emersion
233bfe2f4f
surface: do not monkey-patch state damage
2018-07-04 19:12:17 +01:00
emersion
3c0d672ebd
surface: make pending and current embedded structs
2018-07-04 19:12:17 +01:00
emersion
8c2b4244a1
Fix damage tracking debug mode
2018-07-04 15:37:04 +01:00
emersion
0378d143d9
surface: remove wlr_surface.texture
...
The texture is managed by the surface's wlr_buffer now. In
particular, the buffer can destroy the texture early if it becomes
invalid.
2018-06-13 19:38:10 +01:00
emersion
e849a68e6e
output: correctly clear screen when fullscreened
2018-05-20 13:44:18 +01:00
emersion
6436ce6300
rootston: remove outdated comment
2018-05-08 15:51:21 +01:00
Ilia Bozhinov
54bf3a36ca
rootston: remove mode and transform signals when output is destroyed
2018-05-03 11:57:54 +03:00
Guido Günther
57cc4c319d
rootston: Send frame_done for popups too
...
Thanks @emersion
2018-04-23 11:24:31 +02:00
Drew DeVault
278aa84619
Basic layer popup rendering
2018-04-23 11:24:06 +02:00
emersion
fa84b267e0
Remove wlr_surface::subsurface
2018-04-21 18:40:25 +01:00
emersion
1b802d9251
Make wlr_renderer_scissor take normal coords instead of upside-down ones
2018-04-12 19:38:33 -04:00
emersion
285cf12e37
Remove rootston surface iterator
2018-04-05 14:18:21 -04:00
emersion
4a9a9eae9a
Add surface iterators
2018-04-05 14:18:17 -04:00
Drew DeVault
b887af9a60
Fix maximized windows interaction with layer shell
...
If there were no layer surfaces the usable area of the output would be
an empty box.
2018-03-29 12:18:50 -04:00
Drew DeVault
a1d5d20914
Address some more feedback
2018-03-27 18:51:41 -04:00
Drew DeVault
776b81d499
Fix surface layer damage tracking
2018-03-27 18:50:32 -04:00
Drew DeVault
f444a0d14c
Implement layer surface damage
2018-03-27 18:50:32 -04:00
Drew DeVault
4bf936360d
Arrange & render layer surfaces
2018-03-27 18:50:09 -04:00
Dominique Martinet
a0b52a0dff
Fix x11 backend
...
Need to include wlr/config.h before using the various WLR_HAS_xxx defines
2018-03-27 09:20:21 +02:00
Drew DeVault
891610081f
Merge pull request #751 from emersion/rotated-surface-damage
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Fix damage tracking for rotated surfaces
2018-03-26 18:05:35 -04:00
emersion
140bc19476
rootston: add -D flag to enable damage tracking debugging
2018-03-26 17:34:46 -04:00
emersion
4555fc8a54
Fix damage tracking for rotated surfaces
...
It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
2018-03-26 15:31:08 -04:00
emersion
793c3b3047
render: add simple functions to render rectangles and ellipses
2018-03-26 12:41:51 -04:00
emersion
a854c2f246
Merge branch 'master' into gles2-renderer-redesign
2018-03-23 00:55:55 +01:00
Dominique Martinet
d9a3c66942
rootston/output: fix leak in damage_from_surface
2018-03-22 21:25:41 +01:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
...
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
Dominique Martinet
a491f780b8
rootston rotation: change view->rotation sign
...
The convetion with wlr_matrix changed and it's a good time to remove
all these pesky minus signs
2018-03-18 09:19:09 +01:00
Drew DeVault
1956d3cedb
Merge pull request #722 from emersion/matrix-redesign
...
Matrix redesign
2018-03-17 15:22:00 -04:00
emersion
824a95ad19
matrix: use 2D matrices
2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers
2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/
2018-03-15 09:11:27 +01:00
emersion
e74ddaaf10
xdg-shell-v6: redesign the configure/ack_configure workflow
2018-03-13 19:57:21 +01:00
emersion
3f072bedd9
xdg-shell-v6: add map signal
2018-03-10 11:18:50 +01:00
Markus Ongyerth
14bb550bff
set alpha to 1.0 for drag icons
2018-02-27 18:18:39 +01:00
Markus Ongyerth
333110515e
set fullscreen alpha to 1
2018-02-27 10:55:05 +01:00
Guido Günther
202a728ee9
rootstion: handle alpha in server side decorations
2018-02-25 16:53:36 +01:00
Guido Günther
e2ea1ebe48
rootston: Add alpha channel to views
2018-02-25 16:53:36 +01:00
Guido Günther
d08792bfff
Add alpha to wlr_render_with_matrix
...
so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00
emersion
69409ea3cb
Merge pull request #654 from emersion/send-frame-done
...
rootston: send frame done events unconditionally
2018-02-23 18:55:18 +01:00
emersion
ca3a947864
rootston: fix user-after-free in output_handle_destroy
2018-02-23 10:29:18 +01:00
emersion
00e647e161
rootston: fix sending frame done to undefined view
2018-02-20 16:32:29 +01:00
emersion
dc77b4c8c6
rootston: don't send frame done if wlr_output manages the surface
2018-02-20 16:17:23 +01:00
emersion
6f8eca2b3a
rootston: send frame done events unconditionally
2018-02-20 15:33:48 +01:00
Dominique Martinet
7d26a6debd
xdg-shell stable: copy-pasta implementation
2018-02-14 12:52:30 +01:00
emersion
c2e1474010
Reformat all #include directives
2018-02-12 21:29:23 +01:00
emersion
10ecf871f2
Remove wlr_backend.events.{output_remove,device_remove}
2018-02-12 10:36:43 +01:00
emersion
ec837e3c9e
Introduce wlr_output_damage
2018-02-11 12:49:30 +01:00
emersion
1cea73d2d8
rootston: fix rotated views damage tracking
2018-02-04 11:59:04 +01:00
emersion
6ba36cc52f
rootston: do not rely on current view size when accumulating damage
2018-02-03 16:33:58 +01:00
emersion
ddb1779f9f
render: make wlr_renderer_clear take a float[4] for the color
2018-02-03 09:32:02 +01:00