Commit Graph

120 Commits

Author SHA1 Message Date
Markus Ongyerth 3994762ae0 Add wlr_surface_get_geometry
This function defaults and clips the xdg-surface geometry to the
bounding box of the surface + its subsurfaces, as specified by the
protocol spec.
2018-06-01 15:21:18 +02:00
Genki Sky d1cf9acbd5 cleanup: Use void for zero-parameter functions
Signed-off-by: Genki Sky <sky@genki.is>
2018-05-30 20:19:16 -04:00
emersion 28020ff577
Only allow one modifier per DMA-BUF, split attributes struct in render/ 2018-05-30 09:29:12 +01:00
emersion da504f9253
surface: remove wl_resource_post_event 2018-05-26 19:43:55 +01:00
emersion 6d569def6d
compositor, surface: correctly destroy resources 2018-05-03 18:45:30 +01:00
emersion 43012f3740
compositor: redesign how resources are managed
All public resource creators now take a new ID for the resource
and an optional list where the resource link is added. When the
resource is destroyed it is its own responsibility to remove
itself from the list. This removes the need for the caller to add
a destroy listener.

This commit fixes a few segfaults with resources not removed from
the list when destroyed.
2018-04-26 17:51:06 +01:00
Drew DeVault fecb971518
Merge pull request #902 from emersion/various-memory-leaks
Various memory leaks
2018-04-26 11:34:49 +02:00
emersion 449f06556a
Destroy wlr_surface with wlr_renderer 2018-04-26 00:11:36 +01:00
emersion d47713ac0f
compositor: destroy subsurface resources with wlr_subcompositor 2018-04-25 23:53:44 +01:00
emersion 625a7a48dc
Don't use the wlr_ prefix for static functions 2018-04-25 23:51:00 +01:00
emersion b0d99f5c67
Remove wlr_ prefix from local symbols 2018-04-25 23:00:46 +01:00
emersion fa84b267e0
Remove wlr_surface::subsurface 2018-04-21 18:40:25 +01:00
emersion 4a9a9eae9a
Add surface iterators 2018-04-05 14:18:17 -04:00
emersion 1a8b24bdd2
rootston: fix view_at 2018-04-04 17:16:35 -04:00
emersion d16127b3cb
Fix wlr_surface_subsurface_at, change it to be wlr_surface_surface_at 2018-04-04 16:48:23 -04:00
Drew DeVault e19ee6d469 Add wlr_surface_point_accepts_input
Ref https://github.com/swaywm/sway/pull/1674
2018-03-30 23:02:11 -04:00
emersion 6bbf507082
surface: fix texture not updated on commit
When a client attaches a wl_drm or a linux_dmabuf buffer, we only
update it if the size is different from the one of the old buffer.
This means that if the client attaches a new, updated buffer with
the same size as the old buffer, the texture won't get updated.

This commit changes this behavior and re-creates the texture if
the client attaches a new buffer, without requiring the size to be
different.
2018-03-29 19:44:57 -04:00
emersion c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
Guido Günther 805039457a wlr_surface: fix indentation 2018-03-23 08:59:48 +01:00
emersion 1914a1aa2b
surface: drop wlr_surface_get_matrix 2018-03-15 18:35:22 +01:00
emersion 8b58e1a3ad
Merge branch 'master' into matrix-redesign 2018-03-15 15:48:09 +01:00
emersion 824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
emersion de0e40d621
Merge pull request #698 from agx/linux-dmabuf
Add initial linux_dmabuf protocol support
2018-03-15 12:45:07 +01:00
Guido Günther 14cdb6153f Add initial linux_dmabuf protocol support
Tested with

    ./weston-simple-dmabuf-drm
    ./weston-simple-dmabuf-drm --import-immediate=1
    ./weston-simple-dmabuf-drm --y-inverted=1
    (and combinations)

Supports only single plane XRGB dmabufs for now.
2018-03-15 12:40:18 +01:00
emersion d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion b6a3f240c7
matrix: move to types/ 2018-03-15 09:11:27 +01:00
emersion 90148e64ab
Fix clients binding multiple times to the same output 2018-03-01 10:19:48 +01:00
emersion f0404f6d75
surface: don't reset frame_callback_list on resize 2018-02-22 22:40:02 +01:00
Drew DeVault 1d9be89e2d
Revert "ELF Visibility" 2018-02-19 18:01:27 -05:00
Scott Anderson 86269052eb Explicitly export EFL symbols 2018-02-19 14:26:40 +13:00
emersion 392d54a35d
Wrap wl_resource_get_user_data into safer helper functions
This ensures we're not incorrectly casting a resource.

Fixes #628
2018-02-13 23:48:46 +01:00
emersion c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion 36ead80cd1
Make wlr_signal_emit_safe private 2018-02-12 19:52:47 +01:00
emersion 5e58d46cc1
Add wlr_signal_emit_safe 2018-02-12 09:12:31 +01:00
emersion e049610b47
surface: copy buffer damage to surface damage 2018-01-28 21:29:51 +01:00
emersion 861d5bdff2
surface: fix damage when resizing a surface in QT apps 2018-01-27 21:49:40 +01:00
emersion ece2c1e4e2
Damage tracking for transformed outputs 2018-01-26 22:11:09 +01:00
emersion a8cb02f585
surface: add damage when subsurface moves 2018-01-22 10:34:23 +01:00
emersion 59c53e8333
Merge remote-tracking branch 'upstream/master' into output-damage 2018-01-21 22:18:06 +01:00
Johannes Schramm dcc743047b style: include brackets for if/while/for, even if it's a single statement 2018-01-21 16:28:21 +01:00
emersion eeffe11337
surface: add wlr_surface new_subsurface and wlr_subsurface destroy events 2018-01-21 14:22:33 +01:00
emersion ddafcb86a2
surface: add resize damage 2018-01-20 00:52:43 +01:00
emersion 59ba8f35ed
rootston: use surface damage 2018-01-18 21:34:10 +01:00
Tony Crisci 5a18f62fee add role-committed hook 2017-12-27 06:06:29 -05:00
emersion 54f1135c05
Fix fullscreen in xdg-shell 2017-11-20 20:53:13 +01:00
Drew DeVault 86b8729998 Merge remote-tracking branch 'origin/master' into hidpi 2017-11-02 23:34:02 -04:00
emersion f8de7aa0fd
Add checks for wl_resource_create 2017-11-02 23:14:24 +01:00
Drew DeVault c8f97a3a2c Use surface matrix for software cursors
A similar change should probably be applied to hardware cursors, though
more complicated. Also, this doesn't actually fix the issue where the
cursor is too small when over a scale=2 surface. Apparently they don't
set their cursor scales to 2. Seems like a client bug? idk
2017-11-01 08:51:59 -04:00
Drew DeVault a6930cd8ea Handle output enter/leave correctly 2017-11-01 08:51:59 -04:00
Drew DeVault a7446792a1 Consider scale factor when rendering views 2017-11-01 08:44:07 -04:00