d08792bfff 
								
							 
						 
						
							
							
								
								Add alpha to wlr_render_with_matrix  
							
							... 
							
							
							
							so we can use the alpha channel to e.g. blend in textures 
							
						 
						
							2018-02-25 13:47:48 +01:00  
				
					
						
							
							
								 
						
							
								1d9be89e2d 
								
							 
						 
						
							
							
								
								Revert "ELF Visibility"  
							
							
							
						 
						
							2018-02-19 18:01:27 -05:00  
				
					
						
							
							
								 
						
							
								86269052eb 
								
							 
						 
						
							
							
								
								Explicitly export EFL symbols  
							
							
							
						 
						
							2018-02-19 14:26:40 +13:00  
				
					
						
							
							
								 
						
							
								4d496802dd 
								
							 
						 
						
							
							
								
								Log GL and EGL vendor  
							
							... 
							
							
							
							useful for debugging 
							
						 
						
							2018-02-15 10:40:19 +01:00  
				
					
						
							
							
								 
						
							
								168e26489a 
								
							 
						 
						
							
							
								
								Add missing dependencies  
							
							
							
						 
						
							2018-02-14 18:42:39 +00:00  
				
					
						
							
							
								 
						
							
								c2e1474010 
								
							 
						 
						
							
							
								
								Reformat all #include directives  
							
							
							
						 
						
							2018-02-12 21:29:23 +01:00  
				
					
						
							
							
								 
						
							
								36ead80cd1 
								
							 
						 
						
							
							
								
								Make wlr_signal_emit_safe private  
							
							
							
						 
						
							2018-02-12 19:52:47 +01:00  
				
					
						
							
							
								 
						
							
								5e58d46cc1 
								
							 
						 
						
							
							
								
								Add wlr_signal_emit_safe  
							
							
							
						 
						
							2018-02-12 09:12:31 +01:00  
				
					
						
							
							
								 
						
							
								bf6d245400 
								
							 
						 
						
							
							
								
								Swap buffers with damage  
							
							
							
						 
						
							2018-02-09 22:54:14 +01:00  
				
					
						
							
							
								 
						
							
								ddb1779f9f 
								
							 
						 
						
							
							
								
								render: make wlr_renderer_clear take a float[4] for the color  
							
							
							
						 
						
							2018-02-03 09:32:02 +01:00  
				
					
						
							
							
								 
						
							
								51c22d39a4 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into output-damage  
							
							
							
						 
						
							2018-01-29 23:24:09 +01:00  
				
					
						
							
							
								 
						
							
								ed5b1fdedd 
								
							 
						 
						
							
							
								
								Merge pull request  #580  from emersion/screenshooter-renderer-backport  
							
							... 
							
							
							
							Backport screenshooter fixes from the renderer redesign v1 
							
						 
						
							2018-01-29 17:13:23 -05:00  
				
					
						
							
							
								 
						
							
								f34a1b75eb 
								
							 
						 
						
							
							
								
								render/gles2: use format bpp when reading pixels  
							
							
							
						 
						
							2018-01-26 23:13:41 +01:00  
				
					
						
							
							
								 
						
							
								6281deb90f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into output-damage  
							
							
							
						 
						
							2018-01-24 14:48:01 +01:00  
				
					
						
							
							
								 
						
							
								4fa90b0511 
								
							 
						 
						
							
							
								
								Backport screenshooter fixes from the renderer redesign v1  
							
							... 
							
							
							
							This backports some changes to #319  to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers. 
							
						 
						
							2018-01-23 22:06:54 +01:00  
				
					
						
							
							
								 
						
							
								415a2b7c56 
								
							 
						 
						
							
							
								
								render: add wlr_renderer_clear and wlr_renderer_scissor  
							
							
							
						 
						
							2018-01-22 16:42:22 +01:00  
				
					
						
							
							
								 
						
							
								85a6939cf2 
								
							 
						 
						
							
							
								
								rename matrix model box to project box  
							
							
							
						 
						
							2018-01-21 19:03:10 -05:00  
				
					
						
							
							
								 
						
							
								d13114520a 
								
							 
						 
						
							
							
								
								move matrix model code to matrix.h  
							
							
							
						 
						
							2018-01-21 15:53:42 -05:00  
				
					
						
							
							
								 
						
							
								0365b587f0 
								
							 
						 
						
							
							
								
								output: add damage tracking via buffer age  
							
							
							
						 
						
							2018-01-21 00:06:35 +01:00  
				
					
						
							
							
								 
						
							
								a0f24b809e 
								
							 
						 
						
							
							
								
								output: add damage event  
							
							
							
						 
						
							2018-01-19 13:13:46 +01:00  
				
					
						
							
							
								 
						
							
								bde255933e 
								
							 
						 
						
							
							
								
								output: add wlr_output::damage,  fixes   #572  
							
							
							
						 
						
							2018-01-18 19:47:21 +01:00  
				
					
						
							
							
								 
						
							
								5017d7f762 
								
							 
						 
						
							
							
								
								rootston: only draw damaged regions  
							
							
							
						 
						
							2018-01-18 14:36:42 +01:00  
				
					
						
							
							
								 
						
							
								3751a17321 
								
							 
						 
						
							
							
								
								decorate xwayland views  
							
							
							
						 
						
							2018-01-16 07:51:10 -05:00  
				
					
						
							
							
								 
						
							
								b99d1f4fcc 
								
							 
						 
						
							
							
								
								Refactor wlr_egl_init to accept config_attribs  
							
							
							
						 
						
							2017-12-17 23:51:04 +01:00  
				
					
						
							
							
								 
						
							
								23fb663ea4 
								
							 
						 
						
							
							
								
								Merge pull request  #453  from emersion/surface-transform  
							
							... 
							
							
							
							Add surface transforms support 
							
						 
						
							2017-12-14 14:43:04 -05:00  
				
					
						
							
							
								 
						
							
								18eb1eee3f 
								
							 
						 
						
							
							
								
								Listen to display destroy in xwayland, rename wlr_egl_free  
							
							
							
						 
						
							2017-12-08 00:59:37 +01:00  
				
					
						
							
							
								 
						
							
								4a56957a37 
								
							 
						 
						
							
							
								
								Fix inverted flipped-90 and flipped-270  
							
							
							
						 
						
							2017-12-01 09:49:32 +01:00  
				
					
						
							
							
								 
						
							
								6a69b4419f 
								
							 
						 
						
							
							
								
								Make wlr_output_transform_* functions public, refactoring  
							
							
							
						 
						
							2017-12-01 09:15:33 +01:00  
				
					
						
							
							
								 
						
							
								f4754ad1a2 
								
							 
						 
						
							
							
								
								Fix surface transforms  
							
							
							
						 
						
							2017-11-30 23:58:12 +01:00  
				
					
						
							
							
								 
						
							
								bc113c16aa 
								
							 
						 
						
							
							
								
								Use correct include path for glapi.h  
							
							
							
						 
						
							2017-11-30 10:32:55 +13:00  
				
					
						
							
							
								 
						
							
								02374b945d 
								
							 
						 
						
							
							
								
								Change glapi.sh to generate both files  
							
							
							
						 
						
							2017-11-22 14:04:29 +13:00  
				
					
						
							
							
								 
						
							
								37b8a096a9 
								
							 
						 
						
							
							
								
								Pass backend to render  
							
							
							
						 
						
							2017-10-22 10:39:23 +13:00  
				
					
						
							
							
								 
						
							
								9b984253e2 
								
							 
						 
						
							
							
								
								Move egl.h to render/egl.h  
							
							
							
						 
						
							2017-10-22 10:36:07 +13:00  
				
					
						
							
							
								 
						
							
								9e1ff2dce9 
								
							 
						 
						
							
							
								
								Merge pull request  #140  from emersion/screenshooter  
							
							... 
							
							
							
							Add screenshooter 
							
						 
						
							2017-10-08 10:06:41 -04:00  
				
					
						
							
							
								 
						
							
								c0e5feea37 
								
							 
						 
						
							
							
								
								Add GL/EGL extension loader generator  
							
							
							
						 
						
							2017-10-08 13:23:41 +13:00  
				
					
						
							
							
								 
						
							
								0ce3135304 
								
							 
						 
						
							
							
								
								Move read_pixels from output to renderer  
							
							
							
						 
						
							2017-10-08 02:11:56 +02:00  
				
					
						
							
							
								 
						
							
								c5df6ca900 
								
							 
						 
						
							
							
								
								Fix memory leaks  
							
							
							
						 
						
							2017-10-05 20:01:56 +00:00  
				
					
						
							
							
								 
						
							
								009c3747a8 
								
							 
						 
						
							
							
								
								Multi-GPU DRM  
							
							
							
						 
						
							2017-10-01 22:29:25 +13:00  
				
					
						
							
							
								 
						
							
								517ba0bc16 
								
							 
						 
						
							
							
								
								Change egl_get_config to always use visual id  
							
							
							
						 
						
							2017-09-29 16:15:09 +13:00  
				
					
						
							
							
								 
						
							
								220a6e9bf6 
								
							 
						 
						
							
							
								
								Add xwayland activate and fix EGL bug  
							
							
							
						 
						
							2017-09-28 09:11:16 -04:00  
				
					
						
							
							
								 
						
							
								00f1686ce5 
								
							 
						 
						
							
							
								
								unset egl current before terminating display  
							
							... 
							
							
							
							fixes segfault when closing the compositor with an egl window. 
							
						 
						
							2017-09-25 19:25:59 -04:00  
				
					
						
							
							
								 
						
							
								9fa822c666 
								
							 
						 
						
							
							
								
								Fix minor typos  
							
							
							
						 
						
							2017-09-17 18:29:52 -04:00  
				
					
						
							
							
								 
						
							
								368f74e4df 
								
							 
						 
						
							
							
								
								Refactor meson build files  
							
							... 
							
							
							
							Use tabs for indentation and break up function calls over 80 col. 
							
						 
						
							2017-08-30 14:30:47 -04:00  
				
					
						
							
							
								 
						
							
								f24b3df980 
								
							 
						 
						
							
							
								
								wlr renderer/texture: rename init to create when it does alloc  
							
							
							
						 
						
							2017-08-19 08:33:31 +02:00  
				
					
						
							
							
								 
						
							
								27c13d621d 
								
							 
						 
						
							
							
								
								Merge pull request  #88  from 4e554c4c/alloc_crashing  
							
							... 
							
							
							
							Prevent alloc errors from crashing 
							
						 
						
							2017-08-15 12:21:58 -04:00  
				
					
						
							
							
								 
						
							
								4f2b1cc930 
								
							 
						 
						
							
							
								
								implement get_buffer_size for egl buffers  
							
							
							
						 
						
							2017-08-15 07:58:07 -04:00  
				
					
						
							
							
								 
						
							
								72a33b736f 
								
							 
						 
						
							
							
								
								implement texture get buffer size  
							
							
							
						 
						
							2017-08-15 07:36:50 -04:00  
				
					
						
							
							
								 
						
							
								5cc7342606 
								
							 
						 
						
							
							
								
								Prevent alloc errors from crashing  
							
							... 
							
							
							
							Resolves  #76  
						
							2017-08-15 08:04:57 +02:00  
				
					
						
							
							
								 
						
							
								f998bb8299 
								
							 
						 
						
							
							
								
								Fix style issues  
							
							
							
						 
						
							2017-08-14 17:09:56 +02:00  
				
					
						
							
							
								 
						
							
								4bbf718e7d 
								
							 
						 
						
							
							
								
								impl->destroy cleanup:  
							
							... 
							
							
							
							- remove trivial destroy() function
 - make sure we check impl and impl->destroy before calling
 - always call free if not implemented 
							
						 
						
							2017-08-14 16:22:31 +02:00