching | 2017-08-10 10:59:58 +02:00 | 
				
					
						|  Drew DeVault | e2b7712302 | Use texture->pixel_format instead of re-scanning | 2017-08-09 22:56:57 -04:00 | 
				
					
						|  Drew DeVault | 4de930542f | Implement partial texture uploads | 2017-08-09 22:17:40 -04:00 | 
				
					
						|  Drew DeVault | bd2e9a7168 | Style cleanup | 2017-08-09 17:30:22 -04:00 | 
				
					
						|  nyorain | e167f41fde | Rename wlr_surface -> wlr_texture; attach -> upload | 2017-08-08 18:25:16 +02:00 | 
				
					
						|  Scott Anderson | 1db97a9af9 | Updated DRM cursor rendering | 2017-08-06 21:38:40 +12:00 | 
				
					
						|  Drew DeVault | 41b98f21e5 | Merge pull request #42 from acrisci/bug/no-switch-active-textures Remove unnecessary calls to glActiveTexture | 2017-08-05 18:26:43 -04:00 |