emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								51c22d39a4 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into output-damage  
							
							 
							
							
							
						 
						
							2018-01-29 23:24:09 +01:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								ed5b1fdedd 
								
							 
						 
						
							
							
								
								Merge pull request  #580  from emersion/screenshooter-renderer-backport  
							
							 
							
							... 
							
							
							
							Backport screenshooter fixes from the renderer redesign v1 
							
						 
						
							2018-01-29 17:13:23 -05:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								f34a1b75eb 
								
							 
						 
						
							
							
								
								render/gles2: use format bpp when reading pixels  
							
							 
							
							
							
						 
						
							2018-01-26 23:13:41 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								6281deb90f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into output-damage  
							
							 
							
							
							
						 
						
							2018-01-24 14:48:01 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								4fa90b0511 
								
							 
						 
						
							
							
								
								Backport screenshooter fixes from the renderer redesign v1  
							
							 
							
							... 
							
							
							
							This backports some changes to #319  to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers. 
							
						 
						
							2018-01-23 22:06:54 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								415a2b7c56 
								
							 
						 
						
							
							
								
								render: add wlr_renderer_clear and wlr_renderer_scissor  
							
							 
							
							
							
						 
						
							2018-01-22 16:42:22 +01:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								85a6939cf2 
								
							 
						 
						
							
							
								
								rename matrix model box to project box  
							
							 
							
							
							
						 
						
							2018-01-21 19:03:10 -05:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								d13114520a 
								
							 
						 
						
							
							
								
								move matrix model code to matrix.h  
							
							 
							
							
							
						 
						
							2018-01-21 15:53:42 -05:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								0365b587f0 
								
							 
						 
						
							
							
								
								output: add damage tracking via buffer age  
							
							 
							
							
							
						 
						
							2018-01-21 00:06:35 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								a0f24b809e 
								
							 
						 
						
							
							
								
								output: add damage event  
							
							 
							
							
							
						 
						
							2018-01-19 13:13:46 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								bde255933e 
								
							 
						 
						
							
							
								
								output: add wlr_output::damage,  fixes   #572  
							
							 
							
							
							
						 
						
							2018-01-18 19:47:21 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								5017d7f762 
								
							 
						 
						
							
							
								
								rootston: only draw damaged regions  
							
							 
							
							
							
						 
						
							2018-01-18 14:36:42 +01:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								3751a17321 
								
							 
						 
						
							
							
								
								decorate xwayland views  
							
							 
							
							
							
						 
						
							2018-01-16 07:51:10 -05:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								b99d1f4fcc 
								
							 
						 
						
							
							
								
								Refactor wlr_egl_init to accept config_attribs  
							
							 
							
							
							
						 
						
							2017-12-17 23:51:04 +01:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								23fb663ea4 
								
							 
						 
						
							
							
								
								Merge pull request  #453  from emersion/surface-transform  
							
							 
							
							... 
							
							
							
							Add surface transforms support 
							
						 
						
							2017-12-14 14:43:04 -05:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								18eb1eee3f 
								
							 
						 
						
							
							
								
								Listen to display destroy in xwayland, rename wlr_egl_free  
							
							 
							
							
							
						 
						
							2017-12-08 00:59:37 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								4a56957a37 
								
							 
						 
						
							
							
								
								Fix inverted flipped-90 and flipped-270  
							
							 
							
							
							
						 
						
							2017-12-01 09:49:32 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								6a69b4419f 
								
							 
						 
						
							
							
								
								Make wlr_output_transform_* functions public, refactoring  
							
							 
							
							
							
						 
						
							2017-12-01 09:15:33 +01:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								f4754ad1a2 
								
							 
						 
						
							
							
								
								Fix surface transforms  
							
							 
							
							
							
						 
						
							2017-11-30 23:58:12 +01:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								bc113c16aa 
								
							 
						 
						
							
							
								
								Use correct include path for glapi.h  
							
							 
							
							
							
						 
						
							2017-11-30 10:32:55 +13:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								02374b945d 
								
							 
						 
						
							
							
								
								Change glapi.sh to generate both files  
							
							 
							
							
							
						 
						
							2017-11-22 14:04:29 +13:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								37b8a096a9 
								
							 
						 
						
							
							
								
								Pass backend to render  
							
							 
							
							
							
						 
						
							2017-10-22 10:39:23 +13:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								9b984253e2 
								
							 
						 
						
							
							
								
								Move egl.h to render/egl.h  
							
							 
							
							
							
						 
						
							2017-10-22 10:36:07 +13:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								9e1ff2dce9 
								
							 
						 
						
							
							
								
								Merge pull request  #140  from emersion/screenshooter  
							
							 
							
							... 
							
							
							
							Add screenshooter 
							
						 
						
							2017-10-08 10:06:41 -04:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								c0e5feea37 
								
							 
						 
						
							
							
								
								Add GL/EGL extension loader generator  
							
							 
							
							
							
						 
						
							2017-10-08 13:23:41 +13:00  
						
					 
				
					
						
							
							
								 
								emersion
							
						 
						
							 
							
							
								
								
							
							
							
								
							
							
								0ce3135304 
								
							 
						 
						
							
							
								
								Move read_pixels from output to renderer  
							
							 
							
							
							
						 
						
							2017-10-08 02:11:56 +02:00  
						
					 
				
					
						
							
							
								 
								Versus Void
							
						 
						
							 
							
							
							
							
								
							
							
								c5df6ca900 
								
							 
						 
						
							
							
								
								Fix memory leaks  
							
							 
							
							
							
						 
						
							2017-10-05 20:01:56 +00:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								009c3747a8 
								
							 
						 
						
							
							
								
								Multi-GPU DRM  
							
							 
							
							
							
						 
						
							2017-10-01 22:29:25 +13:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								517ba0bc16 
								
							 
						 
						
							
							
								
								Change egl_get_config to always use visual id  
							
							 
							
							
							
						 
						
							2017-09-29 16:15:09 +13:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								220a6e9bf6 
								
							 
						 
						
							
							
								
								Add xwayland activate and fix EGL bug  
							
							 
							
							
							
						 
						
							2017-09-28 09:11:16 -04:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								00f1686ce5 
								
							 
						 
						
							
							
								
								unset egl current before terminating display  
							
							 
							
							... 
							
							
							
							fixes segfault when closing the compositor with an egl window. 
							
						 
						
							2017-09-25 19:25:59 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								9fa822c666 
								
							 
						 
						
							
							
								
								Fix minor typos  
							
							 
							
							
							
						 
						
							2017-09-17 18:29:52 -04:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								368f74e4df 
								
							 
						 
						
							
							
								
								Refactor meson build files  
							
							 
							
							... 
							
							
							
							Use tabs for indentation and break up function calls over 80 col. 
							
						 
						
							2017-08-30 14:30:47 -04:00  
						
					 
				
					
						
							
							
								 
								Dominique Martinet
							
						 
						
							 
							
							
							
							
								
							
							
								f24b3df980 
								
							 
						 
						
							
							
								
								wlr renderer/texture: rename init to create when it does alloc  
							
							 
							
							
							
						 
						
							2017-08-19 08:33:31 +02:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								27c13d621d 
								
							 
						 
						
							
							
								
								Merge pull request  #88  from 4e554c4c/alloc_crashing  
							
							 
							
							... 
							
							
							
							Prevent alloc errors from crashing 
							
						 
						
							2017-08-15 12:21:58 -04:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								4f2b1cc930 
								
							 
						 
						
							
							
								
								implement get_buffer_size for egl buffers  
							
							 
							
							
							
						 
						
							2017-08-15 07:58:07 -04:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								72a33b736f 
								
							 
						 
						
							
							
								
								implement texture get buffer size  
							
							 
							
							
							
						 
						
							2017-08-15 07:36:50 -04:00  
						
					 
				
					
						
							
							
								 
								Calvin Lee
							
						 
						
							 
							
							
							
							
								
							
							
								5cc7342606 
								
							 
						 
						
							
							
								
								Prevent alloc errors from crashing  
							
							 
							
							... 
							
							
							
							Resolves  #76  
							
						 
						
							2017-08-15 08:04:57 +02:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								f998bb8299 
								
							 
						 
						
							
							
								
								Fix style issues  
							
							 
							
							
							
						 
						
							2017-08-14 17:09:56 +02:00  
						
					 
				
					
						
							
							
								 
								Dominique Martinet
							
						 
						
							 
							
							
							
							
								
							
							
								4bbf718e7d 
								
							 
						 
						
							
							
								
								impl->destroy cleanup:  
							
							 
							
							... 
							
							
							
							- remove trivial destroy() function
 - make sure we check impl and impl->destroy before calling
 - always call free if not implemented 
							
						 
						
							2017-08-14 16:22:31 +02:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								2facf1df65 
								
							 
						 
						
							
							
								
								Fix software cursors  
							
							 
							
							
							
						 
						
							2017-08-14 08:43:17 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								de6f32c84e 
								
							 
						 
						
							
							
								
								Refactor away wlr_renderer_state  
							
							 
							
							
							
						 
						
							2017-08-14 08:37:50 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								94e6e6334b 
								
							 
						 
						
							
							
								
								Refactor out wlr_texture_state  
							
							 
							
							
							
						 
						
							2017-08-14 08:25:26 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								d4b4bfb8bc 
								
							 
						 
						
							
							
								
								Fix   #64  
							
							 
							
							
							
						 
						
							2017-08-13 08:26:32 -04:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								f066ff6d02 
								
							 
						 
						
							
							
								
								Fix external shader  
							
							 
							
							
							
						 
						
							2017-08-12 14:48:24 +02:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								2d6d2bcef9 
								
							 
						 
						
							
							
								
								Merge pull request  #75  from nyorain/egl_image_leak  
							
							 
							
							... 
							
							
							
							Fix egl image leak in gles renderer 
							
						 
						
							2017-08-12 08:22:04 -04:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								862bc9783f 
								
							 
						 
						
							
							
								
								Fix egl image leak in gles renderer  
							
							 
							
							
							
						 
						
							2017-08-12 11:41:40 +02:00  
						
					 
				
					
						
							
							
								 
								Dominique Martinet
							
						 
						
							 
							
							
							
							
								
							
							
								c323bfc6a0 
								
							 
						 
						
							
							
								
								GLES2: detach and delete shaders after LinkProgram  
							
							 
							
							... 
							
							
							
							Also make sure program linked correctly! 
							
						 
						
							2017-08-12 00:24:30 +02:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								62d8b252c0 
								
							 
						 
						
							
							
								
								Refactor meson and move xdg-shell into wlroots  
							
							 
							
							
							
						 
						
							2017-08-11 09:37:09 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								a6efb90382 
								
							 
						 
						
							
							
								
								s/gen/ensure/  fixes   #47  
							
							 
							
							
							
						 
						
							2017-08-11 09:00:26 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								c24351681f 
								
							 
						 
						
							
							
								
								Refactor EGL handling  
							
							 
							
							
							
						 
						
							2017-08-10 22:15:37 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								7095274a9e 
								
							 
						 
						
							
							
								
								Merge branch 'master' into drm_buffer  
							
							 
							
							
							
						 
						
							2017-08-10 13:19:39 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								3c12a32d1f 
								
							 
						 
						
							
							
								
								Merge pull request  #58  from acrisci/feature/enable-gl-blending  
							
							 
							
							... 
							
							
							
							enable gl blending 
							
						 
						
							2017-08-10 08:41:11 -04:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								49e97857c7 
								
							 
						 
						
							
							
								
								enable gl blending  
							
							 
							
							... 
							
							
							
							This makes transparency work correctly.
fixes  #56  
							
						 
						
							2017-08-10 08:38:55 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								888986b038 
								
							 
						 
						
							
							
								
								Remove excess logging  
							
							 
							
							
							
						 
						
							2017-08-10 08:36:45 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								7da43ff8b0 
								
							 
						 
						
							
							
								
								Implement wlr_surface_flush_damage  
							
							 
							
							
							
						 
						
							2017-08-10 08:26:16 -04:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								073dff63da 
								
							 
						 
						
							
							
								
								Fix style issues  
							
							 
							
							
							
						 
						
							2017-08-10 11:05:18 +02:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								67369173aa 
								
							 
						 
						
							
							
								
								Implement drm (egl) buffer attaching  
							
							 
							
							
							
						 
						
							2017-08-10 10:59:58 +02:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								e2b7712302 
								
							 
						 
						
							
							
								
								Use texture->pixel_format instead of re-scanning  
							
							 
							
							
							
						 
						
							2017-08-09 22:56:57 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								4de930542f 
								
							 
						 
						
							
							
								
								Implement partial texture uploads  
							
							 
							
							
							
						 
						
							2017-08-09 22:17:40 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								bd2e9a7168 
								
							 
						 
						
							
							
								
								Style cleanup  
							
							 
							
							
							
						 
						
							2017-08-09 17:30:22 -04:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								e167f41fde 
								
							 
						 
						
							
							
								
								Rename wlr_surface -> wlr_texture; attach -> upload  
							
							 
							
							
							
						 
						
							2017-08-08 18:25:16 +02:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								1db97a9af9 
								
							 
						 
						
							
							
								
								Updated DRM cursor rendering  
							
							 
							
							
							
						 
						
							2017-08-06 21:38:40 +12:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								41b98f21e5 
								
							 
						 
						
							
							
								
								Merge pull request  #42  from acrisci/bug/no-switch-active-textures  
							
							 
							
							... 
							
							
							
							Remove unnecessary calls to glActiveTexture 
							
						 
						
							2017-08-05 18:26:43 -04:00  
						
					 
				
					
						
							
							
								 
								nyorain
							
						 
						
							 
							
							
							
							
								
							
							
								fdab81e1c9 
								
							 
						 
						
							
							
								
								Use meson build system  
							
							 
							
							
							
						 
						
							2017-08-05 22:34:24 +02:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								9119be1dd1 
								
							 
						 
						
							
							
								
								Remove unnecessary calls to glActiveTexture  
							
							 
							
							... 
							
							
							
							Since wlroots shaders only use one texture at a time (ie there is only one
sampler2D variable in any shader), it is unnecessary to switch between active
texture units at this time. 
							
						 
						
							2017-08-05 10:41:05 -04:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								effea557bb 
								
							 
						 
						
							
							
								
								Implement destroying surfaces  
							
							 
							
							... 
							
							
							
							Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.
Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.
Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.
Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction. 
							
						 
						
							2017-08-04 11:53:55 -04:00  
						
					 
				
					
						
							
							
								 
								Tony Crisci
							
						 
						
							 
							
							
							
							
								
							
							
								6610aa7ca7 
								
							 
						 
						
							
							
								
								Implement shm buffer surface attach interface  
							
							 
							
							... 
							
							
							
							Implement surface_attach method. This is called when a client attaches an shm
buffer with wl_surface_attach().
Implement the GLES2 interface for attaching shm buffers. This creates an opengl
texture with the shm buffer contents for the surface.
This commit also includes some working code to render the surfaces onto the
screen for demonstration purposes. 
							
						 
						
							2017-08-04 11:41:13 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								b08aa9fd35 
								
							 
						 
						
							
							
								
								Revert "Merge pull request  #27  from ascent12/meson"  
							
							 
							
							... 
							
							
							
							This reverts commit 85805da021 , reversing
changes made to 8189c64d7f . 
							
						 
						
							2017-07-11 22:16:56 -04:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								a2ba226ba3 
								
							 
						 
						
							
							
								
								Use subdir  
							
							 
							
							
							
						 
						
							2017-07-11 09:56:54 +12:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								924bf0f669 
								
							 
						 
						
							
							
								
								Changed build system to meson  
							
							 
							
							
							
						 
						
							2017-07-11 00:28:56 +12:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								8920b5d607 
								
							 
						 
						
							
							
								
								Merge branch 'wlcore'  
							
							 
							
							
							
						 
						
							2017-06-29 16:00:24 -04:00  
						
					 
				
					
						
							
							
								 
								Scott Anderson
							
						 
						
							 
							
							
							
							
								
							
							
								0cd94f0cf0 
								
							 
						 
						
							
							
								
								Added software cursor fallback  
							
							 
							
							
							
						 
						
							2017-06-26 17:34:15 +12:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								5a2796266f 
								
							 
						 
						
							
							
								
								Support wl_shm pixel formats in gles2 renderer  
							
							 
							
							
							
						 
						
							2017-06-23 14:25:55 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								2aafb5dd19 
								
							 
						 
						
							
							
								
								Add wlcore/wl_shm (WIP)  
							
							 
							
							
							
						 
						
							2017-06-23 13:41:07 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								f252c5a792 
								
							 
						 
						
							
							
								
								Manually transpose matricies in shader  
							
							 
							
							... 
							
							
							
							Since GLES2 doesn't do this for us, it seems, on all platforms. 
							
						 
						
							2017-06-23 11:46:09 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								b18209c904 
								
							 
						 
						
							
							
								
								Switch to GLES2  
							
							 
							
							... 
							
							
							
							Closes  #13  
							
						 
						
							2017-06-23 11:38:45 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								f4453d104d 
								
							 
						 
						
							
							
								
								Reorganize wlr-common  
							
							 
							
							
							
						 
						
							2017-06-21 12:10:07 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								c9d5a0b2fb 
								
							 
						 
						
							
							
								
								Clean up Wayland backend GL context and such  
							
							 
							
							
							
						 
						
							2017-06-20 15:29:27 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								2443a070e7 
								
							 
						 
						
							
							
								
								Add colored quad and ellipse rendering primitives  
							
							 
							
							
							
						 
						
							2017-06-15 15:31:13 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								7a25d6c50b 
								
							 
						 
						
							
							
								
								Destroy gles3 wlr_surfaces  
							
							 
							
							
							
						 
						
							2017-06-09 10:33:02 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								2b909e1729 
								
							 
						 
						
							
							
								
								Add error "handling" to gles3 backend  
							
							 
							
							
							
						 
						
							2017-06-09 10:28:50 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								cd6a40d816 
								
							 
						 
						
							
							
								
								Further improvements to rendering subsystem  
							
							 
							
							
							
						 
						
							2017-06-08 15:52:42 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								83f8864f0a 
								
							 
						 
						
							
							
								
								Add wlr_renderer and move quad rendering there  
							
							 
							
							
							
						 
						
							2017-06-08 12:02:51 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								211488131f 
								
							 
						 
						
							
							
								
								Add wlr_shader to wlr-render  
							
							 
							
							
							
						 
						
							2017-06-08 11:30:38 -04:00  
						
					 
				
					
						
							
							
								 
								Drew DeVault
							
						 
						
							 
							
							
							
							
								
							
							
								fc1dc1b5b0 
								
							 
						 
						
							
							
								
								Use constant VBO for quad, add matrix stuff  
							
							 
							
							
							
						 
						
							2017-06-07 21:35:07 -04:00