emersion
51bfdd620e
Use #if instead of #ifdef for wlroots config data
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This prevents some annoying issues when e.g. not including wlr/config.h or
making a typo in the guard name.
2018-11-12 10:12:46 +01:00
Drew DeVault
d7b010024a
Merge pull request #1261 from arandomhuman/damage-control
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Fix damage tracking for surfaces with transforms
2018-11-04 14:31:17 +01:00
emersion
dec303bea6
surface: fix wlr_surface_get_effective_damage to give surface coords
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Transforms were applied, but scale wasn't.
2018-11-04 11:13:10 +01:00
Guido Günther
175ccc2517
rootston: Don't let the wlr_output handle the fullscreen view in case of layer-shell overlays
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Otherwise the overlays will no tbe drawn.
Closes : #1300
2018-10-17 16:59:06 +02:00
emersion
eac7c2ad2f
output: add presentation refresh prediction
2018-10-04 22:00:24 +02:00
emersion
abd3e995ab
rootston: send presentation events
2018-10-04 22:00:23 +02:00
emersion
ba63d77ec1
rootston: add output_for_each_surface
2018-10-04 22:00:23 +02:00
emersion
0aafd6e234
rootston: add layer_for_each_surface
2018-10-04 22:00:23 +02:00
random human
3e0a0f3c3a
wlr_surface: add wlr_surface_get_effective_damage
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This calculates and returns the effective damage of the surface in
surface coordinates, including the client damage (in buffer
coordinates), and damage induced by resize or move events.
2018-10-04 02:19:09 +05:30
emersion
dac4f8e19f
pointer-constraints: refactoring
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* Rename the constraint_create signal to new_constraint for
consistency
* Move the constraint_destroy signal to the constraint itself
* Use rotate_child_position instead of duplicating logic
* Fix inert constraint resource handling
* Style fixes
2018-09-27 10:25:59 +02:00
random human
971cbeaa19
wlr_surface: fix surface damage transformation
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Damage tracking on transformed surfaces now work (see
"weston-simple-damage --rotation=90"), using either of buffer or surface
damage.
2018-09-24 22:03:41 +05:30
emersion
fc960e5d06
layer-shell: add _v1 suffix
2018-09-14 19:32:33 +02:00
emersion
472476ebcf
Do not modeset disabled outputs
2018-09-01 18:30:41 +02:00
Ilia Bozhinov
4486b52aa8
move wlr_drm_connector_add_mode to wlr/backend/drm.h
2018-08-13 10:55:42 +03:00
emersion
7cbef15206
util: add wlr_ prefix to log symbols
2018-07-09 22:49:54 +01:00
Drew DeVault
be54278207
Merge pull request #1095 from agx/output-add-mode
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Allow to add additional modes to outputs
2018-07-07 08:58:17 -07:00
Guido Günther
60a83e99f4
rootston: use wl_list_empty instead of wl_list_length > 0
2018-07-07 17:31:42 +02:00
Guido Günther
709d7dd722
rootston: Handle modeline parameter
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This allows to pass custom modes.
2018-07-07 17:31:42 +02:00
emersion
78555abba3
surface: move position and scale out of wlr_surface_state
2018-07-04 19:12:17 +01:00
emersion
233bfe2f4f
surface: do not monkey-patch state damage
2018-07-04 19:12:17 +01:00
emersion
3c0d672ebd
surface: make pending and current embedded structs
2018-07-04 19:12:17 +01:00
emersion
8c2b4244a1
Fix damage tracking debug mode
2018-07-04 15:37:04 +01:00
emersion
0378d143d9
surface: remove wlr_surface.texture
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The texture is managed by the surface's wlr_buffer now. In
particular, the buffer can destroy the texture early if it becomes
invalid.
2018-06-13 19:38:10 +01:00
emersion
e849a68e6e
output: correctly clear screen when fullscreened
2018-05-20 13:44:18 +01:00
emersion
6436ce6300
rootston: remove outdated comment
2018-05-08 15:51:21 +01:00
Ilia Bozhinov
54bf3a36ca
rootston: remove mode and transform signals when output is destroyed
2018-05-03 11:57:54 +03:00
Guido Günther
57cc4c319d
rootston: Send frame_done for popups too
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Thanks @emersion
2018-04-23 11:24:31 +02:00
Drew DeVault
278aa84619
Basic layer popup rendering
2018-04-23 11:24:06 +02:00
emersion
fa84b267e0
Remove wlr_surface::subsurface
2018-04-21 18:40:25 +01:00
emersion
1b802d9251
Make wlr_renderer_scissor take normal coords instead of upside-down ones
2018-04-12 19:38:33 -04:00
emersion
285cf12e37
Remove rootston surface iterator
2018-04-05 14:18:21 -04:00
emersion
4a9a9eae9a
Add surface iterators
2018-04-05 14:18:17 -04:00
Drew DeVault
b887af9a60
Fix maximized windows interaction with layer shell
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If there were no layer surfaces the usable area of the output would be
an empty box.
2018-03-29 12:18:50 -04:00
Drew DeVault
a1d5d20914
Address some more feedback
2018-03-27 18:51:41 -04:00
Drew DeVault
776b81d499
Fix surface layer damage tracking
2018-03-27 18:50:32 -04:00
Drew DeVault
f444a0d14c
Implement layer surface damage
2018-03-27 18:50:32 -04:00
Drew DeVault
4bf936360d
Arrange & render layer surfaces
2018-03-27 18:50:09 -04:00
Dominique Martinet
a0b52a0dff
Fix x11 backend
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Need to include wlr/config.h before using the various WLR_HAS_xxx defines
2018-03-27 09:20:21 +02:00
Drew DeVault
891610081f
Merge pull request #751 from emersion/rotated-surface-damage
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Fix damage tracking for rotated surfaces
2018-03-26 18:05:35 -04:00
emersion
140bc19476
rootston: add -D flag to enable damage tracking debugging
2018-03-26 17:34:46 -04:00
emersion
4555fc8a54
Fix damage tracking for rotated surfaces
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It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
2018-03-26 15:31:08 -04:00
emersion
793c3b3047
render: add simple functions to render rectangles and ellipses
2018-03-26 12:41:51 -04:00
emersion
a854c2f246
Merge branch 'master' into gles2-renderer-redesign
2018-03-23 00:55:55 +01:00
Dominique Martinet
d9a3c66942
rootston/output: fix leak in damage_from_surface
2018-03-22 21:25:41 +01:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
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This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
Dominique Martinet
a491f780b8
rootston rotation: change view->rotation sign
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The convetion with wlr_matrix changed and it's a good time to remove
all these pesky minus signs
2018-03-18 09:19:09 +01:00
Drew DeVault
1956d3cedb
Merge pull request #722 from emersion/matrix-redesign
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Matrix redesign
2018-03-17 15:22:00 -04:00
emersion
824a95ad19
matrix: use 2D matrices
2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers
2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/
2018-03-15 09:11:27 +01:00