Downgrade errors to DEBUG level, because drm_fb_create is used in
test_buffer, so errors aren't always fatal. Add ERROR logs at call
sites where a failure is fatal, to make it clear something wrong
happened.
If the import to KMS succeeds, we have a better chance to be able to
scan it out.
Importing is also necessary for test-only commits, which we want to
add in the future.
This allows libseat to be compiled as a Meson subproject when it's
not installed system-wide. This can ease development and compilation
on distributions where libseat isn't packaged.
Split render/display setups have two separate devices: one display-only
with a primary node, and one render-only with a render node. However
in these cases the EGL implementation and the Wayland compositor will
advertise the display device instead of the render device [1]. The EGL
implementation will magically open the render device when the display
device is passed in.
So just pass the display device as if it were a render device. Maybe in
the future Mesa will advertise the render device instead and we'll be
able to remove this workaround.
[1]: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4178
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.
The goal is to help the pixman rendering process.
When a new texture is set, the hotspot may actually belong to the
previous texture and be out of bounds. Rather than incur X errors for
these, clamp the hotspot to be inside of the texture.
This fixes weston examples updating their cursors (e.g.
weston-eventdemo).
It turns out wl_event_source_check is not enough to guarantee that the
remote wl_display will be flushed after we queue requests. We need to
explicitly flush, just like we do in our X11 code.
References: https://gitlab.freedesktop.org/wayland/wayland/-/issues/187
When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.
Fixes#2670
The region variable was shadowed in an if block. As a result, in the
outer block region was always XCB_NONE and was never destroyed (causing
a memory leak on the server).
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.
See #2659
In 93cd3a79b2 ("backend/drm: stop using GBM flags"), we stopped
using the GBM_BO_USE_LINEAR flag in favor of a modifier list set
to { DRM_FORMAT_MOD_LINEAR }. However, the last argument of
drm_plane_init_surface disables modifiers -- so the buffer will just
get allocated with an implicit modifier, without necessarily being
LINEAR.
To fix this, allow modifiers when allocating the cursor buffers.
wlr_drm_plane.formats should already have the necessary LINEAR
restrictions.
Fixes: 93cd3a79b2 ("backend/drm: stop using GBM flags")
This allows a compositor to get a KMS connector object ID from a
wlr_output. The compositor can then query more information about
the connector via libdrm.
This gives more freedom to compositors and allows them to read
KMS properties that wlroots doesn't know about. For instance,
they could read the EDID or the suggested_{X,Y} properties and
change their output configuration based on that.
The subconnector property indicates the connector sub-type. This is
useful because that usually indicates what kind of connector the user
has plugged in to their monitor, e.g. a DisplayPort-to-DVI cable will
indicate a DVI subconnector. Also some laptops have non-DP connectors
that are internally linked to a DP port on the GPU.
Set the output description accordingly.
See https://drmdb.emersion.fr/properties/3233857728/subconnector
The new wlr_renderer_autocreate API is great for compositors, however
it causes some issues with DRM multi-GPU support.
A DRM child backend wants the compositor to use the parent GPU, so it
exposes the parent's DRM FD in get_drm_fd. However, in order to be able
to perform multi-GPU buffer copies, the child DRM backend still needs to
create a local renderer.
Use the new private wlr_renderer_autocreate_with_drm_fd function to
avoid creating a renderer for the parent GPU.
Fixes: e128e6c08d ("render: drop egl parameters from wlr_renderer_autocreate")
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.
This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.
References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
Since 5b1b43c68c ("backend/drm: make wlr_drm_plane.{pending,queued,current}_fb
pointers"), current_fb can be NULL if there's no buffer. If current_fb
is not NULL, current_fb->wlr_buf is guaranteed to not be NULL.
Closes: https://github.com/swaywm/wlroots/issues/2634
Stop using wlr_drm_surface.{width,height} to figure out the size of a
gbm_bo. In the future we'll stop using wlr_drm_plane.surf, so these will
be zero. Instead, rely on gbm_bo_get_{width,height}.
Stop keeping track of buffers on the parent GPU when multi-GPU is used.
This removes support for export_dmabuf on secondary GPUs, but renderer
v6 will bring this back by managing the swapchains in wlr_output instead
of the backends.
keyboard_handle_leave would always process 1 keycode more than was
pending, which meant reading uninitialized memory from the "pressed"
array.
Found by valgrind.
Sometimes wlr_session_find_gpus will encounter an error. This is
different from finding zero GPUs.
On error, wlr_session_find_gpus already returns -1. However, this is
casted to size_t, so callers uncorrectly assume this is a success.
Instead, make wlr_session_find_gpus return a ssize_t and allow callers
to handle the error accordingly.
wlr_drm_connector.crtc may be updated by the DRM backend while a
page-flip is pending. In this case, the page-flip handler won't be able
to find the right wlr_drm_connector from the CRTC ID.
Save the CRTC when performing a page-flip to ensure we always find the
right connector when we get the event.
When the session is inactive, we can't change the KMS state. Ignore
hotplug events so that compositors don't try to perform a modeset when
a connector is plugged in. We already re-scan connectors when the
session becomes active.
To test, run a wlroots compositor on VT 1, switch to VT 2, unplug a
connector, re-plug it, switch back to VT 1. Without this patch the
screen is black on VT 1.
References: https://github.com/swaywm/wlroots/issues/2370
If we get an authenticated primary node from the X11 server, don't use
it because we can't authenticate our Wayland clients with it. Instead,
open a render node.
Closes: https://github.com/swaywm/wlroots/issues/2576
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
We now properly mark the cursor plane's formats as linear-only, and we
now have a version of wlr_drm_format_intersect that handles the case of
linear-only formats and implicit modifiers.
We can remove the special drm_plane_init_surface flag we had for cursor
planes. This also allows us to use a non-linear layout for cursor planes
on drivers that support it.
Tested on amdgpu GFX9.
If the kernel driver doesn't support modifiers, it still expects cursor
FBs to have a LINEAR layout. See [1] for expectations for framebuffers
attached to the cursor plane.
[1]: https://patchwork.freedesktop.org/patch/408512/
The Present protocol states:
> An event context is associated with a specific window; using an existing
> event context with a different window generates a Match error.
Instead of a global event context, use a per-window event context to fix
this error:
[backend/x11/backend.c:608] X11 error: op Present (SelectInput), code Match (no extension), sequence 63, value 4194307
Closes: https://github.com/swaywm/wlroots/issues/2577
Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.
The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.
[1]: https://github.com/swaywm/wlroots/pull/1894
Parse WLR_DRM_NO_MODIFIERS at startup. Don't parse IN_FORMATS when
WLR_DRM_NO_MODIFIERS is set, so that the legacy behaviour is better
reproduced.
When modifiers aren't supported, try the initial page-flip once only.
This was lost during the refactoring. We were previously calling
wlr_output_destroy, which destroyed the connector as well.
Fixes: 248c7787c7 ("backend/drm: refactor wlr_output destruction")
The DRM backend is a little special when it comes to wlr_outputs: the
wlr_drm_connectors are long-lived and are created even when no screen is
connected.
A wlr_drm_connector only advertises a wlr_output to the compositor when
a screen is connected. As such, most of wlr_output's state is invalid
when the connector is disconnected.
We want to stop using wlr_output state on disconnected connectors.
Introduce wlr_drm_connector.name which is always valid regardless of the
connector status to avoid reading wlr_output.name when disconnected.
Simplify and unify connector-specific logging with a new
wlr_drm_conn_log macro. This makes it easier to understand which
connector a failure is about, without having to explicitly integrate the
connector name in each log message.
The workaround is broken because drm_fb_acquire doesn't leave the EGL
context current anymore. We'll need to re-introduce it.
References: https://github.com/swaywm/wlroots/issues/2525
We queried DRI3 formats, but we weren't using them. Because of a typo,
only render formats were used.
Fixes: c59aacf944 ("backend/x11: query modifiers supported by X11 server")
Closes: https://github.com/swaywm/wlroots/issues/2552
Backends will eventually stop creating their renderer. To prepare for
this, stop using EGL_PLATFORM_SURFACELESS_MESA in the headless renderer.
Pick a render node using libdrm.
The new allocator/renderer creation logic looks very much like what will
end up in common code.
gbm_bo_create_with_modifiers doesn't take GBM flags, so our
wlr_gbm_allocator interface doesn't either. We were still internally
using GBM flags in the DRM backend, leading to awkward back-and-forth
conversions.
The only flag passed to drm_plane_init_surface was GBM_BO_USE_LINEAR, so
turn that into a bool to make sure other flags can't be passed in.
Move the "force linear" logic out of init_drm_surface, because the
supplied wlr_drm_format should already contain that information.
- The DRM backend initially doesn't have a frame scheduled initially.
However the compositor is expected to set a mode to start the
rendering loop (frame_pending is set to true in drm_crtc_pageflip).
- The headless and X11 backends have a timer to schedule frames, so they
ignore this hint completely.
- The Wayland backend renders a fake frame to start the rendering loop.
It's the only case where a frame is pending on init, move the
assumption there.
I was about to add a check to fail instead of crash when the compositor
uses direct scan-out, but with renderer v6 it's so simple to just add
support for direct scan-out, why bother?
Closes: https://github.com/swaywm/wlroots/issues/2523
drm_fb_import_wlr may need to change the current EGL context. For
instance by calling drm_fb_clear, which calls wlr_buffer_unlock, which
may destroy a buffer if the cursor swapchain size has changed, which
calls gles2's destroy_buffer, which calls glDeleteFramebuffers.
Closes: https://github.com/swaywm/wlroots/issues/2479
This is just the vendor-agnostic define for the GBM platform. It has the
same value as EGL_PLATFORM_GBM_MESA, so should work with old drivers
that only offer the Mesa-vendored extension too.
On some platforms it's possible that the display engine supports
modifiers not supported by the render engine.
Query render formats and intersect them with plane formats to accommodate
for this.
The Wayland platform doesn't have visuals. By chance,
WL_SHM_FORMAT_ARGB8888 is zero, which means egl_get_config was ignoring
it and everything worked fine.