Commit Graph

418 Commits

Author SHA1 Message Date
Drew DeVault 4137d9fc80 Destroy layer surfaces on client destroyed 2018-03-29 16:30:09 -04:00
emersion a316396eab
Merge pull request #720 from acrisci/xdg-positioner
xdg-positioner
2018-03-29 01:02:40 -04:00
Tony Crisci 2e63d1a0ca toplevel_box to toplevel_sx_box 2018-03-28 23:24:39 -04:00
Tony Crisci 967bccffcd remove xdg-positioner wlr wrappers 2018-03-28 19:42:17 -04:00
Tony Crisci 376d1cc0da rename xdg-positioner structs 2018-03-28 18:30:38 -04:00
Tony Crisci dbffda7549 xdg-positioner wlr abstractions 2018-03-28 16:27:08 -04:00
Drew DeVault 32bdcdf719 Address review feedback 2018-03-28 12:33:17 -04:00
Drew DeVault ac219cbda6 Remove width_mm from tablet events 2018-03-28 12:05:37 -04:00
Drew DeVault 324b9d910d Remove width_mm from wlr_touch events 2018-03-28 11:04:40 -04:00
Drew DeVault a35a5786b0 Remove width_mm from wlr_pointer events 2018-03-28 10:46:50 -04:00
Tony Crisci 41e54ba632 Merge branch 'master' into xdg-positioner 2018-03-28 00:20:39 -04:00
Tony Crisci 330ee08126
Merge pull request #744 from emersion/texture-redesign
Redesign wlr_texture
2018-03-28 00:14:57 -04:00
Drew DeVault 96a8df2f9a Fix ack configure/configure flow
Prevents FOUC/improves frame perfect rendering goal
2018-03-27 22:50:55 -04:00
Drew DeVault 52fe2688ea Address @emersion's feedback 2018-03-27 18:51:41 -04:00
Drew DeVault 86ca4bea6d Fix layer rendering/layout bugs 2018-03-27 18:50:32 -04:00
Drew DeVault d1c0e6fe2c Add layer_surface.close 2018-03-27 18:50:32 -04:00
Drew DeVault 4bf936360d Arrange & render layer surfaces 2018-03-27 18:50:09 -04:00
Drew DeVault 88eec637a4 Address feedback 2018-03-27 18:50:09 -04:00
Drew DeVault 1628730b09 Add wlr_layer_surface_configure 2018-03-27 18:50:09 -04:00
Drew DeVault b06105b564 Implement layer surface requests 2018-03-27 18:50:09 -04:00
Drew DeVault 3ba57fccd1 Wire up layer surface resources to stubs 2018-03-27 18:50:09 -04:00
Drew DeVault f29d8b55ae Initial scaffolding of layer shell 2018-03-27 18:50:09 -04:00
Tony Crisci 8371e2f41d implement flip_x 2018-03-27 14:49:31 -04:00
Drew DeVault 1ed90541f9
Merge pull request #753 from emersion/xdg-shell-unmap-destroy
xdg-shell-v6: don't destroy role resources on unmap
2018-03-27 13:15:32 -04:00
emersion 171e28eaff
xdg-shell: don't destroy role resources on unmap, move toplevel fields
Ports 5233801530 and
334bab543d to xdg-shell stable.
2018-03-27 10:25:02 -04:00
Drew DeVault ac715969ac Improve documentation of wlr_cursor 2018-03-27 09:24:23 -04:00
Tony Crisci bbd0e23fa7 xdg-positioner constraint detection 2018-03-26 23:48:32 -04:00
emersion a918ec877e
xdg-shell-v6, xdg-shell: explain what popup geometry is 2018-03-26 22:11:41 -04:00
emersion 334bab543d
xdg-shell-v6: move toplevel specific fields in wlr_xdg_toplevel_v6 2018-03-26 19:32:21 -04:00
emersion adf4fb08dd
Merge branch 'master' into texture-redesign 2018-03-26 19:13:13 -04:00
emersion 5233801530
xdg-shell-v6: don't destroy role resources on unmap
The motivation for this is:
- `get_popup` and `get_toplevel` allocate role-specific resources.
- On the first non-null commit, the surface gets mapped.
- On a null commit, the surface gets unmapped. It can be mapped
  again with a non-null commit.
- When the role object (xdg-toplevel or xdg-popup) is
  destroyed, the surface is unmapped and role-specific resources
  are destroyed. The client can call `get_popup` or `get_toplevel`
  again on that surface.
- When the xdg-surface object is destroyed, the surface is
  unmapped, role-specific resources are destroyed and the surface
  itself is destroyed.
2018-03-26 18:35:45 -04:00
emersion 4555fc8a54
Fix damage tracking for rotated surfaces
It was broken because the damage extents were rotated about its
own center, not about the center of the surface.

This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
2018-03-26 15:31:08 -04:00
Tony Crisci 4da18f7fc3 xdg-positioner attrs 2018-03-26 12:46:04 -04:00
emersion c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
Tony Crisci f53575e3a3 unified xdg-surface close 2018-03-24 15:11:26 -04:00
Tony Crisci 30b8fb5572 Merge branch 'master' into xdg-positioner 2018-03-22 20:06:53 -04:00
Dominique Martinet de955a0f63 xdg_popup_grab: add listener on seat destroy 2018-03-22 21:25:41 +01:00
emersion c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00
emersion 6ecb0eefcb
render/gles2: transpose matrices before binding them
Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.

This adds a wlr_matrix_transpose function.
2018-03-19 20:21:02 +01:00
Drew DeVault 1956d3cedb
Merge pull request #722 from emersion/matrix-redesign
Matrix redesign
2018-03-17 15:22:00 -04:00
Tony Crisci 09413aa7f1
Merge pull request #711 from emersion/map-unmap
Add map/unmap to xdg-shell
2018-03-17 10:00:54 -04:00
emersion 7894fca224
matrix: rename wlr_matrix_texture to wlr_matrix_projection 2018-03-15 21:26:45 +01:00
emersion e607d0f7ee
xdg-shell: add map/unmap support 2018-03-15 20:15:09 +01:00
emersion 1914a1aa2b
surface: drop wlr_surface_get_matrix 2018-03-15 18:35:22 +01:00
emersion 8b58e1a3ad
Merge branch 'master' into matrix-redesign 2018-03-15 15:48:09 +01:00
emersion 824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
emersion de0e40d621
Merge pull request #698 from agx/linux-dmabuf
Add initial linux_dmabuf protocol support
2018-03-15 12:45:07 +01:00
Guido Günther 14cdb6153f Add initial linux_dmabuf protocol support
Tested with

    ./weston-simple-dmabuf-drm
    ./weston-simple-dmabuf-drm --import-immediate=1
    ./weston-simple-dmabuf-drm --y-inverted=1
    (and combinations)

Supports only single plane XRGB dmabufs for now.
2018-03-15 12:40:18 +01:00
emersion d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion b6a3f240c7
matrix: move to types/ 2018-03-15 09:11:27 +01:00