Drew DeVault
278aa84619
Basic layer popup rendering
2018-04-23 11:24:06 +02:00
emersion
fa84b267e0
Remove wlr_surface::subsurface
2018-04-21 18:40:25 +01:00
emersion
1b802d9251
Make wlr_renderer_scissor take normal coords instead of upside-down ones
2018-04-12 19:38:33 -04:00
emersion
285cf12e37
Remove rootston surface iterator
2018-04-05 14:18:21 -04:00
emersion
4a9a9eae9a
Add surface iterators
2018-04-05 14:18:17 -04:00
Drew DeVault
b887af9a60
Fix maximized windows interaction with layer shell
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If there were no layer surfaces the usable area of the output would be
an empty box.
2018-03-29 12:18:50 -04:00
Drew DeVault
a1d5d20914
Address some more feedback
2018-03-27 18:51:41 -04:00
Drew DeVault
776b81d499
Fix surface layer damage tracking
2018-03-27 18:50:32 -04:00
Drew DeVault
f444a0d14c
Implement layer surface damage
2018-03-27 18:50:32 -04:00
Drew DeVault
4bf936360d
Arrange & render layer surfaces
2018-03-27 18:50:09 -04:00
Dominique Martinet
a0b52a0dff
Fix x11 backend
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Need to include wlr/config.h before using the various WLR_HAS_xxx defines
2018-03-27 09:20:21 +02:00
Drew DeVault
891610081f
Merge pull request #751 from emersion/rotated-surface-damage
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Fix damage tracking for rotated surfaces
2018-03-26 18:05:35 -04:00
emersion
140bc19476
rootston: add -D flag to enable damage tracking debugging
2018-03-26 17:34:46 -04:00
emersion
4555fc8a54
Fix damage tracking for rotated surfaces
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It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
2018-03-26 15:31:08 -04:00
emersion
793c3b3047
render: add simple functions to render rectangles and ellipses
2018-03-26 12:41:51 -04:00
emersion
a854c2f246
Merge branch 'master' into gles2-renderer-redesign
2018-03-23 00:55:55 +01:00
Dominique Martinet
d9a3c66942
rootston/output: fix leak in damage_from_surface
2018-03-22 21:25:41 +01:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
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This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
Dominique Martinet
a491f780b8
rootston rotation: change view->rotation sign
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The convetion with wlr_matrix changed and it's a good time to remove
all these pesky minus signs
2018-03-18 09:19:09 +01:00
Drew DeVault
1956d3cedb
Merge pull request #722 from emersion/matrix-redesign
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Matrix redesign
2018-03-17 15:22:00 -04:00
emersion
824a95ad19
matrix: use 2D matrices
2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers
2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/
2018-03-15 09:11:27 +01:00
emersion
e74ddaaf10
xdg-shell-v6: redesign the configure/ack_configure workflow
2018-03-13 19:57:21 +01:00
emersion
3f072bedd9
xdg-shell-v6: add map signal
2018-03-10 11:18:50 +01:00
Markus Ongyerth
14bb550bff
set alpha to 1.0 for drag icons
2018-02-27 18:18:39 +01:00
Markus Ongyerth
333110515e
set fullscreen alpha to 1
2018-02-27 10:55:05 +01:00
Guido Günther
202a728ee9
rootstion: handle alpha in server side decorations
2018-02-25 16:53:36 +01:00
Guido Günther
e2ea1ebe48
rootston: Add alpha channel to views
2018-02-25 16:53:36 +01:00
Guido Günther
d08792bfff
Add alpha to wlr_render_with_matrix
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so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00
emersion
69409ea3cb
Merge pull request #654 from emersion/send-frame-done
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rootston: send frame done events unconditionally
2018-02-23 18:55:18 +01:00
emersion
ca3a947864
rootston: fix user-after-free in output_handle_destroy
2018-02-23 10:29:18 +01:00
emersion
00e647e161
rootston: fix sending frame done to undefined view
2018-02-20 16:32:29 +01:00
emersion
dc77b4c8c6
rootston: don't send frame done if wlr_output manages the surface
2018-02-20 16:17:23 +01:00
emersion
6f8eca2b3a
rootston: send frame done events unconditionally
2018-02-20 15:33:48 +01:00
Dominique Martinet
7d26a6debd
xdg-shell stable: copy-pasta implementation
2018-02-14 12:52:30 +01:00
emersion
c2e1474010
Reformat all #include directives
2018-02-12 21:29:23 +01:00
emersion
10ecf871f2
Remove wlr_backend.events.{output_remove,device_remove}
2018-02-12 10:36:43 +01:00
emersion
ec837e3c9e
Introduce wlr_output_damage
2018-02-11 12:49:30 +01:00
emersion
1cea73d2d8
rootston: fix rotated views damage tracking
2018-02-04 11:59:04 +01:00
emersion
6ba36cc52f
rootston: do not rely on current view size when accumulating damage
2018-02-03 16:33:58 +01:00
emersion
ddb1779f9f
render: make wlr_renderer_clear take a float[4] for the color
2018-02-03 09:32:02 +01:00
emersion
402587ed65
rootston: use output renderer
2018-02-03 09:25:35 +01:00
emersion
5aa642485d
rootston: do not render views fullscreened on other outputs
2018-02-02 20:39:15 +01:00
emersion
4d6e7f510e
rootston: fix artifacts when leaving fullscreen in a rotated view
2018-02-02 20:34:46 +01:00
emersion
a7cba7d83f
rootston: damage whole output when entering/leaving fullscreen
2018-01-30 14:40:22 +01:00
emersion
2a855e6282
rootston: fix urxvt damage on HiDPI outputs
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util/region: add wlr_region_expand
2018-01-30 12:01:10 +01:00
emersion
d498855b9d
backend/drm: fix hw cursor position on rotated and scaled outputs
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output: add wlr_output_transformed_resolution
2018-01-30 10:23:35 +01:00
emersion
20e6861021
Do not flush damage if swapping buffers failed
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This should solve issues with multiple outputs on DRM backend.
2018-01-28 22:39:24 +01:00
emersion
be888df4c3
rootston: fix build without xwayland
2018-01-28 21:38:29 +01:00