emersion
|
b99d1f4fcc
|
Refactor wlr_egl_init to accept config_attribs
|
2017-12-17 23:51:04 +01:00 |
Drew DeVault
|
23fb663ea4
|
Merge pull request #453 from emersion/surface-transform
Add surface transforms support
|
2017-12-14 14:43:04 -05:00 |
emersion
|
18eb1eee3f
|
Listen to display destroy in xwayland, rename wlr_egl_free
|
2017-12-08 00:59:37 +01:00 |
emersion
|
4a56957a37
|
Fix inverted flipped-90 and flipped-270
|
2017-12-01 09:49:32 +01:00 |
emersion
|
6a69b4419f
|
Make wlr_output_transform_* functions public, refactoring
|
2017-12-01 09:15:33 +01:00 |
emersion
|
f4754ad1a2
|
Fix surface transforms
|
2017-11-30 23:58:12 +01:00 |
Scott Anderson
|
bc113c16aa
|
Use correct include path for glapi.h
|
2017-11-30 10:32:55 +13:00 |
Scott Anderson
|
02374b945d
|
Change glapi.sh to generate both files
|
2017-11-22 14:04:29 +13:00 |
Scott Anderson
|
37b8a096a9
|
Pass backend to render
|
2017-10-22 10:39:23 +13:00 |
Scott Anderson
|
9b984253e2
|
Move egl.h to render/egl.h
|
2017-10-22 10:36:07 +13:00 |
Drew DeVault
|
9e1ff2dce9
|
Merge pull request #140 from emersion/screenshooter
Add screenshooter
|
2017-10-08 10:06:41 -04:00 |
Scott Anderson
|
c0e5feea37
|
Add GL/EGL extension loader generator
|
2017-10-08 13:23:41 +13:00 |
emersion
|
0ce3135304
|
Move read_pixels from output to renderer
|
2017-10-08 02:11:56 +02:00 |
Versus Void
|
c5df6ca900
|
Fix memory leaks
|
2017-10-05 20:01:56 +00:00 |
Scott Anderson
|
009c3747a8
|
Multi-GPU DRM
|
2017-10-01 22:29:25 +13:00 |
Scott Anderson
|
517ba0bc16
|
Change egl_get_config to always use visual id
|
2017-09-29 16:15:09 +13:00 |
Drew DeVault
|
220a6e9bf6
|
Add xwayland activate and fix EGL bug
|
2017-09-28 09:11:16 -04:00 |
Tony Crisci
|
00f1686ce5
|
unset egl current before terminating display
fixes segfault when closing the compositor with an egl window.
|
2017-09-25 19:25:59 -04:00 |
Drew DeVault
|
9fa822c666
|
Fix minor typos
|
2017-09-17 18:29:52 -04:00 |
Tony Crisci
|
368f74e4df
|
Refactor meson build files
Use tabs for indentation and break up function calls over 80 col.
|
2017-08-30 14:30:47 -04:00 |
Dominique Martinet
|
f24b3df980
|
wlr renderer/texture: rename init to create when it does alloc
|
2017-08-19 08:33:31 +02:00 |
Drew DeVault
|
27c13d621d
|
Merge pull request #88 from 4e554c4c/alloc_crashing
Prevent alloc errors from crashing
|
2017-08-15 12:21:58 -04:00 |
Tony Crisci
|
4f2b1cc930
|
implement get_buffer_size for egl buffers
|
2017-08-15 07:58:07 -04:00 |
Tony Crisci
|
72a33b736f
|
implement texture get buffer size
|
2017-08-15 07:36:50 -04:00 |
Calvin Lee
|
5cc7342606
|
Prevent alloc errors from crashing
Resolves #76
|
2017-08-15 08:04:57 +02:00 |
nyorain
|
f998bb8299
|
Fix style issues
|
2017-08-14 17:09:56 +02:00 |
Dominique Martinet
|
4bbf718e7d
|
impl->destroy cleanup:
- remove trivial destroy() function
- make sure we check impl and impl->destroy before calling
- always call free if not implemented
|
2017-08-14 16:22:31 +02:00 |
Drew DeVault
|
2facf1df65
|
Fix software cursors
|
2017-08-14 08:43:17 -04:00 |
Drew DeVault
|
de6f32c84e
|
Refactor away wlr_renderer_state
|
2017-08-14 08:37:50 -04:00 |
Drew DeVault
|
94e6e6334b
|
Refactor out wlr_texture_state
|
2017-08-14 08:25:26 -04:00 |
Drew DeVault
|
d4b4bfb8bc
|
Fix #64
|
2017-08-13 08:26:32 -04:00 |
nyorain
|
f066ff6d02
|
Fix external shader
|
2017-08-12 14:48:24 +02:00 |
Drew DeVault
|
2d6d2bcef9
|
Merge pull request #75 from nyorain/egl_image_leak
Fix egl image leak in gles renderer
|
2017-08-12 08:22:04 -04:00 |
nyorain
|
862bc9783f
|
Fix egl image leak in gles renderer
|
2017-08-12 11:41:40 +02:00 |
Dominique Martinet
|
c323bfc6a0
|
GLES2: detach and delete shaders after LinkProgram
Also make sure program linked correctly!
|
2017-08-12 00:24:30 +02:00 |
Drew DeVault
|
62d8b252c0
|
Refactor meson and move xdg-shell into wlroots
|
2017-08-11 09:37:09 -04:00 |
Drew DeVault
|
a6efb90382
|
s/gen/ensure/ fixes #47
|
2017-08-11 09:00:26 -04:00 |
Drew DeVault
|
c24351681f
|
Refactor EGL handling
|
2017-08-10 22:15:37 -04:00 |
Drew DeVault
|
7095274a9e
|
Merge branch 'master' into drm_buffer
|
2017-08-10 13:19:39 -04:00 |
Drew DeVault
|
3c12a32d1f
|
Merge pull request #58 from acrisci/feature/enable-gl-blending
enable gl blending
|
2017-08-10 08:41:11 -04:00 |
Tony Crisci
|
49e97857c7
|
enable gl blending
This makes transparency work correctly.
fixes #56
|
2017-08-10 08:38:55 -04:00 |
Drew DeVault
|
888986b038
|
Remove excess logging
|
2017-08-10 08:36:45 -04:00 |
Drew DeVault
|
7da43ff8b0
|
Implement wlr_surface_flush_damage
|
2017-08-10 08:26:16 -04:00 |
nyorain
|
073dff63da
|
Fix style issues
|
2017-08-10 11:05:18 +02:00 |
nyorain
|
67369173aa
|
Implement drm (egl) buffer attaching
|
2017-08-10 10:59:58 +02:00 |
Drew DeVault
|
e2b7712302
|
Use texture->pixel_format instead of re-scanning
|
2017-08-09 22:56:57 -04:00 |
Drew DeVault
|
4de930542f
|
Implement partial texture uploads
|
2017-08-09 22:17:40 -04:00 |
Drew DeVault
|
bd2e9a7168
|
Style cleanup
|
2017-08-09 17:30:22 -04:00 |
nyorain
|
e167f41fde
|
Rename wlr_surface -> wlr_texture; attach -> upload
|
2017-08-08 18:25:16 +02:00 |
Scott Anderson
|
1db97a9af9
|
Updated DRM cursor rendering
|
2017-08-06 21:38:40 +12:00 |